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  1. Designing for Motivation, Engagement and Wellbeing in Digital Experience.Dorian Peters, Rafael A. Calvo & Richard M. Ryan - 2018 - Frontiers in Psychology 9:797.
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  • The architecture challenge: Future artificial-intelligence systems will require sophisticated architectures, and knowledge of the brain might guide their construction.Gianluca Baldassarre, Vieri Giuliano Santucci, Emilio Cartoni & Daniele Caligiore - 2017 - Behavioral and Brain Sciences 40.
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  • (1 other version)Testing Sleep Consolidation in Skill Learning: A Field Study Using an Online Game.Tom Stafford & Erwin Haasnoot - 2016 - Topics in Cognitive Science 8 (4).
    Using an observational sample of players of a simple online game, we are able to trace the development of skill in that game. Information on playing time, and player location, allows us to estimate time of day during which practice took place. We compare those whose breaks in practice probably contained a night's sleep and those whose breaks in practice probably did not contain a night's sleep. Our analysis confirms experimental evidence showing a benefit of spacing for skill learning, but (...)
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  • Why Do We Pursue Ed.D.?: A Qualitative Analysis on the Motivation of Chinese Candidates.Wenting Gong, Weihua Wang & Chuang Xu - 2022 - Frontiers in Psychology 13.
    This study aims to explore what motivates Chinese mid-career educational practitioners to pursue Ed. D. A university in South China was selected as a case university, and 18 Ed.D. candidates were recruited to participate in semi-structured interviews. Grounded theory analysis was conducted on the transcripts of the interviewees' information. The findings uncovered four motivational patterns of Ed.D. candidates in China that mutually influence and reinforce one another. A theoretical model was thus constructed in which extrinsic factors moderate intrinsic factors, prepositional (...)
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  • (1 other version)Testing Sleep Consolidation in Skill Learning: A Field Study Using an Online Game.Tom Stafford & Erwin Haasnoot - 2017 - Topics in Cognitive Science 9 (2):485-496.
    Using an observational sample of players of a simple online game, we are able to trace the development of skill in that game. Information on playing time, and player location, allows us to estimate time of day during which practice took place. We compare those whose breaks in practice probably contained a night's sleep and those whose breaks in practice probably did not contain a night's sleep. Our analysis confirms experimental evidence showing a benefit of spacing for skill learning, but (...)
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  • Contributions of expected learning progress and perceptual novelty to curiosity-driven exploration.Francesco Poli, Marlene Meyer, Rogier B. Mars & Sabine Hunnius - 2022 - Cognition 225 (C):105119.
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