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  1. Gamification and customer experience in online retail: a qualitative study focusing on ethical perspective. Sheetal, Rimjim Tyagi & Gursimranjit Singh - 2022 - Asian Journal of Business Ethics 12 (1):49-69.
    This paper aims to investigate the effect of gamification in engaging and motivating consumers for online shopping and also the use of gamification to enhance sales. Moreover, this study has also explored the ethical concerns in gamified marketing. This is a qualitative study to investigate the effect of gamification during online shopping and the ethical issues involved in gamified marketing. Semi-structured interviews with ten gamification experts are conducted and analyzed through NVivo. The themes that emerged from qualitative analysis are the (...)
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