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There's No Place Like Home: Dwelling and Being at Home in Digital Games

In Espen Aarseth & Stephan Günzel (eds.), Ludotopia: Spaces, Places, and Territories in Computer Games. Transcript Verlag, Roswitha Gost, Sigrid Nokel U. Dr. Karin Werner. pp. 141-166 (2019)

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  1. The poetics of space.Gaston Bachelard - 1994 - Boston: Beacon Press. Edited by M. Jolas.
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  • The System of Objects.Jean Baudrillard - 2005 - Verso.
    A cultural critique of the commodity in consumer society, The System of Objects is a tour de force a theoretical letter-in-a-bottle tossed into the ocean in 1968, which brilliantly communicates to us all the live ideas of the day.
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  • The Concept of Living.Christian Norberg-Schulz - 1985 - Rizzoli International Publications.
    This is a book on human dwelling. The word 'dwelling' here means something more than having a roof over our head and a certain number of square feet. It means to meet outher for exchange of products, ideas and feelings ; it means to come to an agreement with others ; it means to be oneself, having a small chosen world of our own.
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  • Getting Back Into Place: Toward a Renewed Understanding of the Place-world.Edward S. Casey - 1993 - Indiana University Press.
    Offers a philosophical exploration of the pervasiveness of place. Presenting an account of the role of place in human experience, this book points to place's indispensability in navigation and orientation. The role of the lived body in matters of place isconsidered, and the characteristics of built places are explored.
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