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  1. Monty Hall three door ’anomaly’ revisited: a note on deferment in an extensive form game.Philipp E. Otto - 2021 - Mind and Society 21 (1):25-35.
    The Monty Hall game is one of the most discussed decision problems, but where a convincing behavioral explanation of the systematic deviations from probability theory is still lacking. Most people not changing their initial choice, when this is beneficial under information updating, demands further explanation. Not only trust and the incentive of interestingly prolonging the game for the audience can explain this kind of behavior, but the strategic setting can be modeled more sophisticatedly. When aiming to increase the odds of (...)
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  • Reasoning and choice in the Monty Hall Dilemma (MHD): implications for improving Bayesian reasoning.Elisabet Tubau, David Aguilar-Lleyda & Eric D. Johnson - 2015 - Frontiers in Psychology 6:133474.
    The Monty Hall Dilemma (MHD) is a two-step decision problem involving counterintuitive conditional probabilities. The first choice is made among three equally probable options, whereas the second choice takes place after the elimination of one of the non-selected options which does not hide the prize. Differing from most Bayesian problems, statistical information in the MHD has to be inferred, either by learning outcome probabilities or by reasoning from the presented sequence of events. This often leads to suboptimal decisions and erroneous (...)
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  • Three doors anomaly, “should I stay, or should I go”: an artefactual field experiment.Andrea Morone, Rocco Caferra, Alessia Casamassima, Alessandro Cascavilla & Paola Tiranzoni - 2021 - Theory and Decision 91 (3):357-376.
    This work aims to identify and quantify the biases behind the anomalous behavior of people when they deal with the Three Doors dilemma, which is a really simple but counterintuitive game. Carrying out an artefactual field experiment and proposing eight different treatments to isolate the anomalies, we provide new interesting experimental evidence on the reasons why subjects fail to take the optimal decision. According to the experimental results, we are able to quantify the size and the impact of three main (...)
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  • Virtue and Argument: Taking Character Into Account.Tracy Bowell & Justine Kingsbury - 2013 - Informal Logic 33 (1):22-32.
    In this paper we consider the prospects for an account of good argument that takes the character of the arguer into consideration. We conclude that although there is much to be gained by identifying the virtues of the good arguer and by considering the ways in which these virtues can be developed in ourselves and in others, virtue argumentation theory does not offer a plausible alternative definition of good argument.
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  • A modified Monty Hall problem.Wei James Chen & Joseph Tao-yi Wang - 2020 - Theory and Decision 89 (2):151-156.
    We conduct a laboratory experiment using the Monty Hall problem to study how simplified examples improve learning behavior and correct irrational choices in probabilistic situations. In particular, we show that after experiencing a simplified version of the MHP, subjects perform better in the MHP, compared to the control group who only experienced the 3-door version. Our results suggest that simplified examples strongly induces learning.
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  • A randomised Monty Hall experiment: The positive effect of conditional frequency feedback.Lore Saenen, Wim Van Dooren & Patrick Onghena - 2015 - Thinking and Reasoning 21 (2):176-192.
    The Monty Hall dilemma is a notorious probability problem with a counterintuitive solution. There is a strong tendency to stay with the initial choice, despite the fact that switching doubles the probability of winning. The current randomised experiment investigates whether feedback in a series of trials improves behavioural performance on the MHD and increases the level of understanding of the problem. Feedback was either conditional or non-conditional, and was given either in frequency format or in percentage format. Results show that (...)
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