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  1. Shading into texture.Alex P. Pentland - 1986 - Artificial Intelligence 29 (2):147-170.
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  • Retrospective on “Interpreting line drawings as three-dimensional surfaces”.Harry G. Barrow & J. M. Tenenbaum - 1993 - Artificial Intelligence 59 (1-2):71-80.
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  • Philosophy of Psychology as Philosophy of Science.Gary Hatfield - 1994 - PSA: Proceedings of the Biennial Meeting of the Philosophy of Science Association 1994:19 - 23.
    This paper serves to introduce the papers from the symposium by the same title, by describing the sort of work done in philosophy of psychology conceived as a branch of the philosophy of science, distinguishing it from other discussions of psychology in philosophy, and criticizing the claims to set limits on scientific psychology in the largely psychologically uninformed literatures concerning "folk psychology' and "wide" and "narrow" content. Philosophy of psychology as philosophy of science takes seriously and analyzes the explanatory structures, (...)
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  • An algebraic approach to shape-from-image problems.Kokichi Sugihara - 1984 - Artificial Intelligence 23 (1):59-95.
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  • “Determining optical flow”: a retrospective.Berthold K. P. Horn & B. G. Schunck - 1993 - Artificial Intelligence 59 (1-2):81-87.
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  • The epistemological status of vision and its implications for design.Dhanraj Vishwanath - 2005 - Axiomathes 15 (3):399-486.
    Computational theories of vision typically rely on the analysis of two aspects of human visual function: (1) object and shape recognition (2) co-calibration of sensory measurements. Both these approaches are usually based on an inverse-optics model, where visual perception is viewed as a process of inference from a 2D retinal projection to a 3D percept within a Euclidean space schema. This paradigm has had great success in certain areas of vision science, but has been relatively less successful in understanding perceptual (...)
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  • Ordinal structure in the visual perception and cognition of smoothly curved surfaces.James T. Todd & Francene D. Reichel - 1989 - Psychological Review 96 (4):643-657.
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  • Shape from regular patterns.Katsushi Ikeuchi - 1984 - Artificial Intelligence 22 (1):49-75.
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  • Shape from fractal geometry.Susan S. Chen, James M. Keller & Richard M. Crownover - 1990 - Artificial Intelligence 43 (2):199-218.
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  • An active vision architecture based on iconic representations.Rajesh P. N. Rao & Dana H. Ballard - 1995 - Artificial Intelligence 78 (1-2):461-505.
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  • Comment on “Numerical shape from shading and occluding boundaries”.K. Ikeuchi - 1993 - Artificial Intelligence 59 (1-2):89-94.
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  • Improved methods of estimating shape from shading using the light source coordinate system.Chia-Hoang Lee & Azriel Rosenfeld - 1985 - Artificial Intelligence 26 (2):125-143.
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  • Estimation of surface topography from SAR imagery using shape from shading techniques.Robert T. Frankot & Rama Chellappa - 1990 - Artificial Intelligence 43 (3):271-310.
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  • Unity of perception.Bruce M. Bennett, Donald D. Hoffman & Chetan Prakash - 1991 - Cognition 38 (3):295-334.
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  • Artificial intelligence and robotics.Michael Brady - 1985 - Artificial Intelligence 26 (1):79-121.
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