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  1. Pruning algorithms for multi-model adversary search.David Carmel & Shaul Markovitch - 1998 - Artificial Intelligence 99 (2):325-355.
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  • A Bayesian approach to relevance in game playing.Eric B. Baum & Warren D. Smith - 1997 - Artificial Intelligence 97 (1-2):195-242.
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  • Parallel Randomized Best-First Minimax Search.Yaron Shoham & Sivan Toledo - 2002 - Artificial Intelligence 137 (1-2):165-196.
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