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  1. References.John Bengson & Marc A. Moffett - 2011 - In John Bengson & Marc A. Moffett (eds.), Knowing How: Essays on Knowledge, Mind, and Action. Oxford, England: Oxford University Press USA. pp. 361-386.
    This compilation of references includes all references for the knowledge-how chapters included in Bengson & Moffett's edited volume. The volume and the compilation of references may serve as a good starting point for people who are unfamiliar with the philosophical literature on knowledge-how.
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  • Animals as cost‐based robots.David McFarland - 1992 - International Studies in the Philosophy of Science 6 (2):133 – 153.
    Abstract The frame problem is a problem that arises when an agent attempts to assess the consequences of future behaviour. Strictly, it is a problem of modelling that arises during planning. The problem arises because many of the possible consequences of a planned action are not really relevant to the decision whether to perform the action. The frame problem is typical of the classical approach to artificial intelligence, but it is evident that animals do not suffer from this problem. In (...)
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  • The Drivers of Heuristic Optimization in Insect Object Manufacture and Use.Natasha Mhatre & Daniel Robert - 2018 - Frontiers in Psychology 9:369450.
    Insects have small brains and heuristics or ‘rules of thumb’ are proposed here to be a good model for how insects optimize the objects they make and use. Generally, heuristics are thought to increase the speed of decision making by reducing the computational resources needed for making decisions. By corollary, heuristic decisions are also deemed to impose a compromise in decision accuracy. Using examples from object optimization behavior in insects, we will argue that heuristics do not inevitably imply a lower (...)
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  • On representation, goals and cognition.Peter Lanz & David Mcfarland - 1995 - International Studies in the Philosophy of Science 9 (2):121 – 133.
    Abstract In this paper we address three concepts that are much talked about in the animal robotics community. These concepts are (1) representations, (2) goals, and (3) minimal cognition. We want to distinguish between information as an objective commodity and representation as something which involves a user, i.e. a system which accesses and uses information. Information per se lies out there and exists independently of any system that makes use of it. Representations presuppose design and require a user. We want (...)
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