On the Concept of a Token Generator

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There is a widely shared account of the distinction between types and tokens, which might be termed the standard account. However, it has some surprising consequences that are not always realized. According to the standard account, a type is a contingent abstract object that can be created by us, but it does not allow any change and can never be destroyed once it is created, because it is an abstract object. I would like to present an alternative account of types and tokens, according to which types are concrete objects that are located in space and time. This new account is based on a concept that I call a "token generator", which is something that specifies in detail how to produce the tokens.
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