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  1. Best-first minimax search.Richard E. Korf & David Maxwell Chickering - 1996 - Artificial Intelligence 84 (1-2):299-337.
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  • The multi-player version of minimax displays game-tree pathology.David Mutchler - 1993 - Artificial Intelligence 64 (2):323-336.
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  • When is it better not to look ahead?Dana S. Nau, Mitja Luštrek, Austin Parker, Ivan Bratko & Matjaž Gams - 2010 - Artificial Intelligence 174 (16-17):1323-1338.
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  • On the nature of pathology in game searching.Judea Pearl - 1983 - Artificial Intelligence 20 (4):427-453.
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  • Benefits of using multivalued functions for minimaxing.Anton Scheucher & Hermann Kaindl - 1998 - Artificial Intelligence 99 (2):187-208.
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  • Pathology on game trees revisited, and an alternative to minimaxing.Dana S. Nau - 1983 - Artificial Intelligence 21 (1-2):221-244.
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  • Game tree searching by min/max approximation.Ronald L. Rivest - 1987 - Artificial Intelligence 34 (1):77-96.
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  • Is real-valued minimax pathological?Mitja Luštrek, Matjaž Gams & Ivan Bratko - 2006 - Artificial Intelligence 170 (6-7):620-642.
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