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In his Ted Sider takes care to define the notion of a temporal part and his doctrine of perdurantism using only the temporally indexed notion of parthood – ‘ x is part of y at t’ – rather than the atemporal notion of classical mereology – ‘ x is a part of y’ – in order to forestall accusations of unintelligibility from his opponents. However, as he notes, endurantists do not necessarily reject the classical mereological notion as unintelligible. They allow (...) 

A 1% skeptic is someone who has about a 99% credence in nonskeptical realism and about a 1% credence in the disjunction of all radically skeptical scenarios combined. The first half of this essay defends the epistemic rationality of 1% skepticism, appealing to dream skepticism, simulation skepticism, cosmological skepticism, and wildcard skepticism. The second half of the essay explores the practical behavioral consequences of 1% skepticism, arguing that 1% skepticism need not be behaviorally inert. 

Decision theory aims to provide mathematical analysis of which choice one should rationally make in a given situation. Our current decision theory norms have been very successful, however, several problems have proven vexing for standard decision theory. In this paper, I show that these problems all share a similar structure and identify a class of problems which decision theory overvalues. I demonstrate that agents who follow current standard decision theory can be exploited and have their preferences reordered if oﬀered decision (...) 



Given the deep disagreement surrounding population axiology, one should remain uncertain about which theory is best. However, this uncertainty need not leave one neutral about which acts are better or worse. We show that as the number of lives at stake grows, the Expected Moral Value approach to axiological uncertainty systematically pushes one towards choosing the option preferred by the Total and Critical Level views, even if one’s credence in those theories is low. 

1. Here is a very simple game. You come up with a number and I come up with a number. If I come up with the higher number, I win; otherwise you win. You go first. Call this ‘The Very Simple Game’. Few would play it if they had to go first and many if they are guaranteed to go second.2. Here is another one. You come up with a number n and I come up with a number m. If (...) 