Switch to: Citations

Add references

You must login to add references.
  1. Visualization, pattern recognition, and forward search: effects of playing speed and sight of the position on grandmaster chess errors.Christopher F. Chabris & Eliot S. Hearst - 2003 - Cognitive Science 27 (4):637-648.
    A new approach examined two aspects of chess skill, long a popular topic in cognitive science. A powerful computer‐chess program calculated the number and magnitude of blunders made by the same 23 grandmasters in hundreds of serious games of slow (“classical”) chess, regular “rapid” chess, and rapid “blindfold” chess, in which opponents transmit moves without ever seeing the actual position. Rapid chess led to substantially more and larger blunders than classical chess. Perhaps more surprisingly, the frequency and magnitude of blunders (...)
    Download  
     
    Export citation  
     
    Bookmark   24 citations  
  • Psychologie des grands calculateurs et joueurs d'échecs.Alfred Binet - 1894 - The Monist 5:142.
    Download  
     
    Export citation  
     
    Bookmark   6 citations