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  1. Doxastic logic: a new approach.Daniel Rönnedal - 2018 - Journal of Applied Non-Classical Logics 28 (4):313-347.
    In this paper, I develop a new set of doxastic logical systems and I show how they can be used to solve several well-known problems in doxastic logic, for example the so-called problem of logical omniscience. According to this puzzle, the notions of knowledge and belief that are used in ordinary epistemic and doxastic symbolic systems are too idealised. Hence, those systems cannot be used to model ordinary human or human-like agents' beliefs. At best, they can describe idealised individuals. The (...)
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  • Games as formal tools versus games as explanations in logic and science.Ahti-Veikko Pietarinen - 2003 - Foundations of Science 8 (4):317-364.
    This paper addresses the theoretical notion of a game as it arisesacross scientific inquiries, exploring its uses as a technical andformal asset in logic and science versus an explanatory mechanism. Whilegames comprise a widely used method in a broad intellectual realm(including, but not limited to, philosophy, logic, mathematics,cognitive science, artificial intelligence, computation, linguistics,physics, economics), each discipline advocates its own methodology and aunified understanding is lacking. In the first part of this paper, anumber of game theories in formal studies are critically (...)
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  • Perplexing expectations.Alan Hájek & Harris Nover - 2006 - Mind 115 (459):703 - 720.
    This paper revisits the Pasadena game (Nover and Háyek 2004), a St Petersburg-like game whose expectation is undefined. We discuss serveral respects in which the Pasadena game is even more troublesome for decision theory than the St Petersburg game. Colyvan (2006) argues that the decision problem of whether or not to play the Pasadena game is ‘ill-posed’. He goes on to advocate a ‘pluralism’ regarding decision rules, which embraces dominance reasoning as well as maximizing expected utility. We rebut Colyvan’s argument, (...)
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  • Toward a Theory of Play: A Logical Perspective on Games and Interaction.Johan van Benthem & Eric Pacuit - unknown
    The combination of logic and game theory provides a fine-grained perspective on information and interaction dynamics, a Theory of Play. In this paper we lay down the main components of such a theory, drawing on recent advances in the logical dynamics of actions, preferences, and information. We then show how this fine-grained perspective has already shed new light on the long-term dynamics of information exchange, as well as on the much-discussed question of extensive game rationality.
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