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  1. Genetically caused trait is an interactive kind.Riin Kõiv - 2023 - European Journal for Philosophy of Science 13 (3):1-25.
    In this paper I argue that the extent to which a human trait is genetically caused can causally depend upon whether the trait is categorized within human genetics as genetically caused. This makes the kind genetically caused trait an interactive kind. I demonstrate that this thesis is both conceptually coherent and empirically plausible. I outline the core rationale of this thesis and demonstrate its conceptual coherence by drawing upon Waters’ (2007) analysis of genetic causation. I add empirical plausibility to the (...)
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  • From psychiatric kinds to harmful symptoms.Christophe Gauld - 2022 - Synthese 200 (6):1-25.
    Much research in the philosophy of psychiatry has been devoted to the characterization of the normal and the pathological. In this article, we identify and deconstruct two postulates that have held sway in the philosophy of psychiatry. The first postulate concerns the belief that clinicians would benefit from conceiving of psychiatric disorders as stable entities with clear boundaries. By relying on a symptom-based approach, we support a conception of psychiatric disorders whose symptoms are the products of many activated mechanisms in (...)
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  • Identifying the Explanatory Domain of the Looping Effect: Congruent and Incongruent Feedback Mechanisms of Interactive Kinds: Winner of the 2020 Essay Competition of the International Social Ontology Society.Tuomas Vesterinen - 2020 - Journal of Social Ontology 6 (2):159-185.
    Ian Hacking uses the looping effect to describe how classificatory practices in the human sciences interact with the classified people. While arguably this interaction renders the affected human kinds unstable and hence different from natural kinds, realists argue that also some prototypical natural kinds are interactive and human kinds in general are stable enough to support explanations and predictions. I defend a more fine-grained realist interpretation of interactive human kinds by arguing for an explanatory domain account of the looping effect. (...)
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  • Institution Types and Institution Tokens: An Unproblematic Distinction?Rico Hauswald - 2018 - Philosophy of the Social Sciences 48 (6):594-607.
    The distinction between institution types and institution tokens plays an important role in Francesco Guala’s philosophy of institutions. In this commentary, I argue that this distinction faces a number of difficulties that are not sufficiently addressed in Understanding Institutions. In particular, I critically discuss Guala’s comparison between the taxonomy of organisms and the taxonomy of institutions, consider the semantics of institution terms on different levels in this taxonomy, and argue for an alternative solution to the problem of how to reconcile (...)
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  • Kinds behaving badly: intentional action and interactive kinds.Sophie R. Allen - 2018 - Synthese 198 (Suppl 12):2927-2956.
    This paper investigates interactive kinds, a class of kinds suggested by Ian Hacking for which classification generates a feedback loop between the classifiers and what is classified, and argues that human interactive kinds should be distinguished from non-human ones. First, I challenge the claim that there is nothing ontologically special about interactive kinds in virtue of their members being classified as such. To do so, I reject Cooper’s counterexample to Hacking’s thesis that kind descriptions are necessary for intentional action, arguing (...)
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