Morality Play: A Model for Developing Games of Moral Expertise

Games and Culture (forthcoming)
Download Edit this record How to cite View on PhilPapers
According to cognitive psychologists, moral decision-making is a dual-process phenomenon involving two types of cognitive processes: explicit reasoning and implicit intuition. Moral development involves training and integrating both types of cognitive processes through a mix of instruction, practice, and reflection. Serious games are an ideal platform for this kind of moral training, as they provide safe spaces for exploring difficult moral problems and practicing the skills necessary to resolve them. In this article, we present Morality Play, a model for the design of serious games for ethical expertise development based on the Integrative Ethical Education framework from moral psychology and the Lens of the Toy model for serious game design.
No categories specified
(categorize this paper)
PhilPapers/Archive ID
Revision history
Archival date: 2018-12-06
View upload history
References found in this work BETA
Moral Luck.Williams, B. A. O. & Nagel, T.
Heuristics and Biases: The Psychology of Intuitive Judgment.Gilovich, Thomas; Griffin, Dale & Kahneman, Daniel (eds.)

View all 18 references / Add more references

Citations of this work BETA

No citations found.

Add more citations

Added to PP index

Total views
73 ( #35,807 of 47,408 )

Recent downloads (6 months)
27 ( #27,299 of 47,408 )

How can I increase my downloads?

Downloads since first upload
This graph includes both downloads from PhilArchive and clicks to external links.