Switch to: References

Add citations

You must login to add citations.
  1. Reflection in interaction.Renate Fruchter, Subashri Swaminathan, Manjunath Boraiah & Chhavi Upadhyay - 2007 - AI and Society 22 (2):211-226.
    A decision delay can translate into significant financial and business losses. One way to accelerate the decision process is through improved communication among the stakeholders engaged in the project. Capturing, transferring, managing, and reusing data, information, and knowledge in the context it is generated can lead to higher productivity, effective communication, reduced number of requests for clarification, and a shorter time-to-market cycle. We formalized the concept of reflection in interaction during communicative events among multiple project stakeholders. This concept extends Donald (...)
    Download  
     
    Export citation  
     
    Bookmark   2 citations  
  • Exploring sociality and engagement in play through game-control distribution.Marco C. Rozendaal, Bram A. L. Braat & Stephan A. G. Wensveen - 2010 - AI and Society 25 (2):193-201.
    This study explores how distributing the controls of a video game among multiple players affects the sociality and engagement experienced in game play. A video game was developed in which the distribution of game controls among the players could be varied, thereby affecting the abilities of the individual players to control the game. An experiment was set up in which eight groups of three players were asked to play the video game while the distribution of the game controls was increased (...)
    Download  
     
    Export citation  
     
    Bookmark  
  • Developing methods to understand discourse and workspace in distributed computer-mediated interaction.Renate Fruchter & Humberto E. Cavallin - 2006 - AI and Society 20 (2):169-188.
    This paper presents ongoing research towards understanding the discourse and workspace in computer-mediated interactions. We present a series of methods developed to study non-collocated computer-mediated interactions. These methods were developed originally to study interactions involving teams composed of architecture, engineering, and construction management students as part of the AEC Global Teamwork course offered at Stanford University in collaboration with universities worldwide since 1993. The methods stress the value of using ethnographic approaches, particularly the role that both discourse and workspace have (...)
    Download  
     
    Export citation  
     
    Bookmark