Results for 'Philosophy of computer games, augmented ontologies'

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  1. Augmented Ontologies or How to Philosophize with a Digital Hammer.Stefano Gualeni - 2014 - Philosophy and Technology 27 (2):177-199.
    Could a person ever transcend what it is like to be in the world as a human being? Could we ever know what it is like to be other creatures? Questions about the overcoming of a human perspective are not uncommon in the history of philosophy. In the last century, those very interrogatives were notably raised by American philosopher Thomas Nagel in the context of philosophy of mind. In his 1974 essay What is it Like to Be a (...)
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  2. Philosophy of games.C. Thi Nguyen - 2017 - Philosophy Compass 12 (8):e12426.
    What is a game? What are we doing when we play a game? What is the value of playing games? Several different philosophical subdisciplines have attempted to answer these questions using very distinctive frameworks. Some have approached games as something like a text, deploying theoretical frameworks from the study of narrative, fiction, and rhetoric to interrogate games for their representational content. Others have approached games as artworks and asked questions about the authorship of games, about the ontology of the work (...)
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  3. What is this thing called Philosophy of Science? A computational topic-modeling perspective, 1934–2015.Christophe Malaterre, Jean-François Chartier & Davide Pulizzotto - 2019 - Hopos: The Journal of the International Society for the History of Philosophy of Science 9 (2):215-249.
    What is philosophy of science? Numerous manuals, anthologies or essays provide carefully reconstructed vantage points on the discipline that have been gained through expert and piecemeal historical analyses. In this paper, we address the question from a complementary perspective: we target the content of one major journal of the field—Philosophy of Science—and apply unsupervised text-mining methods to its complete corpus, from its start in 1934 until 2015. By running topic-modeling algorithms over the full-text corpus, we identified 126 key (...)
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  4. The Universe as a Computer Game, from Virtual to Actual Reality.Alfred Driessen - 2018 - Scientia et Fides 6 (1):31-52.
    From the very beginning of ancient Greek philosophy up to the present day a puzzling correlation is found between rationality and reality. In this study this relation is examined with emphasis on the philosophical tradition of Aristotle and Aquinas. A comparison is made with the virtual reality created by computers and actual reality of our universe. The view expressed in the scientific neopositivism of Jordan and Mach is found to be an adequate approach to avoid contradictions in the interpretation (...)
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  5. A Dialogue Concerning ‘Doing Philosophy with and within Computer Games’ – or: Twenty rainy minutes in Krakow.Michelle Westerlaken & Stefano Gualeni - 2017 - Proceedings of the 2017 International Conference of the Philosophy of Computer Games.
    ‘Philosophical dialogue’ indicates both a form of philosophical inquiry and its corresponding literary genre. In its written form, it typically features two or more characters who engage in a discussion concerning morals, knowledge, as well as a variety of topics that can be widely labelled as ‘philosophical’. Our philosophical dialogue takes place in Krakow, Poland. It is a rainy morning and two strangers are waiting at a tram stop. One of them is dressed neatly, and cannot stop fidgeting with his (...)
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  6. Understanding Games as Played:Sketch for a first-person perspective for computer game analysis.Olli Tapio Leino - 2009 - Philosophy of Computer Games 2009 Proceedings.
    Researchers interested in player’s experience would assumedly, across disciplines, agree that the goal behind enquiries into player’s experience is to understand the how games’ features end up affecting the player’s experience. Much of the contemporary interdisciplinary research into player’s experience leans toward the empirical-scientific, in the forms psychology, sociology and cognitive science, to name a few. In such approaches, for example demonstrating correlation between physiological symptoms and an in-game event may amount to ‘understanding’. However, the experience of computer game (...)
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  7. Using philosophy to improve the coherence and interoperability of applications ontologies: A field report on the collaboration of IFOMIS and L&C.Jonathan Simon, James Matthew Fielding & Barry Smith - 2004 - In Gregor Büchel, Bertin Klein & Thomas Roth-Berghofer (eds.), Proceedings of the First Workshop on Philosophy and Informatics. Deutsches Forschungs­zentrum für künstliche Intelligenz, Cologne: 2004 (CEUR Workshop Proceedings 112). pp. 65-72.
    The collaboration of Language and Computing nv (L&C) and the Institute for Formal Ontology and Medical Information Science (IFOMIS) is guided by the hypothesis that quality constraints on ontologies for software ap-plication purposes closely parallel the constraints salient to the design of sound philosophical theories. The extent of this parallel has been poorly appreciated in the informatics community, and it turns out that importing the benefits of phi-losophical insight and methodology into application domains yields a variety of improvements. L&C’s (...)
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  8. Inquiries into Cognition: Wittgenstein’s Language-Games and Peirce’s Semeiosis for the Philosophy of Cognition.Andrey Pukhaev - 2013 - Dissertation, Gregorian University
    SUMMARY Major theories of philosophical psychology and philosophy of mind are examined on the basis of the fundamental questions of ontology, metaphysics, epistemology, semantics and logic. The result is the choice between language of eliminative reductionism and dualism, neither of which answers properly the relation between mind and body. In the search for a non–dualistic and non–reductive language, Wittgenstein’s notion of language–games as the representative links between language and the world is considered together with Peirce’s semeiosis of cognition. The (...)
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  9. Wolpert, Chaitin and Wittgenstein on impossibility, incompleteness, the limits of computation, theism and the universe as computer-the ultimate Turing Theorem.Michael Starks - 2017 - Philosophy, Human Nature and the Collapse of Civilization Michael Starks 3rd Ed. (2017).
    I have read many recent discussions of the limits of computation and the universe as computer, hoping to find some comments on the amazing work of polymath physicist and decision theorist David Wolpert but have not found a single citation and so I present this very brief summary. Wolpert proved some stunning impossibility or incompleteness theorems (1992 to 2008-see arxiv.org) on the limits to inference (computation) that are so general they are independent of the device doing the computation, and (...)
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  10. Philosophy of Computer Science.William J. Rapaport - 2005 - Teaching Philosophy 28 (4):319-341.
    There are many branches of philosophy called “the philosophy of X,” where X = disciplines ranging from history to physics. The philosophy of artificial intelligence has a long history, and there are many courses and texts with that title. Surprisingly, the philosophy of computer science is not nearly as well-developed. This article proposes topics that might constitute the philosophy of computer science and describes a course covering those topics, along with suggested readings and (...)
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  11. Preface to a Philosophy of Legal Information.Kevin Lee - 2018 - SMU Science and Technology Law Review 20.
    This essay introduces the philosophy of legal information (PLI), which is a response to the radical changes brought about in philosophy by the information revolution. It reviews in some detail the work of Luciano Floridi, who is an influential advocate for an information turn in philosophy that he calls the philosophy of information (PI). Floridi proposes that philosophers investigate the conceptual nature of information as it currently exists across multiple disciplines. He shows how a focus on (...)
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  12. From Analysis to Synthesis: Conceiving a Transformative Metaphysics for the Twenty-First Century.Mikhail Epstein - 2020 - In Mikhail Sergeev, Alexander Nikolaevich Chumakov & Mary Elizabeth Theis (eds.), Russian Philosophy in the Twenty-First Century: An Anthology. Boston: Brill | Rodopi. pp. 74–100.
    The article aims to substantiate the philosophy of synthesis, which is built on the basis of analysis, but gives it a constructive direction. The turning point from analysis to synthesis is the problematization of the elements identified in the analysis, their criticism, replacement, or rearrangement, leading to the construction of alternative concepts and propositions that expand the field of the thinkable and innovate the categorical apparatus of philosophy. This article provides examples of philosophical synthesis at different levels: alternative (...)
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  13. On the Foundations of Computing. Computing as the Fourth Great Domain of Science. [REVIEW]Gordana Dodig-Crnkovic - 2023 - Global Philosophy 33 (1):1-12.
    This review essay analyzes the book by Giuseppe Primiero, On the foundations of computing. Oxford: Oxford University Press (ISBN 978-0-19-883564-6/hbk; 978-0-19-883565-3/pbk). xix, 296 p. (2020). It gives a critical view from the perspective of physical computing as a foundation of computing and argues that the neglected pillar of material computation (Stepney) should be brought centerstage and computing recognized as the fourth great domain of science (Denning).
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  14. Representation and Reality by Language: How to make a home quantum computer?Vasil Penchev - 2020 - Philosophy of Science eJournal (Elsevier: SSRN) 13 (34):1-14.
    A set theory model of reality, representation and language based on the relation of completeness and incompleteness is explored. The problem of completeness of mathematics is linked to its counterpart in quantum mechanics. That model includes two Peano arithmetics or Turing machines independent of each other. The complex Hilbert space underlying quantum mechanics as the base of its mathematical formalism is interpreted as a generalization of Peano arithmetic: It is a doubled infinite set of doubled Peano arithmetics having a remarkable (...)
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  15. The Relevance of Philosophical Ontology to Information and Computer Science.Barry Smith - 2014 - In Ruth Hagenbruger & Uwe V. Riss (eds.), Philosophy, computing and information science. Pickering & Chattoo. pp. 75-83.
    The discipline of ontology has enjoyed a checkered history since 1606, with a significant expansion in recent years. We focus here on those developments in the recent history of philosophy which are most relevant to the understanding of the increased acceptance of ontology, and especially of realist ontology, as a valuable method also outside the discipline of philosophy.
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  16. Old and New Problems in Philosophy of Measurement.Eran Tal - 2013 - Philosophy Compass 8 (12):1159-1173.
    The philosophy of measurement studies the conceptual, ontological, epistemic, and technological conditions that make measurement possible and reliable. A new wave of philosophical scholarship has emerged in the last decade that emphasizes the material and historical dimensions of measurement and the relationships between measurement and theoretical modeling. This essay surveys these developments and contrasts them with earlier work on the semantics of quantity terms and the representational character of measurement. The conclusions highlight four characteristics of the emerging research program (...)
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  17. Game Technologies to Assist Learning of Communication Skills in Dialogic Settings for Persons with Aphasia.Ylva Backman, Viktor Gardelli & Peter Parnes - 2021 - International Journal of Emerging Technologies in Learning 16 (3):190-205.
    Persons with aphasia suffer from a loss of communication ability as a consequence of a brain injury. A small strand of research indicates effec- tiveness of dialogic interventions for communication development for persons with aphasia, but a vast amount of research studies shows its effectiveness for other target groups. In this paper, we describe the main parts of the hitherto technological development of an application named Dialogica that is (i) aimed at facilitating increased communicative participation in dialogic settings for persons (...)
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  18. Wolpert, Chaitin and Wittgenstein on impossibility, incompleteness, the liar paradox, theism, the limits of computation, a non-quantum mechanical uncertainty principle and the universe as computer—the ultimate theorem in Turing Machine Theory (revised 2019).Michael Starks - 2019 - In Suicidal Utopian Delusions in the 21st Century -- Philosophy, Human Nature and the Collapse of Civilization-- Articles and Reviews 2006-2019 4th Edition Michael Starks. Las Vegas, NV USA: Reality Press. pp. 294-299.
    I have read many recent discussions of the limits of computation and the universe as computer, hoping to find some comments on the amazing work of polymath physicist and decision theorist David Wolpert but have not found a single citation and so I present this very brief summary. Wolpert proved some stunning impossibility or incompleteness theorems (1992 to 2008-see arxiv dot org) on the limits to inference (computation) that are so general they are independent of the device doing the (...)
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  19. Philosophy of computing and information: 5 Questions.Luciano Floridi - 2008 - Copenhagen, Denmark: Automatic Press/VIP.
    Computing and information, and their philosophy in the broad sense, play a most important scientific, technological and conceptual role in our world. This book collects together, for the first time, the views and experiences of some of the visionary pioneers and most influential thinkers in such a fundamental area of our intellectual development.
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  20. The best game in town: The reemergence of the language-of-thought hypothesis across the cognitive sciences.Jake Quilty-Dunn, Nicolas Porot & Eric Mandelbaum - 2023 - Behavioral and Brain Sciences 46:e261.
    Mental representations remain the central posits of psychology after many decades of scrutiny. However, there is no consensus about the representational format(s) of biological cognition. This paper provides a survey of evidence from computational cognitive psychology, perceptual psychology, developmental psychology, comparative psychology, and social psychology, and concludes that one type of format that routinely crops up is the language-of-thought (LoT). We outline six core properties of LoTs: (i) discrete constituents; (ii) role-filler independence; (iii) predicate–argument structure; (iv) logical operators; (v) inferential (...)
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  21. Language Games of Philosophy, Psychology, Science and Religion-- Articles and Reviews 2006-2016 by Michael Starks 648p (2016).Michael R. Starks - 2016 - Michael Starks.
    This collection of articles was written over the last 10 years and the most important and longest within the last year. Also I have edited them to bring them up to date (2016). All the articles are about human behavior (as are all articles by anyone about anything), and so about the limitations of having a recent monkey ancestry (8 million years or much less depending on viewpoint) and manifest words and deeds within the framework of our innate psychology as (...)
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  22. Neural Implants as Gateways to Digital-Physical Ecosystems and Posthuman Socioeconomic Interaction.Matthew E. Gladden - 2016 - In Łukasz Jonak, Natalia Juchniewicz & Renata Włoch (eds.), Digital Ecosystems: Society in the Digital Age. Digital Economy Lab, University of Warsaw. pp. 85-98.
    For many employees, ‘work’ is no longer something performed while sitting at a computer in an office. Employees in a growing number of industries are expected to carry mobile devices and be available for work-related interactions even when beyond the workplace and outside of normal business hours. In this article it is argued that a future step will increasingly be to move work-related information and communication technology (ICT) inside the human body through the use of neuroprosthetics, to create employees (...)
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  23. What a course on philosophy of computing is not.Vincent C. Müller - 2008 - APA Newsletter on Philosophy and Computers 8 (1):36-38.
    Immanuel Kant famously defined philosophy to be about three questions: “What can I know? What should I do? What can I hope for?” (KrV, B833). I want to suggest that the three questions of our course on the philosophy of computing are: What is computing? What should we do with computing? What could computing do?
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  24. The ontology of theoretical modelling: models as make-believe.Adam Toon - 2010 - Synthese 172 (2):301-315.
    The descriptions and theoretical laws scientists write down when they model a system are often false of any real system. And yet we commonly talk as if there were objects that satisfy the scientists’ assumptions and as if we may learn about their properties. Many attempt to make sense of this by taking the scientists’ descriptions and theoretical laws to define abstract or fictional entities. In this paper, I propose an alternative account of theoretical modelling that draws upon Kendall Walton’s (...)
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  25. Fourteen Arguments in Favour of a Formalist Philosophy of Real Mathematics.Karlis Podnieks - 2015 - Baltic Journal of Modern Computing 3 (1):1-15.
    The formalist philosophy of mathematics (in its purest, most extreme version) is widely regarded as a “discredited position”. This pure and extreme version of formalism is called by some authors “game formalism”, because it is alleged to represent mathematics as a meaningless game with strings of symbols. Nevertheless, I would like to draw attention to some arguments in favour of game formalism as an appropriate philosophy of real mathematics. For the most part, these arguments have not yet been (...)
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  26. Philosophy of Mind Is (in Part) Philosophy of Computer Science.Darren Abramson - 2011 - Minds and Machines 21 (2):203-219.
    In this paper I argue that whether or not a computer can be built that passes the Turing test is a central question in the philosophy of mind. Then I show that the possibility of building such a computer depends on open questions in the philosophy of computer science: the physical Church-Turing thesis and the extended Church-Turing thesis. I use the link between the issues identified in philosophy of mind and philosophy of (...) science to respond to a prominent argument against the possibility of building a machine that passes the Turing test. Finally, I respond to objections against the proposed link between questions in the philosophy of mind and philosophy of computer science. (shrink)
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  27. Artificial Intelligence as Art – What the Philosophy of Art can offer the understanding of AI and Consciousness.Hutan Ashrafian - manuscript
    Defining Artificial Intelligence and Artificial General Intelligence remain controversial and disputed. They stem from a longer-standing controversy of what is the definition of consciousness, which if solved could possibly offer a solution to defining AI and AGI. Central to these problems is the paradox that appraising AI and Consciousness requires epistemological objectivity of domains that are ontologically subjective. I propose that applying the philosophy of art, which also aims to define art through a lens of epistemological objectivity where the (...)
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  28. Ontology.Barry Smith - 2003 - In Luciano Floridi (ed.), Blackwell Guide to the Philosophy of Computing and Information. Oxford: Blackwell. pp. 155-166.
    Ontology as a branch of philosophy is the science of what is, of the kinds and structures of objects, properties, events, processes and relations in every area of reality. ‘Ontology’ in this sense is often used by philosophers as a synonym of ‘metaphysics’ (a label meaning literally: ‘what comes after the Physics’), a term used by early students of Aristotle to refer to what Aristotle himself called ‘first philosophy’. But in recent years, in a development hardly noticed by (...)
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  29. Computer, Graphic, and Traditional Systems: A Theoretical Study of Music Notation.Richard Wood Massi - 1993 - Dissertation, University of California, San Diego
    This study examines problems related to the representation of music. It constructs the sender/message/perceiver/result model, a prototype broad enough to incorporate a large variety of music and other notation systems, including those having to do with computers. The work defines music notation itself, describes various models for studying the subject--including the binary types prescriptive/descriptive, and symbolic/iconic--and assesses music notation as a contemporary practice. It encompasses a review of the actions and intentions of composers, performers, and audiences, and a consideration of (...)
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  30. Technological prerequisites for indistinguishability of a person and his/her computer replica.Albert Efimov - 2019 - Artificial Societies 4.
    Some people wrongly believe that A. Turing’s works that underlie all modern computer science never discussed “physical” robots. This is not so, since Turing did speak about such machines, though making a reservation that this discussion was still premature. In particular, in his 1948 report [8], he suggested that a physical intelligent machine equipped with motors, cameras and loudspeakers, when wandering through the fields of England, would present “the danger to the ordinary citizen would be serious.” [8, ]. Due (...)
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  31. Building Ontologies with Basic Formal Ontology.Robert Arp, Barry Smith & Andrew D. Spear - 2015 - Cambridge, MA: MIT Press.
    In the era of “big data,” science is increasingly information driven, and the potential for computers to store, manage, and integrate massive amounts of data has given rise to such new disciplinary fields as biomedical informatics. Applied ontology offers a strategy for the organization of scientific information in computer-tractable form, drawing on concepts not only from computer and information science but also from linguistics, logic, and philosophy. This book provides an introduction to the field of applied ontology (...)
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  32. The philosophy of language and the Ontology of Knowledge.Jean-Louis Boucon - 2019
    Objective The relations between thought and reality are studied in many fields of philosophy and science. Examples include ontology and metaphysics in general, linguistics, neuroscience and even mathematics. Each one has its postulates, its language, its methods and its own constraints. It would be unreasonable, however, for them to ignore each other. In the pages that follow we will try to identify areas of proximity between the ideas of contemporary philosophers of language and those issued mainly by Ontology of (...)
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  33. Computing Machinery and Sexual Difference: The Sexed Presuppositions Underlying the Turing Test.Amy Kind - 2022 - In Keya Maitra & Jennifer McWeeny (eds.), Feminist Philosophy of Mind. New York, NY, United States of America: Oxford University Press, Usa.
    In his 1950 paper “Computing Machinery and Intelligence,” Alan Turing proposed that we can determine whether a machine thinks by considering whether it can win at a simple imitation game. A neutral questioner communicates with two different systems – one a machine and a human being – without knowing which is which. If after some reasonable amount of time the machine is able to fool the questioner into identifying it as the human, the machine wins the game, and we should (...)
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  34. Towards a Science of Emerging Media.Barry Smith - 2015 - In J. E. Katz & J. Floyd (eds.), Philosophy of Emerging Media: Understanding, Appreciation and Application. New York, US: Oxford University Press. pp. 29-48.
    If media studies are to become established as a genuine science, then it needs to be determined what the subject matter of this science is to be. I propose a specification of this subject matter as consisting in: 1. the new sorts of digital entities that have been added to social reality through the invention of the digital computer, and 2. the new sorts of interactions involving human beings which such entities make possible. I support this proposal by examining (...)
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  35. CRITIQUE OF IMPURE REASON: Horizons of Possibility and Meaning.Steven James Bartlett - 2021 - Salem, USA: Studies in Theory and Behavior.
    PLEASE NOTE: This is the corrected 2nd eBook edition, 2021. ●●●●● _Critique of Impure Reason_ has now also been published in a printed edition. To reduce the otherwise high price of this scholarly, technical book of nearly 900 pages and make it more widely available beyond university libraries to individual readers, the non-profit publisher and the author have agreed to issue the printed edition at cost. ●●●●● The printed edition was released on September 1, 2021 and is now available through (...)
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  36. Social Norms in Virtual Worlds of Computer Games.Daria Bylieva & Tatiana Nam - 2018 - In Advances in Social Science, Education and Humanities Research. Proceedings of the International Conference Communicative Strategies of Information Society (CSIS 2018). pp. 369-373.
    Immersing in the virtual world of the Internet, information and communication technologies are changing the human being. In spite of the apparent similarity of on-line and off-line, social laws of their existence are different. According to the analysis of games, based on the violation of the accepted laws of the world off-line, their censoring, as well as the cheating, features of formation and violations of social norms in virtual worlds were formulated. Although the creators of the games have priority in (...)
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  37. The right way to play a game.C. Thi Nguyen - 2019 - Game Studies 19 (1).
    Is there a right or wrong way to play a game? Many think not. Some have argued that, when we insist that players obey the rules of a game, we give too much weight to the author’s intent. Others have argued that such obedience to the rules violates the true purpose of games, which is fostering free and creative play. Both of these responses, I argue, misunderstand the nature of games and their rules. The rules do not tell us how (...)
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  38. W poszukiwaniu ontologicznych podstaw prawa. Arthura Kaufmanna teoria sprawiedliwości [In Search for Ontological Foundations of Law: Arthur Kaufmann’s Theory of Justice].Marek Piechowiak - 1992 - Instytut Nauk Prawnych PAN.
    Arthur Kaufmann is one of the most prominent figures among the contemporary philosophers of law in German speaking countries. For many years he was a director of the Institute of Philosophy of Law and Computer Sciences for Law at the University in Munich. Presently, he is a retired professor of this university. Rare in the contemporary legal thought, Arthur Kaufmann's philosophy of law is one with the highest ambitions — it aspires to pinpoint the ultimate foundations of (...)
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  39. GIS-Based Educational Game Through Low-Cost Virtual Tour Experience-Khan Game.Guzden Varinlioğlu, Sepehr Vaez Afshar, Sarvin Eshaghi, Ozgun Balaban & Takehiko Nagakura - 2022 - In 27th International Conference of the Association for Computer-Aided Architectural Design Research in Asia: Post Carbon, CAADRIA 2022. Sydney: The Association for Computer-Aided Architectural Design Research in Asia. pp. 69-78.
    The pandemic brought new norms and techniques of pedagogical strategies in formal education. The synchronous/ asynchronous video streaming brought an emphasis on virtual and augmented realities, which are rapidly replacing textbooks as the main medium for learning and teaching. This transformation requires more extensive online and interactive content with simpler user interfaces. The aim of this study is to report on the design, implementation, and testing of a game based on low-cost and user-friendly content for digital cultural heritage. In (...)
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  40. Philosophy of AI: A structured overview.Vincent C. Müller - 2024 - In Nathalie A. Smuha (ed.), Cambridge handbook on the law, ethics and policy of Artificial Intelligence. Cambridge University Press. pp. 1-25.
    This paper presents the main topics, arguments, and positions in the philosophy of AI at present (excluding ethics). Apart from the basic concepts of intelligence and computation, the main topics of ar-tificial cognition are perception, action, meaning, rational choice, free will, consciousness, and normativity. Through a better understanding of these topics, the philosophy of AI contributes to our understand-ing of the nature, prospects, and value of AI. Furthermore, these topics can be understood more deeply through the discussion of (...)
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  41. Ontology.Barry Smith - 2012 - In Guillermo Hurtado & Oscar Nudler (eds.), The Furniture of the World: Essays in Ontology and Metaphysics. Amsterdam: Editions Rodopi.
    Ontology as a branch of philosophy is the science of what is, of the kinds and structures of objects, properties, events, processes and relations in every area of reality. ‘Ontology’ in this sense is often used by philosophers as a synonym of ‘metaphysics’ (a label meaning literally: ‘what comes after the Physics’), a term used by early students of Aristotle to refer to what Aristotle himself called ‘first philosophy’. But in recent years, in a development hardly noticed by (...)
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  42. Univocal Predicates of God: Analytical Philosophy’s Contributions to the Problem of Religious Language.Andrey Pukhaev - 2015 - Acta Eruditorum 18 (2015):19-22.
    In contemporary philosophy of religion, the two most standard approaches to predicates of God are analogy and univocation. While analogy lacks precision and is best used in liturgical and sacred texts, univocal predicates are problematic because they seem to lead to ontological monism of sameness between God and creatures, which cannot be allowed within metaphysics of Absolute Being. In this article, I examine and contrast G. Frege’s approach to univocal predications and L. Wittgenstein’s notion of language-games, which allows us (...)
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  43. Does Ontology Rest on a Mistake?Stephen Yablo & Andre Gallois - 1998 - Aristotelian Society Supplementary Volume 72:229-283.
    [Stephen Yablo] The usual charge against Carnap's internal/external distinction is one of 'guilt by association with analytic/synthetic'. But it can be freed of this association, to become the distinction between statements made within make-believe games and those made outside them-or, rather, a special case of it with some claim to be called the metaphorical/literal distinction. Not even Quine considers figurative speech committal, so this turns the tables somewhat. To determine our ontological commitments, we have to ferret out all traces of (...)
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  44. Philosophy of Probability: Foundations, Epistemology, and Computation.Sylvia Wenmackers - 2011 - Dissertation, University of Groningen
    This dissertation is a contribution to formal and computational philosophy. -/- In the first part, we show that by exploiting the parallels between large, yet finite lotteries on the one hand and countably infinite lotteries on the other, we gain insights in the foundations of probability theory as well as in epistemology. Case 1: Infinite lotteries. We discuss how the concept of a fair finite lottery can best be extended to denumerably infinite lotteries. The solution boils down to the (...)
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  45. Philosophy's Past: Cognitive Values and the History of Philosophy.Phil Corkum - forthcoming - Philosophy and Phenomenological Research:1-22.
    Recent authors hold that the role of historical scholarship within contemporary philosophical practice is to question current assumptions, to expose vestiges or to calibrate intuitions. On these views, historical scholarship is dispensable, since these roles can be achieved by nonhistorical methods. And the value of historical scholarship is contingent, since the need for the role depends on the presence of questionable assumptions, vestiges or comparable intuitions. In this paper I draw an analogy between scientific and philosophical practice, in order to (...)
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  46.  65
    Les ontologies informatiques au service de la communication interdisciplinaire : l'interopérabilité sémantique.Bodon Charles & Jean Charlet - 2020 - Revue Intelligibilité du Numérique 1.
    La communication interdisciplinaire rencontre divers problématiques : l’hétérogénéités des informations (sémantique, standardisation des formats), les confusions linguistiques (intentions dans les énoncés, polysémie des mots) ou encore épistémologiques (expertises divergentes, terminologies inadéquates). Nous proposons pour favoriser l’intercommunication entre différents domaines de spécialité, l’emploi des ontologies informatiques : des artefacts informatiques permettant une représentation des concepts au sein d’un domaine de spécialité. Autour de la notion « d’interopérabilité sémantique », la capacité pour une machine et des acteurs de communiquer ensemble, nous (...)
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  47. A graphic measure for game-theoretic robustness.Randy Au Patrick Grim, Robert Rosenberger Nancy Louie, Evan Selinger William Braynen & E. Eason Robb - 2008 - Synthese 163 (2):273-297.
    Robustness has long been recognized as an important parameter for evaluating game-theoretic results, but talk of ‘robustness’ generally remains vague. What we offer here is a graphic measure for a particular kind of robustness (‘matrix robustness’), using a three-dimensional display of the universe of 2 × 2 game theory. In such a measure specific games appear as specific volumes (Prisoner’s Dilemma, Stag Hunt, etc.), allowing a graphic image of the extent of particular game-theoretic effects in terms of those games. The (...)
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  48.  49
    Review of Francesco Guala, Understanding Institutions, The Science and Philosophy of Living Together, Princeton University Press, 2016, 222 p. in Annals of Luigi Einaudi Foundation, vol LI(3). [REVIEW]Tieffenbach Emma - 2018 - Annals of the Fondazione Luigi Einaudi:201-206.
    If one wishes to understand what money is, to whom should one turn as the most reliable source of knowledge? Of course, economists propose themselves as the experts on the matter. Who, if not those who study in- terest rates, prices and exchanges could know more about the nature of money? Yet, with a few exceptions, those philosophers in the burgeoning field of social ontology who ask ‘what is money?’ (or, for that matter, ‘what is a marriage?, ‘what is ownership?’, (...)
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  49. A unified framework for building ontological theories with application and testing in the field of clinical trials.Heller Barbara, Herre Heinrich & Barry Smith - 2001 - In IFOMIS Reports. Leipzig: University of Leipzig.
    The objective of this research programme is to contribute to the establishment of the emerging science of Formal Ontology in Information Systems via a collaborative project involving researchers from a range of disciplines including philosophy, logic, computer science, linguistics, and the medical sciences. The re­searchers will work together on the construction of a unified formal ontology, which means: a general framework for the construction of ontological theories in specific domains. The framework will be constructed using the axiomatic-deductive method (...)
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  50. Logico-Linguistic Moleculism: Towards an Ontology of Collocations and other Language Patterns.Nikolay Milkov - 2001 - In K. Simov & A. Kiryakov (eds.), Proceedings of OntoLex’2000: Ontologies and Lexical Knowledge Bases. OntoText Lab.
    This is an exploration of the importance of the collocation approach in investigating language. It underpins a new conception of grammar that is: (i) intrinsically connected with lexis; (ii) investigates the language as it is naturally used in life; (iii) can be developed as a corpus-driven grammar. The collocation approach in language exploration is also examined from the perspective of some recent developments in the philosophy of language. In conclusion, I defend the identity between philosophical ontology, linguistic ontology and (...)
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