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A syntactic approach to rationality in games with ordinal payoffs

In Giacomo Bonanno, Wiebe van der Hoek & Michael Wooldridge (eds.), Logic and the Foundations of Game and Decision Theory. Amsterdam University Press (2008)

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  1. A Computational Learning Semantics for Inductive Empirical Knowledge.Kevin T. Kelly - 2014 - In Alexandru Baltag & Sonja Smets (eds.), Johan van Benthem on Logic and Information Dynamics. Cham, Switzerland: Springer International Publishing. pp. 289-337.
    This chapter presents a new semantics for inductive empirical knowledge. The epistemic agent is represented concretely as a learner who processes new inputs through time and who forms new beliefs from those inputs by means of a concrete, computable learning program. The agent’s belief state is represented hyper-intensionally as a set of time-indexed sentences. Knowledge is interpreted as avoidance of error in the limit and as having converged to true belief from the present time onward. Familiar topics are re-examined within (...)
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  • A minimal logic for interactive epistemology.Emiliano Lorini - 2016 - Synthese 193 (3):725-755.
    We propose a minimal logic for interactive epistemology based on a qualitative representation of epistemic individual and group attitudes including knowledge, belief, strong belief, common knowledge and common belief. We show that our logic is sufficiently expressive to provide an epistemic foundation for various game-theoretic solution concepts including “1-round of deletion of weakly dominated strategies, followed by iterated deletion of strongly dominated strategies” ) and “2-rounds of deletion of weakly dominated strategies, followed by iterated deletion of strongly dominated strategies” ). (...)
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  • On the Epistemic Foundation for Iterated Weak Dominance: An Analysis in a Logic of Individual and Collective attitudes.Emiliano Lorini - 2013 - Journal of Philosophical Logic 42 (6):863-904.
    This paper proposes a logical framework for representing static and dynamic properties of different kinds of individual and collective attitudes. A complete axiomatization as well as a decidability result for the logic are given. The logic is applied to game theory by providing a formal analysis of the epistemic conditions of iterated deletion of weakly dominated strategies (IDWDS), or iterated weak dominance for short. The main difference between the analysis of the epistemic conditions of iterated weak dominance given in this (...)
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  • From self-regarding to other-regarding agents in strategic games: a logical analysis.Emiliano Lorini - 2011 - Journal of Applied Non-Classical Logics 21 (3-4):443-475.
    I propose a modal logic that enables to reason about self-regarding and otherregarding motivations in strategic games. This logic integrates the concepts of joint action, belief, individual and group payoff. The first part of the article is focused on self-regarding agents. A self-regarding agent decides to perform a certain action only if he believes that this action maximizes his own personal benefit. The second part of the article explores different kinds of other-regarding motivations such as fairness and reciprocity. Differently from (...)
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  • Johan van Benthem on Logic and Information Dynamics.Alexandru Baltag & Sonja Smets (eds.) - 2014 - Cham, Switzerland: Springer International Publishing.
    This book illustrates the program of Logical-Informational Dynamics. Rational agents exploit the information available in the world in delicate ways, adopt a wide range of epistemic attitudes, and in that process, constantly change the world itself. Logical-Informational Dynamics is about logical systems putting such activities at center stage, focusing on the events by which we acquire information and change attitudes. Its contributions show many current logics of information and change at work, often in multi-agent settings where social behavior is essential, (...)
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  • Toward a Theory of Play: A Logical Perspective on Games and Interaction.Johan van Benthem & Eric Pacuit - unknown
    The combination of logic and game theory provides a fine-grained perspective on information and interaction dynamics, a Theory of Play. In this paper we lay down the main components of such a theory, drawing on recent advances in the logical dynamics of actions, preferences, and information. We then show how this fine-grained perspective has already shed new light on the long-term dynamics of information exchange, as well as on the much-discussed question of extensive game rationality.
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  • The Ontology of Justifications in the Logical Setting.Sergei N. Artemov - 2012 - Studia Logica 100 (1-2):17-30.
    Justification Logic provides an axiomatic description of justifications and delegates the question of their nature to semantics. In this note, we address the conceptual issue of the logical type of justifications: we argue that justifications in the logical setting are naturally interpreted as sets of formulas which leads to a class of epistemic models that we call modular models . We show that Fitting models for Justification Logic naturally encode modular models and can be regarded as convenient pre-models of the (...)
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