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  1. Omniscience and omnipotence: How they may help - or hurt - in a game.Steven J. Brams - 1982 - Inquiry: An Interdisciplinary Journal of Philosophy 25 (2):217 – 231.
    The concepts of omniscience and omnipotence are defined in 2 ? 2 ordinal games, and implications for the optimal play of these games, when one player is omniscient or omnipotent and the other player is aware of his omniscience or omnipotence, are derived. Intuitively, omniscience allows a player to predict the strategy choice of an opponent in advance of play, and omnipotence allows a player, after initial strategy choices are made, to continue to move after the other player is forced (...)
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  • Limited-Move Equilibria in 2 x 2 Games.Frank C. Zagare - 1984 - Theory and Decision 16 (1):1.
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