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  1. The Evolving eSports Landscape: Technology Empowerment, Intelligent Embodiment, and Digital Ethics.Yujun Xu - 2023 - Sport, Ethics and Philosophy 17 (3):356-368.
    The field of eSports is undergoing a process of developing and evolving with irresistible forces. The process witnesses the ever-refreshing and hybrid meanings and definitions of Sports and eSports in the digital era of technology empowerment and advancing artificial intelligence. This paper calls us to re-construct the meanings and sporting values of eSports, re-evaluate the eSports landscape, going beyond the debate ‘Are eSports Sports?’ and move to re-examine the contextual nature and values of Sports and eSports, as well as their (...)
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  • Physical Activity is not Necessary: The Notion of Sport as Unproductive Officialised Competitive Game.Felix Lebed - 2021 - Sport, Ethics and Philosophy 16 (1):111-129.
    Every cultural phenomenon is multifaceted and only with great difficulty can it fit into the framework of one general concept. The term ‘sport’ is such a broad concept, because the great wealth of...
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  • Code is Law: Subversion and Collective Knowledge in the Ethos of Video Game Speedrunning.Michael Hemmingsen - 2020 - Sport, Ethics and Philosophy 15 (3):435-460.
    Speedrunning is a kind of ‘metagame’ involving video games. Though it does not yet have the kind of profile of multiplayer e-sports, speedrunning is fast approaching e-sports in popularity. Aside from audience numbers, however, from the perspective of the philosophy of sport and games, speedrunning is particularly interesting. To the casual player or viewer, speedrunning appears to be a highly irreverent, even pointless, way of playing games, particularly due to the incorporation of “glitches”. For many outside the speedrunning community, the (...)
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  • Mapping the terrain of sport: a core-periphery model.Michael Hemmingsen - 2024 - Journal of the Philosophy of Sport (1):1-23.
    In this paper, I propose a new way of defining sport that I call a ‘core-periphery’ model. According to a core-periphery model, sport comes in degrees – what I refer to as ‘sport-likeness’ – and the aim of the philosopher of sport is to chart those dimensions along which an activity can be more or less a sport. By introducing the concept of sport-likeness, the core-periphery model complicates the picture of what is or is not a sport and encourages philosophers (...)
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  • Movement compression, sports and eSports.Michael Hemmingsen - 2023 - European Journal for Sport and Society:1-19.
    In this paper I argue for the usefulness of the concept of ‘movement compression’ for understanding sport and games, and particularly the differences between traditional sport and eSport (as currently practised). I suggest that movement compression allows us to distinguish between different activities in terms of how movement quality (in the sense of the qualities the movement possesses, rather than that the movement is of ‘high quality’) affects outcome. While it applies widely, this concept can in particular help us to (...)
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  • (1 other version)Rules in games and sports: why a solution to the problem of penalties leads to the rejection of formalism as a useful theory about the nature of sport.Sinclair A. MacRae - 2020 - Journal of the Philosophy of Sport 47 (1):49-62.
    ABSTRACTBernard Suits and other formalists endorse both the logical incompatibility thesis and the view that rule-breakings resulting in penalties can be a legitimate part of a game. This is what Fred D’Agostino calls ‘the problem of penalties’. In this paper, I reject both Suits’ and D’Agostino’s responses to the problem and argue instead that the solution is to abandon Suits’ view that the constitutive rules of all games are alike. Whereas the logical incompatibility thesis applies to games in which players’ (...)
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  • (1 other version)Rules in games and sports: why a solution to the problem of penalties leads to the rejection of formalism as a useful theory about the nature of sport.Sinclair A. MacRae - 2019 - Journal of the Philosophy of Sport 47 (1):49-62.
    Bernard Suits and other formalists endorse both the logical incompatibility thesis and the view that rule-breakings resulting in penalties can be a legitimate part of a game. This is what Fred D’Ag...
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  • Neurodoping in Chess to Enhance Mental Stamina.Elizabeth Shaw - 2021 - Neuroethics 14 (2):217-230.
    This article discusses substances/techniques that target the brain in order to enhance sports performance (known as “neurodoping”). It considers whether neurodoping in mind sports, such as chess, is unethical and whether it should be a crime. Rather than focusing on widely discussed objections against doping based on harm/risk to health, this article focuses specifically on the objection that neurodoping, even if safe, would undermine the “spirit of sport”. Firstly, it briefly explains why chess can be considered a sport. Secondly, it (...)
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