Results for 'computer-aided design'

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  1. Computer-Aided Argument Mapping and the Teaching of Critical Thinking (Part 1).Martin Davies - 2012 - Inquiry: Critical Thinking Across the Disciplines 27 (2):15-30.
    This paper is in two parts. Part I outlines three traditional approaches to the teaching of critical thinking: the normative, cognitive psychology, and educational approaches. Each of these approaches is discussed in relation to the influences of various methods of critical thinking instruction. The paper contrasts these approaches with what I call the “visualisation” approach. This approach is explained with reference to computer-aided argument mapping (CAAM) which uses dedicated computer software to represent inferences between premise and conclusions. (...)
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  2. Human-Aided Artificial Intelligence: Or, How to Run Large Computations in Human Brains? Towards a Media Sociology of Machine Learning.Rainer Mühlhoff - 2019 - New Media and Society 1.
    Today, artificial intelligence, especially machine learning, is structurally dependent on human participation. Technologies such as Deep Learning (DL) leverage networked media infrastructures and human-machine interaction designs to harness users to provide training and verification data. The emergence of DL is therefore based on a fundamental socio-technological transformation of the relationship between humans and machines. Rather than simulating human intelligence, DL-based AIs capture human cognitive abilities, so they are hybrid human-machine apparatuses. From a perspective of media philosophy and social-theoretical critique, I (...)
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  3. Effects of Computer-Assisted Instruction on Mathematics Achievement among Secondary School Students in Rivers State, Nigeria.P. C. Dr Ukaigwe & Keesiop Evelyn Goi-Tanen - 2022 - International Journal of Research and Innovation in Social Science 6 (4):341-347.
    The study investigated the effects of computer-assisted instruction on mathematics achievement among secondary school students in Rivers State. Two research questions and two hypotheses guided the study. The design was quasi-experimental. The population of the study was 215 students in a senior secondary school Kpor in Gokana. The sample of the study was 35 students. The sample size was drawn using simple random sampling technique. The instrument used to collect data was multiple choice achievement test. The instrument was (...)
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  4. Computer-Aided Argument Mapping and the Teaching of Critical Thinking (Part 2).Martin Davies - 2012 - Inquiry: Critical Thinking Across the Disciplines 27 (3):16-28.
    Part I of this paper outlined the three standard approaches to the teaching of critical thinking: the normative (or philosophical), cognitive psychology, and educational taxonomy approaches. The paper contrasted these with the visualisation approach; in particular, computer-aided argument mapping (CAAM), and presented a detailed account of the CAAM methodology and a theoretical justification for its use. This part develops further support for CAAM. A case is made that CAAM improves critical thinking because it minimises the cognitive burden of (...)
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  5. Computer-Aided Argument Mapping as a Tool for Teaching Critical Thinking.W. Martin Davies - 2014 - International Journal of Learning and Media 4 (3-4):79-84.
    As individuals we often face complex issues about which we must weigh evidence and come to conclusions. Corporations also have to make decisions on the basis of strong and compelling arguments. Legal practitioners, compelled by arguments for or against a proposition and underpinned by the weight of evidence, are often required to make judgments that affect the lives of others. Medical doctors face similar decisions. Governments make purchasing decisions—for example, for expensive military equipment—or decisions in the areas of public or (...)
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  6.  96
    Computers in design education: a case study.Mihai Nadin - unknown
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  7. How Bioethics Principles Can Aid Design of Electronic Health Records to Accommodate Patient Granular Control.Eric M. Meslin & Peter H. Schwartz - 2014 - Journal of General Internal Medicine 30 (1):3-6.
    Ethics should guide the design of electronic health records (EHR), and recognized principles of bioethics can play an important role. This approach was adopted recently by a team of informaticists designing and testing a system where patients exert granular control over who views their personal health information. While this method of building ethics in from the start of the design process has significant benefits, questions remain about how useful the application of bioethics principles can be in this process, (...)
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  8. Development of a Manufacturing Ontology for Functionally Graded Materials.Francesco Furini, Rahul Rai, Barry Smith, Georgio Colombo & Venkat Krovi - 2016 - In Francesco Furini, Rahul Rai, Barry Smith, Georgio Colombo & Venkat Krovi (eds.), Proceedings of International Design Engineering Technical Conferences & Computers and Information in Engineering Conference (IDETC/CIE).
    The development of manufacturing technologies for new materials involves the generation of a large and continually evolving volume of information. The analysis, integration and management of such large volumes of data, typically stored in multiple independently developed databases, creates significant challenges for practitioners. There is a critical need especially for open-sharing of data pertaining to engineering design which together with effective decision support tools can enable innovation. We believe that ontology applied to engineering (OE) represents a viable strategy for (...)
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  9. The effectiveness of a single intervention of computer-aided argument mapping in a marketing and a financial accounting subject.Martin Davies - 2011 - Higher Education Research and Development 30 (3):387-403.
    An argument map visually represents the structure of an argument, outlining its informal logical connections and informing judgments as to its worthiness. Argument mapping can be augmented with dedicated software that aids the mapping process. Empirical evidence suggests that semester‐length subjects using argument mapping along with dedicated software can produce remarkable increases in students’ critical thinking abilities. Introducing such specialised subjects, however, is often practically and politically difficult. This study ascertains student perceptions of the use of argument mapping in two (...)
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  10. An analysis of information visualisation.Min Chen & Luciano Floridi - 2013 - Synthese 190 (16):3421-3438.
    Philosophers have relied on visual metaphors to analyse ideas and explain their theories at least since Plato. Descartes is famous for his system of axes, and Wittgenstein for his first design of truth table diagrams. Today, visualisation is a form of ‘computer-aided seeing’ information in data. Hence, information is the fundamental ‘currency’ exchanged through a visualisation pipeline. In this article, we examine the types of information that may occur at different stages of a general visualization pipeline. We (...)
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  11. Using Computer-Assisted Argument Mapping to Teach Reasoning to Students.Martin Davies, Ashley Barnett & Tim van Gelder - 2021 - In J. Anthony Blair (ed.), The Critical Thinking Anthology. pp. 115-152.
    Argument mapping is a way of diagramming the logical structure of an argument to explicitly and concisely represent reasoning. The use of argument mapping in critical thinking instruction has increased dramatically in recent decades. This paper overviews the innovation and provides a procedural approach for new teaches wanting to use argument mapping in the classroom. A brief history of argument mapping is provided at the end of this paper.
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  12. Computational Design. Design in the Age of a Knowledge Society.Mihai Nadin - 1996 - Formdiskurs 2 (1):40-60.
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  13.  88
    Computational Design: Design in the Age of a Knowledge Society.Mihai Nadin - unknown
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  14. Evolution: The Computer Systems Engineer Designing Minds.Aaron Sloman - 2011 - Avant: Trends in Interdisciplinary Studies 2 (2):45-69.
    What we have learnt in the last six or seven decades about virtual machinery, as a result of a great deal of science and technology, enables us to offer Darwin a new defence against critics who argued that only physical form, not mental capabilities and consciousness could be products of evolution by natural selection. The defence compares the mental phenomena mentioned by Darwin’s opponents with contents of virtual machinery in computing systems. Objects, states, events, and processes in virtual machinery which (...)
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  15.  27
    Gandhian design for the development of Braille printers. The contribution of Industrial Design.Federico Del Giorgio Solfa, Guido Amendolaggine, Florencia Tenorio & Sofia Lara Marozzi - 2019 - Innovación y Desarrollo Tecnológico y Social (Idts) 1 (2):16-27.
    The study, design and development of a low-cost digital braille printer is boarded with a transdisciplinary approach. The main challenge was focused on reducing significantly the high cost of this type of printers and their printing services. This context is aggravated with the low commercialization of these products in the country, a factor that makes the access of these tools -that are essential to much of the low and middle sectors of the Argentine social structure- even more difficult. An (...)
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  16. Handbook of Computational Economics, Volume 2: Agent-Based Computational Economics.Leigh Tesfatsion & Kenneth L. Judd (eds.) - 2006 - Amsterdam, The Netherlands: Elsevier.
    The explosive growth in computational power over the past several decades offers new tools and opportunities for economists. This handbook volume surveys recent research on Agent-based Computational Economics (ACE), the computational study of economic processes modeled as open-ended dynamic systems of interacting agents. Empirical referents for “agents” in ACE models can range from individuals or social groups with learning capabilities to physical world features with no cognitive function. Topics covered include: learning; empirical validation; network economics; social dynamics; financial markets; innovation (...)
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  17. HCI Model with Learning Mechanism for Cooperative Design in Pervasive Computing Environment.Hong Liu, Bin Hu & Philip Moore - 2015 - Journal of Internet Technology 16.
    This paper presents a human-computer interaction model with a three layers learning mechanism in a pervasive environment. We begin with a discussion around a number of important issues related to human-computer interaction followed by a description of the architecture for a multi-agent cooperative design system for pervasive computing environment. We present our proposed three- layer HCI model and introduce the group formation algorithm, which is predicated on a dynamic sharing niche technology. Finally, we explore the cooperative reinforcement (...)
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  18. Disambiguating Algorithmic Bias: From Neutrality to Justice.Elizabeth Edenberg & Alexandra Wood - 2023 - In Francesca Rossi, Sanmay Das, Jenny Davis, Kay Firth-Butterfield & Alex John (eds.), AIES '23: Proceedings of the 2023 AAAI/ACM Conference on AI, Ethics, and Society. Association for Computing Machinery. pp. 691-704.
    As algorithms have become ubiquitous in consequential domains, societal concerns about the potential for discriminatory outcomes have prompted urgent calls to address algorithmic bias. In response, a rich literature across computer science, law, and ethics is rapidly proliferating to advance approaches to designing fair algorithms. Yet computer scientists, legal scholars, and ethicists are often not speaking the same language when using the term ‘bias.’ Debates concerning whether society can or should tackle the problem of algorithmic bias are hampered (...)
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  19. Authenticity and co-design: On responsibly creating relational robots for children.Milo Phillips-Brown, Marion Boulicault, Jacqueline Kory-Westland, Stephanie Nguyen & Cynthia Breazeal - 2023 - In Mizuko Ito, Remy Cross, Karthik Dinakar & Candice Odgers (eds.), Algorithmic Rights and Protections for Children. MIT Press. pp. 85-121.
    Meet Tega. Blue, fluffy, and AI-enabled, Tega is a relational robot: a robot designed to form relationships with humans. Created to aid in early childhood education, Tega talks with children, plays educational games with them, solves puzzles, and helps in creative activities like making up stories and drawing. Children are drawn to Tega, describing him as a friend, and attributing thoughts and feelings to him ("he's kind," "if you just left him here and nobody came to play with him, he (...)
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  20. Addressing difficulty in Calculus limits using GeoGebra.Starr Clyde Sebial, Villa Althea Yap & Juvie Sebial - 2022 - Science International Lahore 34 (5):427-430.
    This paper aims to address the difficulties of high school students in bridging their computational understanding with their visualization skills in understanding the notion of the limits in their calculus class. This research used a pre-experimental one-group pretest-posttest design research on 62 grade 10 students enrolled in the Science, Technology, and Engineering Program (STEP) in one of the public high schools in Zamboanga del Sur, Philippines. A series of remedial sessions were given to help them understand the function values, (...)
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  21. Computers Aren’t Syntax All the Way Down or Content All the Way Up.Cem Bozşahin - 2018 - Minds and Machines 28 (3):543-567.
    This paper argues that the idea of a computer is unique. Calculators and analog computers are not different ideas about computers, and nature does not compute by itself. Computers, once clearly defined in all their terms and mechanisms, rather than enumerated by behavioral examples, can be more than instrumental tools in science, and more than source of analogies and taxonomies in philosophy. They can help us understand semantic content and its relation to form. This can be achieved because they (...)
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  22. Quantum Computer: Quantum Model and Reality.Vasil Penchev - 2020 - Epistemology eJournal (Elsevier: SSRN) 13 (17):1-7.
    Any computer can create a model of reality. The hypothesis that quantum computer can generate such a model designated as quantum, which coincides with the modeled reality, is discussed. Its reasons are the theorems about the absence of “hidden variables” in quantum mechanics. The quantum modeling requires the axiom of choice. The following conclusions are deduced from the hypothesis. A quantum model unlike a classical model can coincide with reality. Reality can be interpreted as a quantum computer. (...)
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  23. Designing the Smart Operator 4.0 for Human Values: A Value Sensitive Design Approach.Steven Umbrello, Antonio Padovano & Lucia Gazzaneo - 2020 - Procedia Manufacturing 42:219-226.
    Emerging technologies such as cloud computing, augmented and virtual reality, artificial intelligence and robotics, among others, are transforming the field of manufacturing and industry as a whole in unprecedent ways. This fourth industrial revolution is consequentially changing how operators that have been crucial to industry success go about their practices in industrial environments. This short paper briefly introduces the notion of the Operator 4.0 as well as how this novel way of conceptualizing the human operator necessarily implicates human values in (...)
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  24. Computer ethics beyond mere compliance.Richard Volkman - 2015 - Journal of Information, Communication and Ethics in Society 13 (3/4):176-189.
    If computer ethics is to constitute a real engagement with industry and society that cultivates a genuine sensitivity to ethical concerns in the creation, development, and implementation of technologies, a genuine sensitivity that stands in marked contrast to ethics as “mere compliance,” then computer ethics will have to consist in issuing an open invitation to inquiry, since going beyond mere compliance requires a sensitivity to the importance of what we care about, and inquiry has the potential to leverage (...)
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  25. From Silico to Vitro: Computational Models of Complex Biological Systems Reveal Real-World Emergent Phenomena.Orly Stettiner - 2016 - In Vincent C. Müller (ed.), Computing and philosophy: Selected papers from IACAP 2014. Cham: Springer. pp. 133-147.
    Computer simulations constitute a significant scientific tool for promoting scientific understanding of natural phenomena and dynamic processes. Substantial leaps in computational force and software engineering methodologies now allow the design and development of large-scale biological models, which – when combined with advanced graphics tools – may produce realistic biological scenarios, that reveal new scientific explanations and knowledge about real life phenomena. A state-of-the-art simulation system termed Reactive Animation (RA) will serve as a study case to examine the contemporary (...)
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  26. Designing the Health-related Internet of Things: Ethical Principles and Guidelines.Brent Mittelstadt - 2017 - Information 8 (3):77.
    The conjunction of wireless computing, ubiquitous Internet access, and the miniaturisation of sensors have opened the door for technological applications that can monitor health and well-being outside of formal healthcare systems. The health-related Internet of Things (H-IoT) increasingly plays a key role in health management by providing real-time tele-monitoring of patients, testing of treatments, actuation of medical devices, and fitness and well-being monitoring. Given its numerous applications and proposed benefits, adoption by medical and social care institutions and consumers may be (...)
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  27. Epistemic issues in computational reproducibility: software as the elephant in the room.Alexandre Hocquet & Frédéric Wieber - 2021 - European Journal for Philosophy of Science 11 (2):1-20.
    Computational reproducibility possesses its own dynamics and narratives of crisis. Alongside the difficulties of computing as an ubiquitous yet complex scientific activity, computational reproducibility suffers from a naive expectancy of total reproducibility and a moral imperative to embrace the principles of free software as a non-negotiable epistemic virtue. We argue that the epistemic issues at stake in actual practices of computational reproducibility are best unveiled by focusing on software as a pivotal concept, one that is surprisingly often overlooked in accounts (...)
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  28. Computation on Information, Meaning and Representations. An Evolutionary Approach (World Scientific 2011).Christophe Menant - 2011 - In Dodig-Crnkovic, Gordana & Mark Burgin (eds.), Information and Computation. World Scientific. pp. 255-286.
    Understanding computation as “a process of the dynamic change of information” brings to look at the different types of computation and information. Computation of information does not exist alone by itself but is to be considered as part of a system that uses it for some given purpose. Information can be meaningless like a thunderstorm noise, it can be meaningful like an alert signal, or like the representation of a desired food. A thunderstorm noise participates to the generation of meaningful (...)
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  29. Computational logic. Vol. 1: Classical deductive computing with classical logic. 2nd ed.Luis M. Augusto - 2022 - London: College Publications.
    This is the 3rd edition. Although a number of new technological applications require classical deductive computation with non-classical logics, many key technologies still do well—or exclusively, for that matter—with classical logic. In this first volume, we elaborate on classical deductive computing with classical logic. The objective of the main text is to provide the reader with a thorough elaboration on both classical computing – a.k.a. formal languages and automata theory – and classical deduction with the classical first-order predicate calculus with (...)
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  30. What is morphological computation? On how the body contributes to cognition and control.Vincent C. Müller & Matej Hoffmann - 2017 - Artificial Life 23 (1):1-24.
    The contribution of the body to cognition and control in natural and artificial agents is increasingly described as “off-loading computation from the brain to the body”, where the body is said to perform “morphological computation”. Our investigation of four characteristic cases of morphological computation in animals and robots shows that the ‘off-loading’ perspective is misleading. Actually, the contribution of body morphology to cognition and control is rarely computational, in any useful sense of the word. We thus distinguish (1) morphology that (...)
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  31. The logic of design as a conceptual logic of information.Luciano Floridi - 2017 - Minds and Machines 27 (3):495-519.
    In this article, I outline a logic of design of a system as a specific kind of conceptual logic of the design of the model of a system, that is, the blueprint that provides information about the system to be created. In section two, I introduce the method of levels of abstraction as a modelling tool borrowed from computer science. In section three, I use this method to clarify two main conceptual logics of information inherited from modernity: (...)
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  32. Book: Cognitive Design for Artificial Minds.Antonio Lieto - 2021 - London, UK: Routledge, Taylor & Francis Ltd.
    Book Description (Blurb): Cognitive Design for Artificial Minds explains the crucial role that human cognition research plays in the design and realization of artificial intelligence systems, illustrating the steps necessary for the design of artificial models of cognition. It bridges the gap between the theoretical, experimental and technological issues addressed in the context of AI of cognitive inspiration and computational cognitive science. -/- Beginning with an overview of the historical, methodological and technical issues in the field of (...)
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  33. The Nature of Computational Things.Franck Varenne - 2013 - In Frédéric Migayrou Brayer & Marie-Ange (eds.), Naturalizing Architecture. HYX Editions. pp. 96-105.
    Architecture often relies on mathematical models, if only to anticipate the physical behavior of structures. Accordingly, mathematical modeling serves to find an optimal form given certain constraints, constraints themselves translated into a language which must be homogeneous to that of the model in order for resolution to be possible. Traditional modeling tied to design and architecture thus appears linked to a topdown vision of creation, of the modernist, voluntarist and uniformly normative type, because usually (mono)functionalist. One available instrument of (...)
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  34. A value sensitive design approach for designing AI-based worker assistance systems in manufacturing.Susanne Vernim, Harald Bauer, Erwin Rauch, Marianne Thejls Ziegler & Steven Umbrello - 2022 - Procedia Computer Science 200:505-516.
    Although artificial intelligence has been given an unprecedented amount of attention in both the public and academic domains in the last few years, its convergence with other transformative technologies like cloud computing, robotics, and augmented/virtual reality is predicted to exacerbate its impacts on society. The adoption and integration of these technologies within industry and manufacturing spaces is a fundamental part of what is called Industry 4.0, or the Fourth Industrial Revolution. The impacts of this paradigm shift on the human operators (...)
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  35. Syntactic semantics: Foundations of computational natural language understanding.William J. Rapaport - 1988 - In James H. Fetzer (ed.), Aspects of AI. Kluwer Academic Publishers.
    This essay considers what it means to understand natural language and whether a computer running an artificial-intelligence program designed to understand natural language does in fact do so. It is argued that a certain kind of semantics is needed to understand natural language, that this kind of semantics is mere symbol manipulation (i.e., syntax), and that, hence, it is available to AI systems. Recent arguments by Searle and Dretske to the effect that computers cannot understand natural language are discussed, (...)
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  36. Computer says "No": The Case Against Empathetic Conversational AI.Alba Curry & Amanda Cercas Curry - 2023 - Findings of the Association for Computational Linguistics: Acl 2023.
    Emotions are an integral part of human cognition and they guide not only our understanding of the world but also our actions within it. As such, whether we soothe or flame an emotion is not inconsequential. Recent work in conversational AI has focused on responding empathetically to users, validating and soothing their emotions without a real basis. This AI-aided emotional regulation can have negative consequences for users and society, tending towards a one-noted happiness defined as only the absence of (...)
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  37.  86
    Designing a Graphical Index to Wittgenstein's Nachlaß.Michael Biggs - 1996 - Wittgenstein-Studien 5.
    There are no established conventions for, and few examples of, indexing visual material on the basis of its form. Most image databases use keywords to describe the form or function, and access data by text-based retrieval of these keywords. An image-based approach would order the data by appearance, e.g. Shepherd (1971) and Dreyfuss (1972). A taxonomy must be created in order to apply this technique to a new data set. Previous applications have been aided by certain limiting factors on (...)
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  38. Enactive autonomy in computational systems.Mario Villalobos & Joe Dewhurst - 2018 - Synthese 195 (5):1891-1908.
    In this paper we will demonstrate that a computational system can meet the criteria for autonomy laid down by classical enactivism. The two criteria that we will focus on are operational closure and structural determinism, and we will show that both can be applied to a basic example of a physically instantiated Turing machine. We will also address the question of precariousness, and briefly suggest that a precarious Turing machine could be designed. Our aim in this paper is to challenge (...)
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  39. IAO-Intel: An Ontology of Information Artifacts in the Intelligence Domain.Barry Smith, Tatiana Malyuta, Ron Rudnicki, William Mandrick, David Salmen, Peter Morosoff, Danielle K. Duff, James Schoening & Kesny Parent - 2013 - In Proceedings of the Eighth International Conference on Semantic Technologies for Intelligence, Defense, and Security (STIDS), CEUR, vol. 1097. pp. 33-40.
    We describe on-going work on IAO-Intel, an information artifact ontology developed as part of a suite of ontologies designed to support the needs of the US Army intelligence community within the framework of the Distributed Common Ground System (DCGS-A). IAO-Intel provides a controlled, structured vocabulary for the consistent formulation of metadata about documents, images, emails and other carriers of information. It will provide a resource for uniform explication of the terms used in multiple existing military dictionaries, thesauri and metadata registries, (...)
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  40. Quantum Technologies in Industry 4.0: Navigating the Ethical Frontier with Value-Sensitive Design.Steven Umbrello - 2024 - Procedia Computer Science 232:1654-1662.
    With the emergence of quantum technologies such as quantum computing, quantum communications, and quantum sensing, new potential has emerged for smart manufacturing and Industry 4.0. These technologies, however, present ethical concerns that must be addressed in order to ensure they are developed and used responsibly. This article outlines some of the ethical challenges that quantum technologies may raise for Industry 4.0 and presents the value sensitive design methodology as a strategy for ethics-by-design of quantum computing in Industry 4.0. (...)
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  41. Morphogenesis and Design. Thinking through Analogs.Sara Franceschelli - 2016 - In The Routledge Companion to Biology in Art and Architecture. New York: Routledge. pp. 218-235.
    Digital practices in design, together with computer-assisted manufacturing (CAM), have inspired the reflection of philosophers, theorists, and historians over the last decades. Gilles Deleuze’s The Fold: Leibniz and the Baroque (1988) presents one of the first and most successful concepts created to think about these new design and manufacturing practices.1 Deleuze proposed a new concept of the technological object, which was inspired by Bernard Cache’s digital design practices and computer-assisted manufacturing. Deleuze compared Cache’s practices to (...)
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  42. An Intelligent Tutoring System for Learning Introduction to Computer Science.Ahmad Marouf, Mohammed K. Abu Yousef, Mohammed N. Mukhaimer & Samy S. Abu-Naser - 2018 - International Journal of Academic Multidisciplinary Research (IJAMR) 2 (2):1-8.
    The paper describes the design of an intelligent tutoring system for teaching Introduction to Computer Science-a compulsory curriculum in Al-Azhar University of Gaza to students who attend the university. The basic idea of this system is a systematic introduction into computer science. The system presents topics with examples. The system is dynamically checks student's individual progress. An initial evaluation study was done to investigate the effect of using the intelligent tutoring system on the performance of students enrolled (...)
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  43. Ethics in e-trust and e-trustworthiness: the case of direct computer-patient interfaces.Philip J. Nickel - 2011 - Ethics and Information Technology 13 (2):355-363.
    In this paper, I examine the ethics of e - trust and e - trustworthiness in the context of health care, looking at direct computer-patient interfaces (DCPIs), information systems that provide medical information, diagnosis, advice, consenting and/or treatment directly to patients without clinicians as intermediaries. Designers, manufacturers and deployers of such systems have an ethical obligation to provide evidence of their trustworthiness to users. My argument for this claim is based on evidentialism about trust and trustworthiness: the idea that (...)
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  44. Replicability or reproducibility? On the replication crisis in computational neuroscience and sharing only relevant detail.Marcin Miłkowski, Witold M. Hensel & Mateusz Hohol - 2018 - Journal of Computational Neuroscience 3 (45):163-172.
    Replicability and reproducibility of computational models has been somewhat understudied by “the replication movement.” In this paper, we draw on methodological studies into the replicability of psychological experiments and on the mechanistic account of explanation to analyze the functions of model replications and model reproductions in computational neuroscience. We contend that model replicability, or independent researchers' ability to obtain the same output using original code and data, and model reproducibility, or independent researchers' ability to recreate a model without original code, (...)
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  45. Care/support, location, and the monitoring/evaluation of HIV/AIDs prevention programs: The case of Southern Senatorial District of Cross River State, Nigeria.Levi Udochukwu Akah, Agnes James Ekpo & Valentine Joseph Owan - 2022 - International Journal of Interdisciplinary Educational Studies 17 (1):115-135.
    This study analyzed the monitoring and evaluation of HIV/AIDS prevention programs in Southern Senatorial District of Cross River State, Nigeria. The study considered different levels of care/support and tested for locational variations in the monitoring/evaluation of HIV/AIDs prevention programs. A descriptive survey research design was utilized. This study covered 596 public health employees (doctors, nurses, pharmacists, and laboratory employees) in the study area. A sample of 239 respondents was chosen using the proportional stratified random sampling procedure. Data was collected (...)
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  46. Taxonomy for Humans or Computers? Cognitive Pragmatics for Big Data.Beckett Sterner & Nico M. Franz - 2017 - Biological Theory 12 (2):99-111.
    Criticism of big data has focused on showing that more is not necessarily better, in the sense that data may lose their value when taken out of context and aggregated together. The next step is to incorporate an awareness of pitfalls for aggregation into the design of data infrastructure and institutions. A common strategy minimizes aggregation errors by increasing the precision of our conventions for identifying and classifying data. As a counterpoint, we argue that there are pragmatic trade-offs between (...)
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  47. Value-oriented and ethical technology engineering in Industry 5.0: a human-centric perspective for the design of the Factory of the Future.Francesco Longo, Antonio Padovano & Steven Umbrello - 2020 - Applied Sciences 10 (12):4182.
    Manufacturing and industry practices are undergoing an unprecedented revolution as a consequence of the convergence of emerging technologies such as artificial intelligence, robotics, cloud computing, virtual and augmented reality, among others. This fourth industrial revolution is similarly changing the practices and capabilities of operators in their industrial environments. This paper introduces and explores the notion of the Operator 4.0 as well as how this novel way of conceptualizing the human operator necessarily implicates human values in the technologies that constitute it. (...)
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  48. Introducing Argument & Computation.Guillermo R. Simari, Chris Reed, Iyad Rahwan & Floriana Grasso - 2010 - Argument and Computation 1 (1):1-5.
    Over the past decade or so, a new interdisciplinary field has emerged in the ground between, on the one hand, computer science – and artificial intelligence in particular – and, on the other, the area of philosophy concentrating on the language and structure of argument. There are now hundreds of researchers worldwide who would consider themselves a part of this nascent community. Various terms have been proposed for the area, including "Computational Dialectics," "Argumentation Technology," and "Argument-based Computing," but the (...)
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  49. An Intelligent Tutoring System for Cloud Computing.Hasan Abdulla Abu Hasanein & Samy S. Abu Naser - 2017 - International Journal of Academic Research and Development 2 (1):76-80.
    Intelligent tutoring system (ITS) is a computer system which aims to provide immediate and customized or reactions to learners, usually without the intervention of human teacher's instructions. Secretariats professional to have the common goal of learning a meaningful and effective manner through the use of a variety of computing technologies enabled. There are many examples of professional Secretariats used in both formal education and in professional settings that have proven their capabilities. There is a close relationship between private lessons (...)
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  50. On the impossibility of using analogue machines to calculate non-computable functions.Robin O. Gandy - manuscript - Translated by Aran Nayebi.
    A number of examples have been given of physical systems (both classical and quantum mechanical) which when provided with a (continuously variable) computable input will give a non-computable output. It has been suggested that these systems might allow one to design analogue machines which would calculate the values of some number-theoretic non-computable function. Analysis of the examples show that the suggestion is wrong. In Section 4 I claim that given a reasonable definition of analogue machine it will always be (...)
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