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  1. The Hobbes Game.John Immerwahr - 1976 - Teaching Philosophy 1 (4):435-439.
    This article provides an account of an attempt to use games in teaching the political philosophies of Hobbes (and Locke). The idea of using games as an educational tool seems appropriate for philosophy since philosophers so often discuss games and draw examples from them. Political philosophy is especially suited for this approach since games involve human interactions similar to those discussed by political philosophers.
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  • The Hobbes Game.John Immerwahr - 1976 - Teaching Philosophy 1 (4):435-439.
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  • The Rawls Game.Ronald M. Green - 1986 - Teaching Philosophy 9 (1):51-60.
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  • The Nozick Game.Galen Barry - 2017 - Teaching Philosophy 40 (1):1-10.
    In this article I introduce a simple classroom exercise intended to help students better understand Robert Nozick’s famous Wilt Chamberlain thought experiment. I outline the setup and rules of the Basic Version of the Game and explain its primary pedagogical benefits. I then offer several more sophisticated versions of the Game which can help to illustrate the difference between Nozick’s libertarianism and luck egalitarianism.
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