Results for 'Software Authentication, Certification, Verification, Gaming, Law Enforcement, Virtual Emulation, Simulation.'

998 found
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  1. A Dynamic Software Certification and Verification Procedure.Julio Michael Stern & Carlos Alberto de Braganca Pereira - 1998 - SCI’99 Proceedings 2:426-435.
    in Oct-14-1998 ordinance INDESP-IO4 established the federal software certification and verification requirements for gaming machines in Brazil. The authors present the rationale behind these criteria, whose basic principles can find applications in several other software authentication applications.
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  2. Online Deliberation: Design, Research, and Practice.Todd Davies & Seeta Peña Gangadharan (eds.) - 2009 - CSLI Publications/University of Chicago Press.
    Can new technology enhance purpose-driven, democratic dialogue in groups, governments, and societies? Online Deliberation: Design, Research, and Practice is the first book that attempts to sample the full range of work on online deliberation, forging new connections between academic research, technology designers, and practitioners. Since some of the most exciting innovations have occurred outside of traditional institutions, and those involved have often worked in relative isolation from each other, work in this growing field has often failed to reflect the full (...)
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  3.  91
    Echoes of Union Depot: A virtual reality educational game for historic preservation and public awareness.Sepehr Vaez Afshar, Sarvin Eshaghi & Mahyar Hadighi - 2023 - In Proceedings of the 9th Regional International Symposium on Education and Research in Computer Aided Architectural Design in Europe. Tallinn: eCAADe Tallinn University of Technology, Department of Civil Engineering and Architecture. pp. 129-138.
    This paper presents the design, development, and potential impact of Echoes of Union Depot, a virtual reality (VR) game aimed at promoting historic preservation and raising public awareness about El Paso's Union Depot, a building listed on the National Register of Historic Places Inventory. The game leverages the immersive capabilities of VR technology and 360° images to engage players in exploring the site's rich history and architectural evolution. Players assume the role of a time-traveling detective, guiding lost spirits to (...)
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  4. Social Norms in Virtual Worlds of Computer Games.Daria Bylieva & Tatiana Nam - 2018 - In Advances in Social Science, Education and Humanities Research. Proceedings of the International Conference Communicative Strategies of Information Society (CSIS 2018). pp. 369-373.
    Immersing in the virtual world of the Internet, information and communication technologies are changing the human being. In spite of the apparent similarity of on-line and off-line, social laws of their existence are different. According to the analysis of games, based on the violation of the accepted laws of the world off-line, their censoring, as well as the cheating, features of formation and violations of social norms in virtual worlds were formulated. Although the creators of the games have (...)
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  5. The Ethics of Virtual Sexual Assault.John Danaher - 2023 - In Carissa Véliz (ed.), The Oxford Handbook of Digital Ethics. Oxford University Press.
    This chapter addresses the growing problem of unwanted sexual interactions in virtual environments. It reviews the available evidence regarding the prevalence and severity of this problem. It then argues that due to the potential harms of such interactions, as well as their nonconsensual nature, there is a good prima facie argument for viewing them as serious moral wrongs. Does this prima facie argument hold up to scrutiny? After considering three major objections – the ‘it’s not real’ objection; the ‘it’s (...)
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  6. On Testing the Simulation Theory.Tom Campbell, Houman Owhadi, Joe Savageau & David Watkinson - manuscript
    Can the theory that reality is a simulation be tested? We investigate this question based on the assumption that if the system performing the simulation is nite (i.e. has limited resources), then to achieve low computational complexity, such a system would, as in a video game, render content (reality) only at the moment that information becomes available for observation by a player and not at the moment of detection by a machine (that would be part of the simulation and whose (...)
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  7. A Framework Proposal for Developing Historical Video Games Based on Player Review Data Mining to Support Historic Preservation.Sarvin Eshaghi, Sepehr Vaez Afshar & Mahyar Hadighi - 2023 - In Saif Haq, Adil Sharag-Eldin & Sepideh Niknia (eds.), ARCC 2023 CONFERENCE PROCEEDING: The Research Design Interface. Architectural Research Centers Consortium, Inc.. pp. 297-305.
    Historic preservation, which is a vital act for conveying people’s understanding of the past, such as events, ideas, and places to the future, allows people to preserve history for future generations. Additionally, since the historic properties are currently concentrated in urban areas, an urban-oriented approach will contribute to the issue. Hence, public awareness is a key factor that paves the way for this conservation. Public history, a history with a public audience and special methods of representation, can serve society in (...)
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  8. The Experience Machine: Existential reflections on Virtual Worlds.Stefano Gualeni - 2016 - Journal of Virtual Worlds Research 9 (3).
    Problems and questions originally raised by Robert Nozick in his famous thought experiment ‘The Experience Machine’ are frequently invoked in the current discourse concerning virtual worlds. Having conceptualized his Gedankenexperiment in the early seventies, Nozick could not fully anticipate the numerous and profound ways in which the diffusion of computer simulations and video games came to affect the Western world. -/- This article does not articulate whether or not the virtual worlds of video games, digital simulations, and (...) technologies currently actualize (or will actualize) Nozick’s thought experiment. Instead, it proposes a philosophical reflection that focuses on human experiences in the upcoming age of their ‘technical reproducibility’. -/- In pursuing that objective, this article integrates and supplements some of the interrogatives proposed in Robert Nozick’s thought experiment. More specifically, through the lenses of existentialism and philosophy of technology, this article tackles the technical and cultural heritage of virtual reality, and unpacks its potential to function as a tool for self-discovery and self-construction. Ultimately, it provides an interpretation of virtual technologies as novel existential domains. Virtual worlds will not be understood as the contexts where human beings can find completion and satisfaction, but rather as instruments that enable us to embrace ourselves and negotiate with various aspects of our (individual as well as collective) existence in previously-unexperienced guises. (shrink)
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  9.  95
    Euthanasia in Video Games – Exemplifying the Importance of Moral Experience in Digital Gameworlds.Luka Perušić - 2022 - Pannoniana 6 (1):53-98.
    The paper classifies euthanasia and discusses its typological presence in storytelling video games. It aims to illustrate the importance of experiencing simulated moral challenges in the context of gameworlds as a significantly influential, exponentially growing form of interactive media. In contrast to older works of art and media, such as film and literature, the difference should be emphasized in light of the player’s ability to make choices in video games. Although the influence of gameworld content depends on the player, the (...)
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  10. Vices in Gaming: Virtue Ethics and Endorsement View.Deniz A. Kaya - 2022 - Journal of Value Inquiry:1-17.
    Can video games or the playing of such games be morally objectionable? Many attempts to justify our intuitions about the morality of certain games or game activities are either unsuccessful or fall short. This is mainly due to a normative gap between reality and virtuality that classical approaches to moral philosophy cannot bridge. I am investigating to what extent an accurate action analysis can help us to justify our intuitions that, in some cases, something is ethically wrong with video games. (...)
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  11. Commonsense Metaphysics and Lexical Semantics.Jerry R. Hobbs, William Croft, Todd Davies, Douglas Edwards & Kenneth Laws - 1987 - Computational Linguistics 13 (3&4):241-250.
    In the TACITUS project for using commonsense knowledge in the understanding of texts about mechanical devices and their failures, we have been developing various commonsense theories that are needed to mediate between the way we talk about the behavior of such devices and causal models of their operation. Of central importance in this effort is the axiomatization of what might be called commonsense metaphysics. This includes a number of areas that figure in virtually every domain of discourse, such as granularity, (...)
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  12. Artificial Beings Worthy of Moral Consideration in Virtual Environments: An Analysis of Ethical Viability.Stefano Gualeni - 2020 - Journal of Virtual Worlds Research 13 (1).
    This article explores whether and under which circumstances it is ethically viable to include artificial beings worthy of moral consideration in virtual environments. In particular, the article focuses on virtual environments such as those in digital games and training simulations – interactive and persistent digital artifacts designed to fulfill specific purposes, such as entertainment, education, training, or persuasion. The article introduces the criteria for moral consideration that serve as a framework for this analysis. Adopting this framework, the article (...)
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  13. Tensions in a certain conception of just war as law enforcement.Jacob Blair - 2008 - Res Publica 14 (4):303-311.
    Many just war theorists (call them traditionalists) claim that just as people have a right to personal self-defense, so nations have a right to national-defense against an aggressive military invasion. David Rodin claims that the traditionalist is unable to justify most defensive wars against aggression. For most aggressive states only commit conditional aggression in that they threaten to kill or maim the citizens of the nation they are invading only if those citizens resist the occupation. Most wars, then, claimed to (...)
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  14. Fundamentals of Order Ethics: Law, Business Ethics and the Financial Crisis.Christoph Luetge - 2012 - Archiv für Rechts- Und Sozialphilosophie Beihefte 130:11-21.
    During the current financial crisis, the need for an alternative to a laissez-faire ethics of capitalism (the Milton Friedman view) becomes clear. I argue that we need an order ethics which employs economics as a key theoretical resource and which focuses on institutions for implementing moral norms. -/- I will point to some aspects of order ethics which highlight the importance of rules, e.g. global rules for the financial markets. In this regard, order ethics (“Ordnungsethik”) is the complement of the (...)
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  15. What Have Google’s Random Quantum Circuit Simulation Experiments Demonstrated about Quantum Supremacy?Jack K. Horner & John Symons - 2021 - In Hamid R. Arabnia, Leonidas Deligiannidis, Fernando G. Tinetti & Quoc-Nam Tran (eds.), Advances in Software Engineering, Education, and E-Learning: Proceedings From Fecs'20, Fcs'20, Serp'20, and Eee'20. Springer.
    Quantum computing is of high interest because it promises to perform at least some kinds of computations much faster than classical computers. Arute et al. 2019 (informally, “the Google Quantum Team”) report the results of experiments that purport to demonstrate “quantum supremacy” – the claim that the performance of some quantum computers is better than that of classical computers on some problems. Do these results close the debate over quantum supremacy? We argue that they do not. In the following, we (...)
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  16. Ambiguous encryption implies that consciousness cannot be simulated.Anna Wegloop & Peter Vach - manuscript
    Here we show, based on a simplified version of fully homomorphic encryption, that it is not possible to simulate conscious experience, in the sense of using a computer algorithm to generate experiences that are indistinguishable from those of a particular typical human being. This seems to have important implications for questions in the context of future developments in artificial intelligence. For example, the proposed process of mind-uploading will in general not generate a virtual consciousness similar to the consciousness of (...)
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  17. How to Save Face & the Fourth Amendment: Developing an Algorithmic Auditing and Accountability Industry for Facial Recognition Technology in Law Enforcement.Lin Patrick - 2023 - Albany Law Journal of Science and Technology 33 (2):189-235.
    For more than two decades, police in the United States have used facial recognition to surveil civilians. Local police departments deploy facial recognition technology to identify protestors’ faces while federal law enforcement agencies quietly amass driver’s license and social media photos to build databases containing billions of faces. Yet, despite the widespread use of facial recognition in law enforcement, there are neither federal laws governing the deployment of this technology nor regulations settings standards with respect to its development. To make (...)
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  18. The Multiplicity of Law Enforcement Agencies and the State of Law and Order in Nigeria: A Case of too many Cooks?Mbanefo Odum - 2019 - IJAAFMR 3 (4):1-7.
    Abstract: Efficient law enforcement depends on the quality and outlook of the institutions and personnel saddled with this responsibility. There are several agencies in Nigeria created for the purpose of law enforcement. Despite the multiplicity of these agencies, however, the country is still far from being a reflection of a society where security and orderliness are being maintained. The essence of this paper is to explore the law-enforcement terrain of the country with a view to ascertaining the state of affairs (...)
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  19. Halting problem undecidability and infinitely nested simulation (V5).P. Olcott - manuscript
    This is an explanation of a key new insight into the halting problem provided in the language of software engineering. Technical computer science terms are explained using software engineering terms. -/- To fully understand this paper a software engineer must be an expert in the C programming language, the x86 programming language, exactly how C translates into x86 and what an x86 process emulator is. No knowledge of the halting problem is required.
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  20. Old Lies, New Media A Review of "A Defense of Simulated Experience: New Noble Lies" by Mark Silcox. [REVIEW]Nele Van de Mosselaer & Stefano Gualeni - 2019 - Journal of the Philosophy of Games 2 (1).
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  21. خودآیینی کانت و نسبت آن با خودآیینی شخصی، اخلاقی و سیاسیReassessing Kant's Autonomy in Relation to Individual, Moral, and Political Autonomy.زهرا خزاعی - 2017 - Journal of Philosophical Theological Research 19 (72):47-67.
    Kant realizes the principle of autonomy of the will as the sublime principle of morality. To him, if the principles we will are constituted by a being which poses universal laws, our "will or want" also acts autonomously and independently. Accordingly, moral laws are not only posed by humankind herself but she obliges herself to act according to the laws she herself has posed. Therefore, Kant takes autonomy into meticulous consideration in the realm of action and agency. With this in (...)
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  22. Awareness of Plagiarism among Student Teachers of Indian Teacher Educational Institutions.Subaveerapandiyan A. & R. Nandhakumar - 2023 - Indian Journal of Educational Technology 5 (2):44-54.
    Today, the Internet is a rich source of study materials, and Google Scholar offers free access to a large number of scientific articles. There are excellent research publications available in many more databases. Students have the option of easily copying the material. Reusing, paraphrasing, patchwriting, and ghostwriting without citing the original documents are plagiarism. Plagiarism is increasing in academics, particularly in research. This study aims to study the awareness of plagiarism and to analyze the reasons for plagiarism. The study samples (...)
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  23. Social Media: Relation with Depression and its Detection using bagging classifiers.Ali Abbas & Nimra Haider - manuscript
    This study aims to identify social media and its relation with depression and how social media affects the mental health of individuals. The general Pakistani public who have attended college and are well educated is the study's target population. This research is based on a quantitative technique. A modified questionnaire was used in accordance with the study's objectives. The data was collected using Google forms. Five-point likert scales were preferred for the data collection when convenience sampling was used. The five-point (...)
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  24. The Bit (and Three Other Abstractions) Define the Borderline Between Hardware and Software.Russ Abbott - 2019 - Minds and Machines 29 (2):239-285.
    Modern computing is generally taken to consist primarily of symbol manipulation. But symbols are abstract, and computers are physical. How can a physical device manipulate abstract symbols? Neither Church nor Turing considered this question. My answer is that the bit, as a hardware-implemented abstract data type, serves as a bridge between materiality and abstraction. Computing also relies on three other primitive—but more straightforward—abstractions: Sequentiality, State, and Transition. These physically-implemented abstractions define the borderline between hardware and software and between physicality (...)
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  25. What Makes Complex Systems Complex?Russ Abbott - 2018 - Journal on Policy and Complex Systems 4 (2):77-113.
    This paper explores some of the factors that make complex systems complex. We first examine the history of complex systems. It was Aristotle’s insight that how elements are joined together helps determine the properties of the resulting whole. We find (a) that scientific reductionism does not provide a sufficient explanation; (b) that to understand complex systems, one must identify and trace energy flows; and (c) that disproportionate causality, including global tipping points, are all around us. Disproportionate causality results from the (...)
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  26. An Architecture of Thin Client in Internet of Things and Efficient Resource Allocation in Cloud for Data Distribution.Aymen Abdullah, Phamhung Phuoc & Eui Namhuh - 2017 - International Arab Journal of Information Technology 14 (6).
    These days, Thin-client devices are continuously accessing the Internet to perform/receive diversity of services in the cloud. However these devices might either has lack in their capacity (e.g., processing, CPU, memory, storage, battery, resource allocation, etc) or in their network resources which is not sufficient to meet users satisfaction in using Thin-client services. Furthermore, transferring big size of Big Data over the network to centralized server might burden the network, cause poor quality of services, cause long respond delay, and inefficient (...)
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  27. Dynamic and Complex Viscosity of Polystyrene/ Waste Tires Composites.Mahmoud Abdel-Halim Abdel-Goad - 2018 - International Journal of Engineering and Information Systems (IJEAIS) 2 (8):12-17.
    Abstract: In this work, polystyrene/waste tires composites were prepared using the melt-mixing method. The viscoelastic properties of PS and PS/composite have been evaluated and compared. These properties were studied using ARES-Rheometer under nitrogen atmosphere in parallel plate geometry with diameter 8 mm. The measurements are carried out over a wide range of temperatures ranged from 120°C to 220°C and frequencies from 100 to 0.1 radians per second. The dynamic and complex viscosity of the PS composites were studied and compared with (...)
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  28. Rheological Characterization of Bitumen/Waste Polyethylene Composites: Part III.Mahmoud Abdel-Halim Abdel-Goad - 2018 - International Journal of Engineering and Information Systems (IJEAIS) 2 (2):1-10.
    Waste polyethylene (PE) bags were reused in the modification of commercially available bitumen. The bitumen/PE blend was prepared by mixing homogenously commercial bitumen with waste PE in the molten state. The samples of bitumen blend and bitumen base were rheologically analyzied. The rheological properties such as complex modulus, shear compliance, torque and complex viscosity of bitumen and bitumen blend were studied using an ARES- Rheometer (Rheometric Scientific, Co.) in the dynamic mode, plate-plate geometry with diameter 8 mm. The measurements were (...)
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  29. Architecture and Identity: Responses to Cultural and Technological Change 3rd Edition.Chris Abel - 2017 - Abingdon: Routledge.
    Expanding his collected essays on architectural theory and criticism, Chris Abel pursues his explorations across disciplinary and regional boundaries in search of a deeper understanding of architecture in the evolution of human culture and identity formation. From his earliest writings predicting the computer-based revolution in customised architectural production, through his novel studies on 'tacit knowing' in design or hybridisation in regional and colonial architecture, to his radical theory of the 'extended self', Abel has been a consistently fresh and provocative thinker, (...)
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  30. A Sentiment Analysis of College Students’ Feedback on their Teacher’s Teaching Performance During Online Classes.Jeeb T. Abelito & Danilo G. Baradillo - 2023 - International Journal of Multidisciplinary Educational Research and Innovation 1 (4):93-105.
    This study aimed to unveil the sentiments of college students' feedback on their teacher's teaching performance during online classes. The research utilized a qualitative approach, explicitly employing text mining. Orange software determined the most frequently used words illustrating teachers' teaching performance during online courses. Moreover, Latent Semantic Indexing (LSI) was utilized to reveal how those frequently used words were structured. Meanwhile, the study showed that the words "teacher," "class," "us," "student," "online," "teaching," "happy," "learning," "understand," and "good" were most (...)
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  31. Evidence, Proofs, and Derivations.Andrew Aberdein - 2019 - ZDM 51 (5):825-834.
    The traditional view of evidence in mathematics is that evidence is just proof and proof is just derivation. There are good reasons for thinking that this view should be rejected: it misrepresents both historical and current mathematical practice. Nonetheless, evidence, proof, and derivation are closely intertwined. This paper seeks to tease these concepts apart. It emphasizes the role of argumentation as a context shared by evidence, proofs, and derivations. The utility of argumentation theory, in general, and argumentation schemes, in particular, (...)
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  32. The Fallacy Fallacy: From the Owl of Minerva to the Lark of Arete.Andrew Aberdein - 2023 - Argumentation 37 (2):269-280.
    The fallacy fallacy is either the misdiagnosis of fallacy or the supposition that the conclusion of a fallacy must be a falsehood. This paper explores the relevance of these and related errors of reasoning for the appraisal of arguments, especially within virtue theories of argumentation. In particular, the fallacy fallacy exemplifies the Owl of Minerva problem, whereby tools devised to understand a norm make possible new ways of violating the norm. Fallacies are such tools and so are vices. Hence a (...)
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  33. Chapter Seven: Evolving Useful Sensory Simulations of Reality.Carlos Acosta - manuscript
    Phenomenal qualities are embodied spaciotemporal abstractions subjectively perceived by a conscious observer. Specific examples, i.e., qualia, include the color purple, the taste of chocolate, and the fragrance of a rose. The question of whether phenomenal awareness can be empirically understood forms one important facet of the “Hard Problem of Consciousness” (Chalmers, 1995, pp. 200–219). It is the position of this analysis that we will never understand why we experience sensory qualities in the manner we do until we first comprehend how (...)
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  34. ¿ES LA MATEMÁTICA LA NOMOGONÍA DE LA CONCIENCIA? REFLEXIONES ACERCA DEL ORIGEN DE LA CONCIENCIA Y EL PLATONISMO MATEMÁTICO DE ROGER PENROSE / Is Mathematics the “nomogony” of Consciousness? Reflections on the origin of consciousness and mathematical Platonism of Roger Penrose.Miguel Acosta - 2016 - Naturaleza y Libertad. Revista de Estudios Interdisciplinares 7:15-39.
    Al final de su libro “La conciencia inexplicada”, Juan Arana señala que la nomología, explicación según las leyes de la naturaleza, requiere de una nomogonía, una consideración del origen de las leyes. Es decir, que el orden que observamos en el mundo natural requiere una instancia previa que ponga ese orden específico. Sabemos que desde la revolución científica la mejor manera de explicar dicha nomología ha sido mediante las matemáticas. Sin embargo, en las últimas décadas se han presentado algunas propuestas (...)
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  35. A transdisciplinary ontology of innovation governance.Wendy Ann Adams - 2008 - Artificial Intelligence and Law 16 (2):147-174.
    Intellectual property law tends to be viewed as the only (or most significant) mechanism for achieving policy goals relating to innovation assets. Yet more creative and effective solutions are often available. When analysed from a transdisciplinary perspective, relying on the cooperative efforts of researchers from fields other than law, innovation governance is characterized not simply as the product of legal rules, but as a function of the interaction of legal rules, practices and institutions. When policy-makers seek to identify conditions under (...)
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  36. Belief and Death: Capital Punishment and the Competence-for-Execution Requirement.David M. Adams - 2016 - Criminal Law and Philosophy 10 (1):17-30.
    A curious and comparatively neglected element of death penalty jurisprudence in America is my target in this paper. That element concerns the circumstances under which severely mentally disabled persons, incarcerated on death row, may have their sentences carried out. Those circumstances are expressed in a part of the law which turns out to be indefensible. This legal doctrine—competence-for-execution —holds that a condemned, death-row inmate may not be killed if, at the time of his scheduled execution, he lacks an awareness of (...)
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  37. Personality and Authenticity in Light of the Memory-Modifying Potential of Optogenetics: A Reply to Objections about Potential Therapeutic Applicability of Optogenetics.Agnieszka K. Adamczyk & Przemysław Zawadzki - 2021 - American Journal of Bioethics Neuroscience 15 (2):W4-W7.
    There has been a growing interest in research concerning memory modification technologies (MMTs) in recent years. Neuroscientists and psychologists are beginning to explore the prospect of controllable and intentional modification of human memory. One of the technologies with the greatest potential to this end is optogenetics—an invasive neuromodulation technique involving the use of light to control the activity of individual brain cells. It has recently shown the potential to modify specific long-term memories in animal models in ways not yet possible (...)
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  38. Non-Inclusiveness of Kantian Ethics.Saleh Afroogh - 2020 - PhilPapers.
    In this paper, I argue that Kantian ethics is not inclusive, and his formulation of CI fails. It excludes some intuitive moral actions. I show that Kant’s formulation of categorical imperative fails in some important category of moral actions, due to the fact that its first formula (i.e., the formula of universal law ) is contingent, and doesn't necessarily obtain in all categories of moral actions. Wood in 1999 shows that the formula of universal law is incomplete, however, I argue (...)
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  39. Análisis de la realidad textual en Niebla (1914) de Miguel de Unamuno.Jesús Miguel Delgado Del Aguila - 2021 - Sincronía 25 (80):293-313.
    Considerando el contexto bélico y el surgimiento de las vanguardias a inicios del siglo XX, fundamento en este trabajo las razones por las cuales la presencia del concepto de nivola, atribuida por Miguel de Unamuno para hacer referencia a la técnica literaria que emplea en su novela Niebla (1914), suscita una confrontación posible entre universos compuestos por elementos de la realidad y lo virtual. En ese sentido, será propicio explicar el procedimiento que origina esa colisión de planos establecidos. Para (...)
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  40. Construcción del corpus literario peruano del siglo XXI, a partir de los problemas de difusión editorial.Jesús Miguel Delgado Del Aguila - 2022 - Helios 6 (1):29-38.
    Este artículo indaga sobre la percepción de las publicaciones en la actualidad, puesto que prevalecen obstáculos que impiden una asimilación convincente y generalizada de los textos a los que se les quiere designar forzosamente literarios. Al respecto, Vargas Llosa muestra un panorama editorial impertinente por la globalización y la difusión de lo audiovisual y lo virtual, junto con otras ebulliciones mediáticas, como la defectuosa comprensión lectora, la pésima interpretación textual, los canales poco fidedignos de propagación o las limitaciones económicas (...)
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  41. Distinctive duress.Craig K. Agule - 2020 - Philosophical Studies 177 (4):1007-1026.
    Duress is a defense in both law and morality. The bank teller who provides an armed robber with the bank vault combination, the innocent suspect who fabricates a story after hours of interrogation, the Good Samaritan who breaks into a private cabin in the woods to save a stranded hiker, and the father who drives at high speed to rush his injured child to the hospital—in deciding how to respond to agents like these, we should take into account that they (...)
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  42. Entrevista a Cristhian Briceño Ángeles sobre los escritores y las editoriales.Jesús Miguel Delgado Del Aguila - 2023 - Argos. Revista Electrónica Semestral de Estudios y Creación Literaria 10 (25):167-172.
    Esta entrevista se realizó de forma virtual y audiovisual el 3 de julio de 2021.
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  43. Entrevista a Cristhian Briceño Ángeles sobre los escritores y las editoriales.Jesús Miguel Delgado Del Aguila - 2023 - Argos. Revista Electrónica Semestral de Estudios y Creación Literaria 10 (25):167-172.
    Esta entrevista se realizó de forma virtual y audiovisual el 3 de julio de 2021.
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  44. Fomes Pecatti y sindéresis en Santo Tomás de Aquino.Fabio Morandín Ahuerma - 2016 - Revista Española de Filosofía Medieval 23 (2016):203-215.
    This paper addresses the problem of evil from the perspective of saint Thomas Aquinas. It is argued that the nature of moral evil is in the individual who for some reason lost it departs from the pursuit of the good that is inherent to being. Synderesis is the only indissoluble bridge that man has with natural law and even with eternal. Converted into noluntas will guide man intrinsically evil acts but the synderesis, as a power with a natural habit, is (...)
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  45. Music Policies İn Turkish Single-Party Era: Religious Music Example.Uğur Alkan - 2018 - Tasavvur - Tekirdag Theology Journal 4 (2):452 - 469.
    Upon abolition of the sultanate, proclamation of the Republic, and termination of the seemingly existing caliphate position, the 1921 Constitution was replaced with the 1924 Constitution, which would remain in full force until 1961. It is observed that as a result of all such consecutive developments, the no. 677 Law on Preclusion and Abolition of Lodges, Zawiyahs, Tomb Keepers and Some Titles, which had been presented to the assembly with a bill prepared by Refik Koraltan, a member of the parliament (...)
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  46. Constitutional rights and the rule of law.T. R. S. Allan - 2012 - In Matthias Klatt (ed.), Institutionalized reason: the jurisprudence of Robert Alexy. New York: Oxford University Press.
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  47. The memory of another past: Bergson, Deleuze and a new theory of time.Alia Al-Saji - 2004 - Continental Philosophy Review 37 (2):203-239.
    Through the philosophies of Bergson and Deleuze, my paper explores a different theory of time. I reconstitute Deleuze’s paradoxes of the past in Difference and Repetition and Bergsonism to reveal a theory of time in which the relation between past and present is one of coexistence rather than succession. The theory of memory implied here is a non-representational one. To elaborate this theory, I ask: what is the role of the “virtual image” in Bergson’s Matter and Memory? Far from (...)
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  48. Comments on Mark Kalderon's “The Open Question Argument, Frege's Puzzle, and Leibniz's Law”.Peter Alward - unknown
    A standard strategy for defending a claim of non-identity is one which invokes Leibniz’s Law. (1) Fa (2) ~Fb (3) (∀x)(∀y)(x=y ⊃ (∀P)(Px ⊃ Py)) (4) a=b ⊃ (Fa ⊃ Fb) (5) a≠b In Kalderon’s view, this basic strategy underlies both Moore’s Open Question Argument (OQA) as well as (a variant formulation of) Frege’s puzzle (FP). In the former case, the argument runs from the fact that some natural property—call it “F-ness”—has, but goodness lacks, the (2nd order) property of its (...)
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  49.  47
    Counterfactuals for causal responsibility in legal contexts.Holger Andreas, Matthias Armgardt & Mario Gunther - 2023 - Artificial Intelligence and Law 31 (1):115-132.
    We define a formal semantics of conditionals based on _normatively ideal worlds_. Such worlds are described informally by Armgardt (Gabbay D, Magnani L, Park W, Pietarinen A-V (eds) Natural arguments: a tribute to john woods, College Publications, London, pp 699–708, 2018) to address well-known problems of the counterfactual approach to causation. Drawing on Armgardt’s proposal, we use iterated conditionals in order to analyse causal relations in scenarios of multi-agent interaction. This results in a refined counterfactual approach to causal responsibility in (...)
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  50. Eliminating episodic memory?Nikola Andonovski, John Sutton & Christopher McCarroll - forthcoming - Philosophical Transactions of the Royal Society B.
    In Tulving’s initial characterization, episodic memory was one of multiple memory systems. It was postulated, in pursuit of explanatory depth, as displaying proprietary operations, representations, and substrates such as to explain a range of cognitive, behavioural, and experiential phenomena. Yet the subsequent development of this research program has, paradoxically, introduced surprising doubts about the nature, and indeed existence, of episodic memory. On dominant versions of the ‘common system’ view, on which a single simulation system underlies both remembering and imagining, there (...)
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