Switch to: References

Add citations

You must login to add citations.
  1. ANN for Tic-Tac-Toe Learning.Dalffa Abu-Mohaned - 2020 - International Journal of Engineering and Information Systems (IJEAIS) 3 (2):9-17.
    Throughout this research, imposing the training of an Artificial Neural Network (ANN) to play tic-tac-toe bored game, by training the ANN to play the tic-tac-toe logic using the set of mathematical combination of the sequences that could be played by the system and using both the Gradient Descent Algorithm explicitly and the Elimination theory rules implicitly. And so on the system should be able to produce imunate amalgamations to solve every state within the game course to make better of results (...)
    Download  
     
    Export citation  
     
    Bookmark  
  • Machine Learning Application to Predict The Quality of Watermelon Using JustNN.Ibrahim M. Nasser - 2019 - International Journal of Engineering and Information Systems (IJEAIS) 3 (10):1-8.
    In this paper, a predictive artificial neural network (ANN) model was developed and validated for the purpose of prediction whether a watermelon is good or bad, the model was developed using JUSTNN software environment. Prediction is done based on some watermelon attributes that are chosen to be input data to the ANN. Attributes like color, density, sugar rate, and some others. The model went through multiple learning-validation cycles until the error is zero, so the model is 100% percent accurate for (...)
    Download  
     
    Export citation  
     
    Bookmark