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What makes a body?

Journal of Speculative Philosophy 22 (3):pp. 159-169 (2008)

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  1. A critique of Paulo Freire’s perspective on human nature to inform the construction of theoretical underpinnings for research.Kate Sanders - 2020 - Nursing Philosophy 21 (3):e12300.
    This article presents a critique of Paulo Freire's philosophical perspective on human nature in the context of a doctoral research study to explore “muchness” or nurses’ subjective experience of well‐being; and demonstrates how this critique has informed the refinement of the theoretical principles used to inform research methodology and methods. Engaging in philosophical groundwork is essential for research coherence and integrity. Through this groundwork, largely informed by Freire's critical pedagogy and his ideas on humanization, I recognized the need to clarify (...)
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  • Mind Uploading and Embodied Cognition: A Theological Response.Victoria Lorrimar - 2019 - Zygon 54 (1):191-206.
    One of the more radical transhumanist proposals for future human being envisions the uploading of our minds to a digital substrate, trading our dependence on frail, degenerating “meat” bodies for the immortality of software existence. Yet metaphor studies indicate that our use of metaphor operates in our bodily inhabiting of the world, and a phenomenological approach emphasizes a “hybridity” to human being that resists traditional mind/body dichotomies. Future scenarios envisioning mind uploading and disembodied artificial intelligence (AI) share an apocalyptic category (...)
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  • Girl, Pixelated – Narrative Identity, Virtual Embodiment, and Second Life.Anna Gotlib - 2014 - Humana Mente 7 (26).
    This paper focuses on the reasons for, and consequences of, expanding our notions of human embodiment to virtual worlds. Increasingly, it is within virtual environments that we seek to extend, and enhance, who we are. Yet, philosophical worries persist about what sorts of selves count as moral agents, and the extent to which self-enhancements affect personal identity and agency. This paper critiques and expands the discourse on embodiment and personal identity by locating it within the virtual environments of Second Life, (...)
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