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  1. Videogame Cognitivism.Alexandre Declos - 2021 - Journal of the Philosophy of Games 1:1-31.
    The aim of this article is to examine and defend videogame cognitivism (VC). According to VC, videogames can be a source of cognitive successes (such as true beliefs, knowledge or understanding) for their players. While the possibility of videogame-based learning has been an extensive topic of discussion in the last decades, the epistemological underpinnings of these debates often remain unclear. I propose that VC is a domain- specific brand of aesthetic cognitivism, which should be carefully distinguished from other views that (...)
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  • Fiction cannot be true.László Kajtár - 2017 - Philosophical Studies 174 (9):2167-2186.
    According to the dominant theory of intentionalism, fiction and non-fiction are in a “mix-and-match” relationship with truth and falsity: both fiction and nonfiction can be either true or false. Intentionalists hold that fiction is a property of a narrative that is intended to elicit not belief but imagination or make-belief in virtue of the audience’s recognizing that such is the intention of the fiction-maker. They claim that in unlikely circumstances these fictions can turn out to be accidentally true. On the (...)
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