Results for 'Takehiko Matsugi'

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  1. Violence and warfare in prehistoric Japan.Tomomi Nakagawa, Hisashi Nakao, Kohei Tamura, Yui Arimatsu, Naoko Matsumoto & Takehiko Matsugi - 2017 - Letters on Evolutionary and Behavioral Science 8 (1):8-11.
    The origins and consequences of warfare or largescale intergroup violence have been subject of long debate. Based on exhaustive surveys of skeletal remains for prehistoric hunter-gatherers and agriculturists in Japan, the present study examines levels of inferred violence and their implications for two different evolutionary models, i.e., parochial altruism model and subsistence model. The former assumes that frequent warfare played an important role in the evolution of altruism and the latter sees warfare as promoted by social changes induced by agriculture. (...)
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  2. 文化進化の考古学.Hisashi Nakao, Takehiko Matsugi & Nobuhiro Minaka - 2017
    The book includes some examples of cultural evolutionary studies on archaeological remains in Japan.
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  3. Correction to: ‘Violence in the prehistoric period of Japan: the spatio-temporal pattern of skeletal evidence for violence in the Jomon period’.Nakao Hisashi, Kohei Tamura, Yui Arimatsu, Tomomi Nakagawa, Naoko Matsumoto & Takehiko Matsugi - 2016 - Biology Letters 2016:20160847.
    Whether man is predisposed to lethal violence, ranging from homicide to warfare, and how that may have impacted human evolution, are among the most controversial topics of debate on human evolution. Although recent studies on the evolution of warfare have been based on various archaeological and ethnographic data, they have reported mixed results: it is unclear whether or notwarfare among prehistoric hunter–gathererswas common enough to be a component of human nature and a selective pressure for the evolution of human behaviour. (...)
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  4. Population pressure and prehistoric violence in the Yayoi period of Japan.Tomomi Nakagawa, Kohei Tamura, Yuji Yamaguchi, Naoko Matsumoto, Takehiko Matsugi & Hisashi Nakao - 2021 - Journal of Archaeological Science 132:105420.
    The causes of prehistoric inter-group violence have been a subject of long-standing debate in archaeology, an- thropology, and other disciplines. Although population pressure has been considered as a major factor, due to the lack of available prehistoric data, few studies have directly examined its effect so far. In the present study, we used data on skeletal remains from the middle Yayoi period of the Japanese archipelago, where archaeologists argued that an increase of inter-group violence in this period could be explained (...)
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  5. 弥生時代中期における戦争:人骨と人口動態の関係から(Prehistoric Warfare in the Middle Phase of the Yayoi Period in Japan : Human Skeletal Remains and Demography).Tomomi Nakagawa, Hisashi Nakao, Kohei Tamura, Yuji Yamaguchi, Naoko Matsumoto & Takehiko Matsugi - 2019 - Journal of Computer Archaeology 1 (24):10-29.
    It has been commonly claimed that prehistoric warfare in Japan began in the Yayoi period. Population increases due to the introduction of agriculture from the Korean Peninsula to Japan resulted in the lack of land for cultivation and resources for the population, eventually triggering competition over land. This hypothesis has been supported by the demographic data inferred from historical changes in Kamekan, a burial system used especially in the Kyushu area in the Yayoi period. The present study aims to examine (...)
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  6. Violence in the prehistoric period of Japan: the spatio-temporal pattern of skeletal evidence for violence in the Jomon period.Hisashi Nakao, Kohei Tamura, Yui Arimatsu, Tomomi Nakagawa, Naoko Matsumoto & Takehiko Matsugi - 2016 - Biology Letters 1 (12):20160028.
    Whether man is predisposed to lethal violence, ranging from homicide to warfare, and how that may have impacted human evolution, are among the most controversial topics of debate on human evolution. Although recent studies on the evolution of warfare have been based on various archaeological and ethnographic data, they have reported mixed results: it is unclear whether or not warfare among prehistoric hunter – gatherers was common enough to be a component of human nature and a selective pressure for the (...)
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  7. Sentence processing strategies in adult bilinguals.Kerry Kilborn & Takehiko Ito - 1989 - In Brian MacWhinney & Elizabeth Bates (eds.), The Crosslinguistic Study of Sentence Processing. Cambridge University Press. pp. 257--291.
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  8. GIS-Based Educational Game Through Low-Cost Virtual Tour Experience-Khan Game.Guzden Varinlioğlu, Sepehr Vaez Afshar, Sarvin Eshaghi, Ozgun Balaban & Takehiko Nagakura - 2022 - In 27th International Conference of the Association for Computer-Aided Architectural Design Research in Asia: Post Carbon, CAADRIA 2022. Sydney: The Association for Computer-Aided Architectural Design Research in Asia. pp. 69-78.
    The pandemic brought new norms and techniques of pedagogical strategies in formal education. The synchronous/ asynchronous video streaming brought an emphasis on virtual and augmented realities, which are rapidly replacing textbooks as the main medium for learning and teaching. This transformation requires more extensive online and interactive content with simpler user interfaces. The aim of this study is to report on the design, implementation, and testing of a game based on low-cost and user-friendly content for digital cultural heritage. In this (...)
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