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The Complexity of Temporal Logic Model Checking

In Marcus Kracht, Maarten de Rijke, Heinrich Wansing & Michael Zakharyaschev (eds.), Advances in Modal Logic. CSLI Publications. pp. 393-436 (1998)

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  1. Comparing semantics of logics for multi-agent systems.Valentin Goranko & Wojciech Jamroga - 2004 - Synthese 139 (2):241 - 280.
    We draw parallels between several closely related logics that combine — in different proportions — elements of game theory, computation tree logics, and epistemic logics to reason about agents and their abilities. These are: the coalition game logics CL and ECL introduced by Pauly 2000, the alternating-time temporal logic ATL developed by Alur, Henzinger and Kupferman between 1997 and 2002, and the alternating-time temporal epistemic logic ATEL by van der Hoek and Wooldridge (2002). In particular, we establish some subsumption and (...)
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  • Shifting Priorities: Simple Representations for Twenty-seven Iterated Theory Change Operators.Hans Rott - 2009 - In Jacek Malinowski David Makinson & Wansing Heinrich (eds.), Towards Mathematical Philosophy. Springer. pp. 269–296.
    Prioritized bases, i.e., weakly ordered sets of sentences, have been used for specifying an agent’s ‘basic’ or ‘explicit’ beliefs, or alternatively for compactly encoding an agent’s belief state without the claim that the elements of a base are in any sense basic. This paper focuses on the second interpretation and shows how a shifting of priorities in prioritized bases can be used for a simple, constructive and intuitive way of representing a large variety of methods for the change of belief (...)
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  • Information, Interaction, and Agency.Wiebe van der Hoek (ed.) - 2005 - Dordrecht, Netherland: Springer.
    Contemporary epistemological and cognitive studies, as well as recent trends in computer science and game theory have revealed an increasingly important and intimate relationship between Information, Interaction, and Agency. Agents perform actions based on the available information and in the presence of other interacting agents. From this perspective Information, Interaction, and Agency neatly ties together classical themes like rationality, decision-making and belief revision with games, strategies and learning in a multi-agent setting. Unified by the central notions Information, Interaction, and Agency, (...)
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