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  1. A different way of seeing: Albert Borgmann’s philosophy of technology and human–computer interaction. [REVIEW]Daniel Fallman - 2010 - AI and Society 25 (1):53-60.
    Traditional human–computer interaction (HCI) allowed researchers and practitioners to share and rely on the ‘five E’s’ of usability, the principle that interactive systems should be designed to be effective, efficient, engaging, error tolerant, and easy to learn. A recent trend in HCI, however, is that academic researchers as well as practitioners are becoming increasingly interested in user experiences, i.e., understanding and designing for relationships between users and artifacts that are for instance affective, engaging, fun, playable, sociable, creative, involving, meaningful, exciting, (...)
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  • Developing Emotional Design: Emotions as Cognitive Processes and their Role in the Design of Interactive Technologies.Triberti Stefano, Chirico Alice, La Rocca Gemma & Riva Giuseppe - 2017 - Frontiers in Psychology 8.
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