Results for 'Gianluca Andresani'

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  1. Arguments and Stories in Legal Reasoning: The Case of Evidence Law.Gianluca Andresani - 2020 - Archiv Fuer Rechts Und Sozialphilosphie 106 (1):75-90.
    We argue that legal argumentation, as the subject matter as well as a special subfield of Argumentation Studies (AS), has to be examined by making skilled use of the full panoply of tools such as argumentation and story schemes which are at the forefront of current work in AS. In reviewing the literature, we make explicit our own methodological choices (particularly regarding the place of normative deliberation in practical reasoning) and then illustrate the implications of such an approach through the (...)
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  2. Children of a Lesser God? The Vividown Case and Privacy on the Internet.Gianluca Andresani & Natalina Stamile - 2019 - Revista da Faculdade de Direito UFPR 64 (2):141-169.
    In the wake of high profile and recent events of blatant privacy violations, which also raise issues of democratic accountability as well as, at least potentially, undermining the legitimacy of current local and international governance arrangements, a rethinking of the justification of the right to privacy is proposed. In this paper, the case of the violation of the privacy of a bullied autistic youngster and the consequent prosecution of 3 Google executives will be discussed first. We will then analyse the (...)
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  3. Bentham: Our Contemporary?Gianluca Andresani & Natalina Stamile - 2020 - Revista da Faculdade de Direito UFPR 65 (3):173-189.
    This article aims to evaluate the contribution of Bentham’s ideas to the jurisprudential debate in view of their relevance vis a vis their contemporary reception. The focus is on Bentham’s revolutionary idea of publicity with its spill-over effects on contemporary debates on the rule of law and accountable and transparent governance. As far as the method is concerned, after having examined Bentham’s ideas on the rule of law and the debate they raised, the focus in the second section of this (...)
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  4. Transparency in internet regulation and governance: Arguments and counter-arguments with some methodological reflections.Gianluca Andresani & Natalina Stamile - 2018 - Revista Brasileira de Estudos Políticos 117:443-476.
    The debate on the argumentative turn in Public Policy and Administration (PPA), as reflective of the influence of politico-legal theory on the discipline, is reviewed with a thorough and indepth engagement with the Argumentation Theory (AT) literature. The focus in this article is in fact of a methodological nature since we argue that critical scholars - who have contributed to the general and specialized (i.e. political discourse analysis and critical contextualism) literature of AT as well as politico-legal theory - pave (...)
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  5. The Temperature of Morality: A Behavioral Study Concerning the Effect of Moral Decisions on Facial Thermal Variations in Video Games.Gianluca Guglielmo & Michal Klincewicz - 2021 - 16th International Conference on the Foundations of Digital Games (FDG2021) 45.
    In this paper, we report on an experiment with The Walking Dead (TWD), which is a narrative-driven adventure game with morally charged decisions set in a post-apocalyptic world filled with zombies. This study aimed to identify physiological markers of moral decisions and non-moral decisions using infrared thermal imaging (ITI). ITI is a non-invasive tool used to capture thermal variations due to blood flow in specific body regions that might be caused by sympathetic activity. Results show that moral decisions seem to (...)
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  6. Tracking Early Differences in Tetris Perfomance Using Eye Aspect Ratio Extracted Blinks.Gianluca Guglielmo, Michal Klincewicz, Elisabeth Huis in 'T. Veld & Pieter Spronck - 2023 - IEEE Transactions on Games 1:1-8.
    This study aimed to evaluate if eye blinks can be used to discriminate players with different performance in a session of Nintendo Entertainment System (NES) Tetris. To that end, we developed a state-of-the-art method for blink extraction from EAR measures, which is robust enough to be used with data collected by a low-grade webcam such as the ones widely available on laptop computers. Our results show a significant decrease in blink rate per minute (blinks/m) during the first minute of playing (...)
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    Strutture di astrazione.Gianluca Paronitti, Luciano Floridi & Jeff Sanders - 2003 - Conference: Ma Dove Hai la Testa?/Where is Your Head? – Processi Mentali, Comunicazione Eregole – Mental Processes, Communication and Rules.
    Uno dei principali problemi nello studio della mente e della sua "collocazione" consiste nell'identificazione del corretto Livello di Astrazione a cui le varie descrizioni fenomeniche e le corrispondenti ipotesi esplicative possono essere sviluppate e confrontate. L'articolo contribuisce all'attuale dibattito metodologico in filosofia della mente analizzando due nozioni fondative, quella di modello e quella di simulazione, sulla base del concetto di Livello di Astrazione. L'ambito è quello del Metodo delle Astrazioni, proposto in Floridi e Sanders [2003]. Il Metodo delle Astrazioni si (...)
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  8. Predicting Tetris Performance Using Early Keystrokes.Gianluca Guglielmo, Michal Klincewicz, Elisabeth Huis in 'T. Veld & Pieter Spronck - 2023 - Fdg '23: Proceedings of the 18Th International Conference on the Foundations of Digital Games 46:1-4.
    In this study, we predict the different levels of performance in a Nintendo Entertainment System (NES) Tetris session based on the score and the number of matches played by the players. Using the first 45 seconds of gameplay, a Random Forest Classifier was trained on the five keys used in the game obtaining a ROC_AUC score of 0.80. Further analysis revealed that the number of down keys (forced drop) and the number of left keys (left translation) are the most relevant (...)
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  9. Le epistole latine di Giordano Bruno. L’altro volto del filosofo di Nola.Gianluca Montinaro & Guido Del Giudice - 2018 - la Biblioteca di Via Senato (4):56-59.
    La convinzione che la corretta comprensione della filosofia di Giordano Bruno sia imprescindibile dal tempo e dal luogo in cui il testo venne scritto è il principio ispiratore dell’originale metodo di ricerca di Guido del Giudice. Questa antologia, che raccoglie per la prima volta tutte le epistole dedicatorie delle opere latine, giunge a coronamento di un lavoro decennale dell’autore.
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  10. Face in the Game: Using Facial Action Units to Track Expertise in Competitive Video Game Play.Gianluca Guglielmo, Paris Mavromoustakos Blom, Michał Klincewicz, Boris Čule & Pieter Spronck - 2022 - In IEEE Transactions on Games (Conference on Games 2022, Beijing, China). Acm.
    In this study, we extracted facial action units (AUs) data during a Hearthstone tournament to investigate behavioural differences between expert, intermediate, and novice players. Our aim was to obtain insights into the nature of expertise and how it may be tracked using non-invasive methods such as AUs. These insights may shed light on the endogenous responses in the player and at the same time may provide information to the opponents during a competition. Our results show that player expertise may be (...)
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  11. Blink To Win: Blink Patterns of Video Game Players Are Connected to Expertise.Gianluca Guglielmo, Paris Mavromoustakos Blom, Michał Klincewicz, Elisabeth Huis in 'T. Veld & Pieter Spronck - 2022 - ACM 17th International Conference on the Foundations of Digital Games (FDG) 12.
    In this study, we analyzed the blinking behavior of players in a video game tournament. Our aim was to test whether spontaneous blink patterns differ across levels of expertise. We used blink rate, blink duration, blink frequency, and eyelid movements represented by the Eye Aspect Ratio (EAR) to train a machine learning classifier to discriminate between different levels of expertise. Classifier performance was highly influenced by features such as the mean, standard deviation and median EAR. Moreover, further analysis suggests that (...)
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  12. How to do philosophy informationally.Gian Maria Greco, Gianluca Paronitti, Matteo Turilli & Luciano Floridi - 2005 - Lecture Notes in Computer Science 3782:623–634.
    In this paper we introduce three methods to approach philosophical problems informationally: Minimalism, the Method of Abstraction and Constructionism. Minimalism considers the specifications of the starting problems and systems that are tractable for a philosophical analysis. The Method of Abstraction describes the process of making explicit the level of abstraction at which a system is observed and investigated. Constructionism provides a series of principles that the investigation of the problem must fulfil once it has been fully characterised by the previous (...)
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  13. Emergent processes as generation of discontinuities.Leonardo Bich & Gianluca Bocchi - 2012 - In Gianfranco Minati, Eliano Pessa & Mario Abram (eds.), Methods, models, simulations and approaches towards a general theory of change. Singapore: World Scientific. pp. 135-146.
    In this article we analyse the problem of emergence in its diachronic dimension. In other words, we intend to deal with the generation of novelties in natural processes. Our approach aims at integrating some insights coming from Whitehead’s Philosophy of the Process with the epistemological framework developed by the “autopoietic” tradition. Our thesis is that the emergence of new entities and rules of interaction (new “fields of relatedness”) requires the development of discontinuous models of change. From this standpoint natural evolution (...)
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  14. Art and religion: Inverting the primacy.Gianluca Consoli - 2013 - Dialogues in Philosophy, Mental and Neuro Sciences 6 (2):74-77.
    On the basis of the conception of aesthetic imagination derived from evolutionary psychology, cognitive psychology, and social cognitive neuroscience, today it is possible - and more appropriate - to invert the traditional view of anthropologists and archeologists that conceives the arts (from the early pre-historic arts) as mere instruments supporting religious beliefs, practices, and rituals.
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  15. Hoc est corpus. Il contributo della teologia alla filosofia del corpo.Gianluca De Candia - 2013 - Rassegna di Teologia 54 (2013):221-242.
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  16. Giuseppe De Luca, la ragione erudita e l’afflato dell’amore.Gianluca De Candia - 2010 - Archivio Italiano Per la Storia Della Pietà, (2010).
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  17. Blaise Pascal. Il paradosso al cuore della ragione.Gianluca De Candia - 2012 - Odegitria. Annali Dell'istituto Superiore di Scienze Religiose - Bari 19 (2012):131-150.
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  18. Anselmo alla prova della critica kantiana.Gianluca De Candia - 2012 - Odegitria. Annali dell'Istituto Superiore di Scienze Religiose - Bari ISSN: 1594-2619; 19 ((2012)):9-21.
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  19. Il Barocco postmoderno. L’enigmatica ribalta di un’epoca.Gianluca De Candia - 2012 - In G. . De Candia A. . Matteo (ed.), in E. Salmann, Memorie italiane. Impressioni e impronte di un cammino teologico, a cura di Gianluca De Candia – Armando Matteo, Cittadella, Assisi 2012. Cittadella. pp. 123-146.
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  20. Ratio orans. L’unum argumentum anselmiano come scuola di stile teologico.Gianluca De Candia - 2009 - Odegitria. Annali Dell'istituto Superiore di Scienze Religiose - Bari 16 (2009):147-168.
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  21. Opus et vita in fieri. Il cammino iniziatico del pensare.Gianluca De Candia - 2012 - Rivista di Scienze Religiose 51 (2012):43-57.
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  22. La prassi ragionevole e ragionata della verità. Sulla struttura del De veritate di Anselmo d’Aosta.Gianluca De Candia - 2011 - Odegitria. Annali dell'Istituto Superiore di Scienze Religiose -Bari 18 (2011):9-18.
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  23. Debuit et decuit Deo et hominibus. Nota sulla grazia del necessario.Gianluca De Candia - 2011 - Rivista di Scienze Religiose 50 (2011):565-572.
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