Switch to: References

Add citations

You must login to add citations.
  1. Virtual reality boxing: Gaze-contingent manipulation of stimulus properties using blur.Annabelle Limballe, Richard Kulpa, Alexandre Vu, Maé Mavromatis & Simon J. Bennett - 2022 - Frontiers in Psychology 13.
    It has been reported that behavior of experts and novices in various sporting tasks is impervious to the introduction of blur. However, studies have used diverse methods of blurring the visual stimulus, and tasks that did not always preserve the normal perception-action coupling. In the current study, we developed a novel experimental protocol to examine the effect of different levels of Gaussian blur on interception performance and eye gaze data using an immersive VR task. Importantly, this provided a realistic simulation (...)
    Download  
     
    Export citation  
     
    Bookmark  
  • Using Blur for Perceptual Investigation and Training in Sport? A Clear Picture of the Evidence and Implications for Future Research.Annabelle Limballe, Richard Kulpa & Simon Bennett - 2022 - Frontiers in Psychology 12.
    Dynamic, interactive sports require athletes to identify, pick-up and process relevant information in a very limited time, in order to then make an appropriate response. Perceptual-cognitive skills are, therefore, a key determinant of elite sporting performance. Recently, sport scientists have investigated ways to assess and train perceptual-cognitive skills, with one such method involving the use of blurred stimuli. Here, we describe the two main methods used to generate blur and then review the current findings in a sports context. Overall, it (...)
    Download  
     
    Export citation  
     
    Bookmark   1 citation  
  • Sport Cyberpsychology in Action During the COVID-19 Pandemic (Opportunities, Challenges, and Future Possibilities): A Narrative Review.Olivia A. Hurley - 2021 - Frontiers in Psychology 12.
    Interest in sport cyberpsychology has become more popular over the last decade, primarily due to the increased use of technology and the online world, including social media, within sport settings. In 2020, this became even more apparent for many athletes, their support teams and their sport organisations, when their professional and social worlds became cyber-dominated due to the COVID-19 pandemic. Many challenges were encountered by: the athletes, in their efforts to remain active and well during this time when all competitions (...)
    Download  
     
    Export citation  
     
    Bookmark