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  1. Behavioral capital: gaming and monetization in post-marxist perspective.Václav Janoščík - 2023 - Semiotica 2023 (254):137-156.
    The most successful games today do not use a pay-for-product model, but involve complex and aggressive modes of monetizing their content (downloadable content, skins, in game currencies and markets, seasonal passes, etc.). While this has already been scrutinized, there are further consequences for games themselves and the economization of play. In my paper, I show how this strategy creates a conceptually novel situation, where playing can be considered to constitute reproductive labor-power and behavioral capital. In other words, playing here represents (...)
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