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  1. Children are more exploratory and learn more than adults in an approach-avoid task.Emily G. Liquin & Alison Gopnik - 2022 - Cognition 218 (C):104940.
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  • Why imaginary worlds? The psychological foundations and cultural evolution of fictions with imaginary worlds.Edgar Dubourg & Nicolas Baumard - 2022 - Behavioral and Brain Sciences 45:e276.
    Imaginary worlds are extremely successful. The most popular fictions produced in the last few decades contain such a fictional world. They can be found in all fictional media, from novels (e.g., Lord of The Rings and Harry Potter) to films (e.g., Star Wars and Avatar), video games (e.g., The Legend of Zelda and Final Fantasy), graphic novels (e.g., One Piece and Naruto), and TV series (e.g., Star Trek and Game of Thrones), and they date as far back as ancient literature (...)
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  • Curious Choices: Infants' moment-to-moment information sampling is driven by their exploration history.Elena C. Altmann, Marina Bazhydai & Gert Westermann - 2025 - Cognition 254 (C):105976.
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  • A developmental account of curiosity and creativity.Julie Vaisarova & Kelsey Lucca - 2024 - Behavioral and Brain Sciences 47:e116.
    Ivancovsky et al.'s Novelty-Seeking Model suggests several mechanisms that might underlie developmental change in creativity and curiosity. We discuss how these implications both do and do not align with extant developmental findings, suggest two further elements that can provide a more complete developmental account, and discuss current methodological barriers to formulating an integrated developmental model of curiosity and creativity.
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