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  1. Epistemic Logic for AI and Computer Science.John-Jules Ch Meyer & Wiebe van der Hoek - 1995 - Cambridge University Press.
    Epistemic logic has grown from its philosophical beginnings to find diverse applications in computer science, and as a means of reasoning about the knowledge and belief of agents. This book provides a broad introduction to the subject, along with many exercises and their solutions. The authors begin by presenting the necessary apparatus from mathematics and logic, including Kripke semantics and the well-known modal logics K, T, S4 and S5. Then they turn to applications in the context of distributed systems and (...)
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  • The Situation in Logic.Jon Barwise - 1988 - Cambridge, England: Center for the Study of Language and Inf.
    The present volume collects some of Barwise's papers written since then, those directly concerned with relations among logic, situation theory, and situation semantics. Several papers appear here for the first time.
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  • Common knowledge logic and game logic.Mamoru Kaneko - 1999 - Journal of Symbolic Logic 64 (2):685-700.
    We show the faithful embedding of common knowledge logic CKL into game logic GL, that is, CKL is embedded into GL and GL is a conservative extension of the fragment obtained by this embedding. Then many results in GL are available in CKL, and vice versa. For example, an epistemic consideration of Nash equilibrium for a game with pure strategies in GL is carried over to CKL. Another important application is to obtain a Gentzen-style sequent calculus formulation of CKL and (...)
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  • Common knowledge: Relating anti-founded situation semantics to modal logic neighbourhood semantics. [REVIEW]L. Lismont - 1994 - Journal of Logic, Language and Information 3 (4):285-302.
    Two approaches for defining common knowledge coexist in the literature: the infinite iteration definition and the circular or fixed point one. In particular, an original modelization of the fixed point definition was proposed by Barwise in the context of a non-well-founded set theory and the infinite iteration approach has been technically analyzed within multi-modal epistemic logic using neighbourhood semantics by Lismont. This paper exhibits a relation between these two ways of modelling common knowledge which seem at first quite different.
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  • Game logic and its applications II.Mamoru Kaneko & Takashi Nagashima - 1997 - Studia Logica 58 (2):273-303.
    This paper provides a Genzten style formulation of the game logic framework GLm (0 m ), and proves the cut-elimination theorem for GLm. As its application, we prove the term existence theorem for GL used in Part I.
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