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  1. Speculative Machines and Technical Mentalities. A philosophical approach to designing the future.Jamie Brassett - unknown
    ‘Beyond their instrumental functions,’ writes Rivka Oxman in an article about design, creativity and innovation, ‘advanced digital and computational environments are also becoming tools for thinking design’. At the leading edge of creativity and innovation design does not only speculate the plausible, possible or potential, but pragmatically inserts such futures into the present must). Using concepts mainly from Deleuze, Guattari, Spinoza and Simondon, I will position such design speculation as pragmatic, divergent, complex and emergent. That is, as manifesting the technical (...)
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  • Creating Affective Social Design: An ethical and ontological discussion.Jamie Brassett - 2018 - Cubic Journal 1 (1).
    The ethics of designing has often been organised according to moral imperatives, and social design not only aligns with such moralities, but perpetuates them without providing a clear critique of the systems to which they adhere. To rid itself of such reactive ideologies, and so to create other conditions for the possibility of its creativity, social design might occupy itself with a different account of ethics altogether. This paper will seek to elucidate such a different ethics along the lines Baruch (...)
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  • Become-Cyborg!Jamie Brassett - 1997 - In .
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  • Restless Innovation. Mapping the ontogenetic opportunities of creative change.Jamie Brassett - unknown
    This paper will examine how innovation should respond to intellectual traditions outside of its normal purview, in order to keep the creative engine of its activities vibrant. Drawing mainly from philosophy, but revolving around a single sentence from Arujun Appadurai’s ‘Disjuncture and Difference in the Global Cultural Economy’ – in which he asks refugees “not to let their imaginations rest too long” – this paper will argue for a theory and practice of innovation to be ‘restless’. A ‘restless’ innovation will (...)
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  • Nonlinearity for Design.Jamie Brassett - unknown
    'And ecstasy is the way out! Harmony! Perhaps, but heart-rending. The way out? It suffices that I look for it: I fall back again, inert, pitiful: the way out from project, from the will for a way out! For project is the prison from which I wish to escape : I formed the project to escape from project!' Georges Bataille Inner Experience, p. 59 The most notable feature of the last ten years of going to Milan to visit design companies, (...)
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