# Smoothing in Python/v3

Learn how to perform smoothing using various methods in Python.

**Note:**this page is part of the documentation for version 3 of Plotly.py, which is

*not the most recent version*.

See our Version 4 Migration Guide for information about how to upgrade.

The version 4 version of this page is here.

#### New to Plotly?Â¶

Plotly's Python library is free and open source! Get started by downloading the client and reading the primer.

You can set up Plotly to work in online or offline mode, or in jupyter notebooks.

We also have a quick-reference cheatsheet (new!) to help you get started!

```
import plotly.plotly as py
import plotly.graph_objs as go
import numpy as np
import pandas as pd
import scipy
from scipy import signal
```

#### Savitzky-Golay FilterÂ¶

`Smoothing`

is a technique that is used to eliminate noise from a dataset. There are many algorithms and methods to accomplish this but all have the same general purpose of 'roughing out the edges' or 'smoothing' some data.

There is reason to smooth data if there is little to no small-scale structure in the data. The danger to this thinking is that one may skew the representation of the data enough to change its percieved meaning, so for the sake of scientific honesty it is an imperative to at the very minimum explain one's reason's for using a smoothing algorithm to their dataset.

```
x = np.linspace(0, 10, 100)
y = np.sin(x)
y_noise = [y_item + np.random.choice([-1, 1])*np.random.random() for y_item in y]
trace1 = go.Scatter(
x=x,
y=y,
mode='markers',
marker=dict(
size=2,
color='rgb(0, 0, 0)',
),
name='Sine'
)
trace2 = go.Scatter(
x=x,
y=y_noise,
mode='markers',
marker=dict(
size=6,
color='#5E88FC',
symbol='circle-open'
),
name='Noisy Sine'
)
trace3 = go.Scatter(
x=x,
y=signal.savgol_filter(y, 53, 3),
mode='markers',
marker=dict(
size=6,
color='#C190F0',
symbol='triangle-up'
),
name='Savitzky-Golay'
)
layout = go.Layout(
showlegend=True
)
data = [trace1, trace2, trace3]
fig = go.Figure(data=data, layout=layout)
py.iplot(fig, filename='smoothing-savitzky-golay-filter')
```

#### Triangular Moving AverageÂ¶

Another method for smoothing is a moving average. There are various forms of this, but the idea is to take a window of points in your dataset, compute an average of the points, then shift the window over by one point and repeat. This will generate a bunch of points which will result in the `smoothed`

data.

Let us look at the common `Simple Moving Average`

first. In the 1D case we have a data set of $N$ points with y-values $y_1, y_2, ..., y_N$. Setting our window size to $n < N$, the new $i^{th}$ y-value after smoothing is computed as:

In the `Triangular Moving Average`

, two simple moving averages are computed on top of each other. This means that our $SMA_i$ are computed then a Triangular Moving Average $TMA_i$ is computed as:

```
np.array(list(range(5)) + [5] + list(range(5)[::-1]))
```

```
def smoothTriangle(data, degree, dropVals=False):
triangle=np.array(list(range(degree)) + [degree] + list(range(degree)[::-1])) + 1
smoothed=[]
for i in range(degree, len(data) - degree * 2):
point=data[i:i + len(triangle)] * triangle
smoothed.append(sum(point)/sum(triangle))
if dropVals:
return smoothed
smoothed=[smoothed[0]]*int(degree + degree/2) + smoothed
while len(smoothed) < len(data):
smoothed.append(smoothed[-1])
return smoothed
trace1 = go.Scatter(
x=x,
y=y,
mode='markers',
marker=dict(
size=2,
color='rgb(0, 0, 0)',
),
name='Sine'
)
trace2 = go.Scatter(
x=x,
y=y_noise,
mode='markers',
marker=dict(
size=6,
color='#5E88FC',
symbol='circle-open'
),
name='Noisy Sine'
)
trace3 = go.Scatter(
x=x,
y=smoothTriangle(y_noise, 10), # setting degree to 10
mode='markers',
marker=dict(
size=6,
color='#C190F0',
symbol='triangle-up'
),
name='Moving Triangle - Degree 10'
)
layout = go.Layout(
showlegend=True
)
data = [trace1, trace2, trace3]
fig = go.Figure(data=data, layout=layout)
py.iplot(fig, filename='smoothing-triangular-moving-average-degree-10')
```