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Emergence of a Signaling Network with Probe and Adjust

In Kim Sterelny, Richard Joyce, Brett Calcott & Ben Fraser (eds.), Cooperation and its Evolution. MIT Press. pp. 265 (2013)

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  1. Probe and Adjust.Simon M. Huttegger - 2013 - Biological Theory 8 (2):195-200.
    How can players reach a Nash equilibrium? I offer one possible explanation in terms of a low-rationality learning method called probe and adjust by proving that it converges to strict Nash equilibria in an important class of games. This demonstrates that decidedly limited learning methods can support Nash equilibrium play.
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  • Self-Assembling Networks.Jeffrey A. Barrett, Brian Skyrms & Aydin Mohseni - 2019 - British Journal for the Philosophy of Science 70 (1):1-25.
    We consider how an epistemic network might self-assemble from the ritualization of the individual decisions of simple heterogeneous agents. In such evolved social networks, inquirers may be significantly more successful than they could be investigating nature on their own. The evolved network may also dramatically lower the epistemic risk faced by even the most talented inquirers. We consider networks that self-assemble in the context of both perfect and imperfect communication and compare the behaviour of inquirers in each. This provides a (...)
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  • Self-assembling Games.Jeffrey A. Barrett & Brian Skyrms - 2017 - British Journal for the Philosophy of Science 68 (2):329-353.
    We consider how cue-reading, sensory-manipulation, and signaling games may initially evolve from ritualized decisions and how more complex games may evolve from simpler games by polymerization, template transfer, and modular composition. Modular composition is a process that combines simpler games into more complex games. Template transfer, a process by which a game is appropriated to a context other than the one in which it initially evolved, is one mechanism for modular composition. And polymerization is a particularly salient example of modular (...)
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  • Propositional Content in Signalling Systems.Jonathan Birch - 2014 - Philosophical Studies 171 (3):493-512.
    Skyrms, building on the work of Dretske, has recently developed a novel information-theoretic account of propositional content in simple signalling systems. Information-theoretic accounts of content traditionally struggle to accommodate the possibility of misrepresentation, and I show that Skyrms’s account is no exception. I proceed to argue, however, that a modified version of Skyrms’s account can overcome this problem. On my proposed account, the propositional content of a signal is determined not by the information that it actually carries, but by the (...)
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  • Probe and Adjust in Information Transfer Games.Simon M. Huttegger, Brian Skyrms & Kevin J. S. Zollman - 2014 - Erkenntnis 79 (S4):1-19.
    We study a low-rationality learning dynamics called probe and adjust. Our emphasis is on its properties in games of information transfer such as the Lewis signaling game or the Bala-Goyal network game. These games fall into the class of weakly better reply games, in which, starting from any action profile, there is a weakly better reply path to a strict Nash equilibrium. We prove that probe and adjust will be close to strict Nash equilibria in this class of games with (...)
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  • A behavioral study of “noise” in coordination games.Michael Mäs & Heinrich H. Nax - unknown
    ‘Noise’ in this study, in the sense of evolutionary game theory, refers to deviations from prevailing behavioral rules. Analyzing data from a laboratory experiment on coordination in networks, we tested ‘what kind of noise’ is supported by behavioral evidence. This empirical analysis complements a growing theoretical literature on ‘how noise matters’ for equilibrium selection. We find that the vast majority of decisions constitute myopic best responses, but deviations continue to occur with probabilities that are sensitive to their costs, that is, (...)
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