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  1. Decreased Corticospinal Excitability after the Illusion of Missing Part of the Arm.Konstantina Kilteni, Jennifer Grau-Sánchez, Misericordia Veciana De Las Heras, Antoni Rodríguez-Fornells & Mel Slater - 2016 - Frontiers in Human Neuroscience 10:178578.
    Previous studies on body ownership illusions have shown that under certain multimodal conditions, healthy people can experience artificial body-parts as if they were part of their own body, with direct physiological consequences for the real limb that gets ‘substituted’. In this study we wanted to assess (a) whether healthy people can experience ‘missing’ a body-part through illusory ownership of an amputated virtual body, and (b) whether this would cause corticospinal excitability changes in muscles associated with the ‘missing’ body-part. Forty right-handed (...)
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  • Doing Good with Virtual Reality: The Ethics of Using Virtual Simulations for Improving Human Morality.Jon Rueda (ed.) - 2023 - New York: Routledge.
    Much of the excitement and concern with virtual reality (VR) has to do with the impact of virtual experiences on our moral conduct in the “real world”. VR technologies offer vivid simulations that may impact prosocial dispositions and abilities or emotions related to morality. Whereas some experiences could facilitate particular moral behaviors, VR could also inculcate bad moral habits or lead to the surreptitious development of nefarious moral traits. In this chapter, I offer an overview of the ethical debate about (...)
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  • Epistemic Duty and Implicit Bias.Lindsay Rettler & Bradley Rettler - 2020 - In Kevin McCain & Scott Stapleford (eds.), Epistemic Duties: New Arguments, New Angles. Routledge. pp. 125-145.
    In this chapter, we explore whether agents have an epistemic duty to eradicate implicit bias. Recent research shows that implicit biases are widespread and they have a wide variety of epistemic effects on our doxastic attitudes. First, we offer some examples and features of implicit biases. Second, we clarify what it means to have an epistemic duty, and discuss the kind of epistemic duties we might have regarding implicit bias. Third, we argue that we have an epistemic duty to eradicate (...)
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  • Empathy training through virtual reality: moral enhancement with the freedom to fall?Anda Zahiu, Emilian Mihailov, Brian D. Earp, Kathryn B. Francis & Julian Savulescu - 2023 - Ethics and Information Technology 25 (4):1-14.
    We propose to expand the conversation around moral enhancement from direct brain-altering methods to include technological means of modifying the environments and media through which agents can achieve moral improvement. Virtual Reality (VR) based enhancement would not bypass a person’s agency, much less their capacity for reasoned reflection. It would allow agents to critically engage with moral insights occasioned by a technologically mediated intervention. Users would gain access to a vivid ‘experience machine’ that allows for embodied presence and immersion in (...)
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  • From Indian philosophy to cognitive neuroscience: two empirical case studies for Ganeri's Self: Commentary on Jonardon Ganeri’s The Self: Naturalism, Consciousness, & the First-Person Stance.Jennifer M. Windt - 2017 - Philosophical Studies 174 (7):1721-1733.
    In this commentary, I confront Ganeri’s theory of self with two case studies from cognitive neuroscience and interdisciplinary consciousness research: mind wandering and full-body illusions. Together, these case studies suggest new questions and constraints for Ganeri's theory of self. Recent research on spontaneous thought and mind wandering raises questions about the transition from unconscious monitoring to the phenomenology of ownership and the first-person stance. Full-body illusions are relevant for the attenuation problem of how we distinguish between self and others. Discussing (...)
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  • Implicit bias: a sin of omission?Marie Https://Orcidorg van Loon - 2021 - Philosophical Explorations 24 (3):325-336.
    It is widely believed that implicit bias is common and that it contributes, in part, to the perpetuation of systemic injustice. Hence, the existence of implicit bias raises the question: can individuals be blameworthy for their implicit bias? Here, I consider what it is about implicit bias that renders agents blameworthy. I defend the claim that, when individuals omit to engage in activities that could prevent the influence of implicit bias on their behavior, they may be blamed for their implicit (...)
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  • Can New Technologies Make Us More Human? An Inquiry on VR Technologies in Social Cognition.Daniel Żuromski, Adam Fedyniuk & Ewelina M. Marek - 2018 - Frontiers in Psychology 9.
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  • Investigating the Influence of Intergroup Contact in Virtual Reality on Empathy: An Exploratory Study Using AltspaceVR.Matilde Tassinari, Matthias Burkard Aulbach & Inga Jasinskaja-Lahti - 2022 - Frontiers in Psychology 12.
    Virtual Reality has often been referred to as an “empathy machine.” This is mostly because it can induce empathy through embodiment experiences in outgroup membership. However, the potential of intergroup contact with an outgroup avatar in VR to increase empathy is less studied. Even though intergroup contact literature suggests that less threatening and more prosocial emotions are the key to understanding why intergroup contact is a powerful mean to decrease prejudice, few studies have investigated the effect of intergroup contact on (...)
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  • Into Your (S)Kin: Toward a Comprehensive Conception of Empathy.Tue Emil Öhler Søvsø & Kirstin Burckhardt - 2021 - Frontiers in Psychology 11.
    This paper argues for a comprehensive conception of empathy as comprising epistemic, affective, and motivational elements and introduces the ancient Stoic theory of attachment as a model for describing the embodied, emotional response to others that we take to be distinctive of empathy. Our argument entails that in order to provide a suitable conceptual framework for the interdisciplinary study of empathy one must extend the scope of recent “simulationalist” and “enactivist” accounts of empathy in two important respects. First, against the (...)
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  • Virtually imagining our biases.Ema Sullivan-Bissett - 2023 - Philosophical Psychology 36 (4):860-893.
    A number of studies have investigated how immersion in a virtual reality environment can affect participants’ implicit biases. These studies presume associationism about implicit bias. Recently philosophers have argued that associationism is inadequate and have made a case for understanding implicit biases propositionally. However, no propositionalist has considered the empirical work on virtual reality and how to integrate it into their theories. I examine this work against a propositionalist background, in particular, looking at the belief and patchy endorsement models. I (...)
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  • Biased by our imaginings.Ema Sullivan-Bissett - 2018 - Mind and Language 34 (5):627-647.
    I propose a new model of implicit bias, according to which implicit biases are constituted by unconscious imaginings. I begin by endorsing a principle of parsimony when confronted with unfamiliar phenomena. I introduce implicit bias in terms congenial to what most philosophers and psychologists have said about their nature in the literature so far, before moving to a discussion of the doxastic model of implicit bias and objections to it. I then introduce unconscious imagination and argue that appeal to it (...)
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  • Disrupting the “empathy machine”: The power and perils of virtual reality in addressing social issues.Carles Sora-Domenjó - 2022 - Frontiers in Psychology 13.
    This article looks through a critical media lens at mediated effects and ethical concerns of virtual reality applications that explore personal and social issues through embodiment and storytelling. In recent years, the press, immersive media practitioners and researchers have promoted the potential of virtual reality storytelling to foster empathy. This research offers an interdisciplinary narrative review, with an evidence-based approach to challenge the assumptions that VR films elicit empathy in the participant—what I refer to as the VR-empathy model. A review (...)
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  • Is Consciousness First in Virtual Reality?Mel Slater & Maria V. Sanchez-Vives - 2022 - Frontiers in Psychology 13.
    The prevailing scientific paradigm is that matter is primary and everything, including consciousness can be derived from the laws governing matter. Although the scientific explanation of consciousness on these lines has not been realized, in this view it is only a matter of time before consciousness will be explained through neurobiological activity in the brain, and nothing else. There is an alternative view that holds that it is fundamentally impossible to explain how subjectivity can arise solely out of material processes—“the (...)
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  • Body ownership as a proxy for individual and social separation and connection.Marina Scattolin, Maria Serena Panasiti & Salvatore Maria Aglioti - 2021 - Behavioral and Brain Sciences 44.
    Lee and Schwartz procedures of separation offer a much needed interpretation of the literature on moral cleansing. However, body ownership as a grounded mechanism of separation and connection has been neglected. We argue that embodiment may be employed to connect the self to desirable aspects of cognitive and emotional interactions and disembodiment to disconnect from undesirable elements.
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  • Putting Yourself in the Skin of In- or Out-Group Members: No Effect of Implicit Biases on Egocentric Mental Transformation.Gianluca Saetta, Peter Brugger, Hannah Schrohe & Bigna Lenggenhager - 2019 - Frontiers in Psychology 10.
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  • How Does Embodying a Transgender Narrative Influence Social Bias? An Explorative Study in an Artistic Context.Marte Roel Lesur, Sonia Lyn & Bigna Lenggenhager - 2020 - Frontiers in Psychology 11.
    Virtual reality protocols inducing illusory embodiment of avatars have shown a positive impact in participants’ perception of outgroup members, in line with the idea that the simulation of another’s sensorimotor states might underlie pro-social behaviour. These studies, however, have been mostly confined to laboratory settings with student populations, and the use of artificial avatars. In an interdisciplinary effort benefiting from the heterogeneous sample within a museum, we aimed at quantifying changes in interpersonal perception induced by embodying a transgender man narrating (...)
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  • Empathy, mirror neurons and SYNC.Ryszard Praszkier - 2016 - Mind and Society 15 (1):1-25.
    This article explains how people synchronize their thoughts through empathetic relationships and points out the elementary neuronal mechanisms orchestrating this process. The many dimensions of empathy are discussed, as is the manner by which empathy affects health and disorders. A case study of teaching children empathy, with positive results, is presented. Mirror neurons, the recently discovered mechanism underlying empathy, are characterized, followed by a theory of brain-to-brain coupling. This neuro-tuning, seen as a kind of synchronization between brains and between individuals, (...)
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  • Design Bioethics: A Theoretical Framework and Argument for Innovation in Bioethics Research.Gabriela Pavarini, Robyn McMillan, Abigail Robinson & Ilina Singh - 2021 - American Journal of Bioethics 21 (6):37-50.
    Empirical research in bioethics has developed rapidly over the past decade, but has largely eschewed the use of technology-driven methodologies. We propose “design bioethics” as an area of conjoined theoretical and methodological innovation in the field, working across bioethics, health sciences and human-centred technological design. We demonstrate the potential of digital tools, particularly purpose-built digital games, to align with theoretical frameworks in bioethics for empirical research, integrating context, narrative and embodiment in moral decision-making. Purpose-built digital tools can engender situated engagement (...)
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  • Exploring the Effect of Cooperation in Reducing Implicit Racial Bias and Its Relationship With Dispositional Empathy and Political Attitudes.Ivan Patané, Anne Lelgouarch, Domna Banakou, Gregoire Verdelet, Clement Desoche, Eric Koun, Romeo Salemme, Mel Slater & Alessandro Farnè - 2020 - Frontiers in Psychology 11.
    Previous research using immersive virtual reality (VR) has shown that after a short period of embodiment of White people in a Black virtual body their implicit racial bias against Black people diminishes. Here we tested the effects of some socio-cognitive variables that could contribute to enhancing or reducing the implicit racial bias. The first aim of the study was to assess the beneficial effects of cooperation within a VR scenario, the second aim was to provide preliminary testing of the hypothesis (...)
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  • Virtual Reality for Enhanced Ecological Validity and Experimental Control in the Clinical, Affective and Social Neurosciences.Thomas D. Parsons - 2015 - Frontiers in Human Neuroscience 9.
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  • Implicit Bias as Mental Imagery.Bence Nanay - 2021 - Journal of the American Philosophical Association 7 (3):329-347.
    What is the mental representation that is responsible for implicit bias? What is this representation that mediates between the trigger and the biased behavior? My claim is that this representation is neither a propositional attitude nor a mere association. Rather, it is mental imagery: perceptual processing that is not directly triggered by sensory input. I argue that this view captures the advantages of the two standard accounts without inheriting their disadvantages. Further, this view also explains why manipulating mental imagery is (...)
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  • Immersive Virtual Reality and Virtual Embodiment for Pain Relief.Marta Matamala-Gomez, Tony Donegan, Sara Bottiroli, Giorgio Sandrini, Maria V. Sanchez-Vives & Cristina Tassorelli - 2019 - Frontiers in Human Neuroscience 13.
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  • Sliding perspectives: dissociating ownership from self-location during full body illusions in virtual reality.Antonella Maselli & Mel Slater - 2014 - Frontiers in Human Neuroscience 8.
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  • Real, rubber or virtual: The vision of “one’s own” body as a means for pain modulation. A narrative review.Matteo Martini - 2016 - Consciousness and Cognition 43:143-151.
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  • Immersive Virtual Reality Field Trips Facilitate Learning About Climate Change.David M. Markowitz, Rob Laha, Brian P. Perone, Roy D. Pea & Jeremy N. Bailenson - 2018 - Frontiers in Psychology 9.
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  • Engineering Equity: How AI Can Help Reduce the Harm of Implicit Bias.Ying-Tung Lin, Tzu-Wei Hung & Linus Ta-Lun Huang - 2020 - Philosophy and Technology 34 (S1):65-90.
    This paper focuses on the potential of “equitech”—AI technology that improves equity. Recently, interventions have been developed to reduce the harm of implicit bias, the automatic form of stereotype or prejudice that contributes to injustice. However, these interventions—some of which are assisted by AI-related technology—have significant limitations, including unintended negative consequences and general inefficacy. To overcome these limitations, we propose a two-dimensional framework to assess current AI-assisted interventions and explore promising new ones. We begin by using the case of human (...)
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  • A Public Database of Immersive VR Videos with Corresponding Ratings of Arousal, Valence, and Correlations between Head Movements and Self Report Measures.Benjamin J. Li, Jeremy N. Bailenson, Adam Pines, Walter J. Greenleaf & Leanne M. Williams - 2017 - Frontiers in Psychology 8.
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  • Who Makes Your Heart Beat? What Makes You Sweat? Social Conflict in Virtual Reality for Educators.Minha Lee, Jan Kolkmeier, Dirk Heylen & Wijnand IJsselsteijn - 2021 - Frontiers in Psychology 12.
    Though educators often deal with stressful social conflicts, many face them ad hoc without much training. We studied if and how virtual agents can help University staff manage student-teacher conflicts. We explored educators' verbal, behavioral, and physiological reactions to a virtual agent that brought up a student-teacher conflict and held exit-interviews. Our qualitative analysis revealed that virtual agents for conflict training were positively received, but not for conflict mediation with cross-cultural differences. Those with non-Western backgrounds felt that an agent could (...)
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  • Virtual Embodiment Using 180° Stereoscopic Video.Daniel H. Landau, Béatrice S. Hasler & Doron Friedman - 2020 - Frontiers in Psychology 11.
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  • Technological Competence Is a Pre-condition for Effective Implementation of Virtual Reality Head Mounted Displays in Human Neuroscience: A Technological Review and Meta-Analysis.Panagiotis Kourtesis, Simona Collina, Leonidas A. A. Doumas & Sarah E. MacPherson - 2019 - Frontiers in Human Neuroscience 13:481367.
    Immersive virtual reality (VR) emerges as a promising research and clinical tool. However, several studies suggest that VR induced adverse symptoms and effects (VRISE) may undermine the health and safety standards, and the reliability of the scientific results. In the current literature review, the technical reasons for the adverse symptomatology are investigated to provide suggestions and technological knowledge for the implementation of VR head-mounted display (HMD) systems in cognitive neuroscience. The technological systematic literature indicated features pertinent to display, sound, motion (...)
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  • Over my fake body: body ownership illusions for studying the multisensory basis of own-body perception.Konstantina Kilteni, Antonella Maselli, Konrad P. Kording & Mel Slater - 2015 - Frontiers in Human Neuroscience 9.
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  • Multisensory Facial Stimulation Implicitly Improves Evaluations of the Goodness of Attractive Others.Ji Woon Jeong, Eunhee Chang & Hyun Taek Kim - 2019 - Frontiers in Psychology 10.
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  • The Enactive Approach to Architectural Experience: A Neurophysiological Perspective on Embodiment, Motivation, and Affordances.Andrea Jelić, Gaetano Tieri, Federico De Matteis, Fabio Babiloni & Giovanni Vecchiato - 2016 - Frontiers in Psychology 7.
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  • ‘Who is this body?’ – A qualitative user study on ‘The Machine to be Another’ as a virtual embodiment system.Jonathan Harth, Maximilian Brücher, Nele Kost, Ann-Danielle Hartwig, Bernhard Schäfermeyer, Erwin Holkin & Hanna Gottschalk - 2020 - Indo-Pacific Journal of Phenomenology 20 (1):e1857953.
    ABSTRACT Like no other medium, virtual reality (VR) offers new possibilities to alter the perception of reality. These possibilities are mainly related to the feeling of presence in a virtual environment. With the VR performance ‘The Machine to be Another’ (TMTBA), we find an innovative embodiment system that enables a virtual body swap between two users. Hence, we conceptualise the performance as some kind of breaching experiment in order to alter self- and body perception. With the use of TMTBA and (...)
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  • The Principles of Art Therapy in Virtual Reality.Irit Hacmun, Dafna Regev & Roy Salomon - 2018 - Frontiers in Psychology 9.
    In recent years, the field of virtual reality (VR) has shown tremendous advancements and is utilized in fields ranging from entertainment, scientific research, social networks, artistic creation as well as numerous approaches to employ VR for psychotherapy. While the use of VR in psychotherapy has been widely discussed, little attention has been given to the potential of this new medium for art therapy. Artistic expression in virtual reality is a novel medium which offers unique possibilities, extending beyond classical expressive art (...)
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  • Self Beyond the Body: Action-Driven and Task-Relevant Purely Distal Cues Modulate Performance and Body Ownership.Klaudia Grechuta, Laura Ulysse, Belén Rubio Ballester & Paul F. M. J. Verschure - 2019 - Frontiers in Human Neuroscience 13:412150.
    Our understanding of body ownership largely relies on the Rubber Hand Illusion (RHI) paradigm where synchronous stroking of the real and fake hands leads to an illusion of ownership of RH provided its physical, anatomical, and spatial plausibility. Self-attribution of a fake hand also occurs during visuomotor synchrony, when the visual feedback of self-initiated movements follows the trajectory of the instantiated motor command. In both cases, the experience of ownership is established through bottom-up integration and top-down prediction of multisensory (proximodistal) (...)
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  • Being the Victim of Intimate Partner Violence in Virtual Reality: First- Versus Third-Person Perspective.Cristina Gonzalez-Liencres, Luis E. Zapata, Guillermo Iruretagoyena, Sofia Seinfeld, Lorena Perez-Mendez, Jorge Arroyo-Palacios, David Borland, Mel Slater & Maria V. Sanchez-Vives - 2020 - Frontiers in Psychology 11.
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  • Reducing Implicit Cognitive Biases Through the Performing Arts.Josué García-Arch, Cèlia Ventura-Gabarró, Pedro Lorente Adamuz, Pep Gatell Calvo & Lluís Fuentemilla - 2021 - Frontiers in Psychology 12.
    The aim of the present research was to test whether involvement in a 14-days training program in the performing arts could reduce implicit biases. We asked healthy participants to complete an Implicit Association Test to assess biased attitudes to physical illness in two separate sessions, before and after the training program. Two separate control groups matched by age, gender and educational level completed the two IAT sessions, separated by same number of days, without being involved in the training program. Results (...)
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  • Multisensory stimulation with other-race faces and the reduction of racial prejudice.Alejandro J. Estudillo & Markus Bindemann - 2016 - Consciousness and Cognition 42:325-339.
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  • Expressive Avatars: Vitality in Virtual Worlds.David Ekdahl & Lucy Osler - 2023 - Philosophy and Technology 36 (2):1-28.
    Critics have argued that human-controlled avatar interactions fail to facilitate the kinds of expressivity and social understanding afforded by our physical bodies. We identify three claims meant to justify the supposed expressive limits of avatar interactions compared to our physical interactions. First, “The Limited Expressivity Claim”: avatars have a more limited expressive range than our physical bodies. Second, “The Inputted Expressivity Claim”: any expressive avatarial behaviour must be deliberately inputted by the user. Third, “The Decoding Claim”: users must infer or (...)
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  • Body ownership and kinaesthetic illusions: Dissociated bodily experiences for distinct levels of body consciousness?Louise Dupraz, Jessica Bourgin, Lorenzo Pia, Julien Barra & Michel Guerraz - 2024 - Consciousness and Cognition 117 (C):103630.
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  • Is it the real deal? Perception of virtual characters versus humans: an affective cognitive neuroscience perspective.Aline W. de Borst & Beatrice de Gelder - 2015 - Frontiers in Psychology 6.
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  • A Virtual Reality Simulation of Drug Users’ Everyday Life: The Effect of Supported Sensorimotor Contingencies on Empathy.Maria Christofi, Despina Michael-Grigoriou & Christos Kyrlitsias - 2020 - Frontiers in Psychology 11.
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  • Putting Oneself in the Body of Others: A Pilot Study on the Efficacy of an Embodied Virtual Reality System to Generate Self-Compassion.Ausiàs Cebolla, Rocío Herrero, Sara Ventura, Marta Miragall, Miguel Bellosta-Batalla, Roberto Llorens & Rosa Ma Baños - 2019 - Frontiers in Psychology 10.
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  • Conceptual processing is referenced to the experienced location of the self, not to the location of the physical body.Elisa Canzoneri, Giuseppe di Pellegrino, Bruno Herbelin, Olaf Blanke & Andrea Serino - 2016 - Cognition 154 (C):182-192.
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  • The long sixth finger illusion: The representation of the supernumerary finger is not a copy and can be felt with varying lengths.Denise Cadete & Matthew R. Longo - 2022 - Cognition 218 (C):104948.
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  • Repeated Exposure to Illusory Sense of Body Ownership and Agency Over a Moving Virtual Body Improves Executive Functioning and Increases Prefrontal Cortex Activity in the Elderly.Dalila Burin & Ryuta Kawashima - 2021 - Frontiers in Human Neuroscience 15.
    We previously showed that the illusory sense of ownership and agency over a moving body in immersive virtual reality can trigger subjective and physiological reactions on the real subject’s body and, therefore, an acute improvement of cognitive functions after a single session of high-intensity intermittent exercise performed exclusively by one’s own virtual body, similar to what happens when we actually do physical activity. As well as confirming previous results, here, we aimed at finding in the elderly an increased improvement after (...)
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  • Editorial: Virtual, mixed, and augmented reality in cognitive neuroscience and neuropsychology.Dalila Burin, Adriana Salatino & Mounia Ziat - 2022 - Frontiers in Psychology 13.
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  • Studying social interactions through immersive virtual environment technology: virtues, pitfalls, and future challenges.Dario Bombari, Marianne Schmid Mast, Elena Canadas & Manuel Bachmann - 2015 - Frontiers in Psychology 6.
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  • A mechanistic account of bodily resonance and implicit bias.Rachel L. Bedder, Daniel Bush, Domna Banakou, Tabitha Peck, Mel Slater & Neil Burgess - 2019 - Cognition 184:1-10.
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