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User Modeling via Stereotypes

Cognitive Science 3 (4):329-354 (1979)

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  1. Distributed artificial intelligence from a socio-cognitive standpoint: Looking at reasons for interaction. [REVIEW]Maria Miceli, Amedo Cesta & Paola Rizzo - 1995 - AI and Society 9 (4):287-320.
    Distributed Artificial Intelligence (DAI) deals with computational systems where several intelligent components interact in a common environment. This paper is aimed at pointing out and fostering the exchange between DAI and cognitive and social science in order to deal with the issues of interaction, and in particular with the reasons and possible strategies for social behaviour in multi-agent interaction is also described which is motivated by requirements of cognitive plausibility and grounded the notions of power, dependence and help. Connections with (...)
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  • Logical foundations for belief representation.William J. Rapaport - 1986 - Cognitive Science 10 (4):371-422.
    This essay presents a philosophical and computational theory of the representation of de re, de dicto, nested, and quasi-indexical belief reports expressed in natural language. The propositional Semantic Network Processing System (SNePS) is used for representing and reasoning about these reports. In particular, quasi-indicators (indexical expressions occurring in intentional contexts and representing uses of indicators by another speaker) pose problems for natural-language representation and reasoning systems, because--unlike pure indicators--they cannot be replaced by coreferential NPs without changing the meaning of the (...)
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  • Interaction, narrative, and drama: Creating an adaptive interactive narrative using performance arts theories.Magy Seif El-Nasr - 2007 - Interaction Studies 8 (2):209-240.
    Interactive narratives have been used in a variety of applications, including video games, educational games, and training simulations. Maintaining engagement within such environments is an important problem, because it affects entertainment, motivation, and presence. Performance arts theorists have discussed and formalized many techniques that increase engagement and enhance dramatic content of art productions. While constructing a narrative manually, using these techniques, is acceptable for linear media, using this approach for interactive environments results in inflexible experiences due to the unpredictability of (...)
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  • User modeling in dialog systems: Potentials and hazards. [REVIEW]Alfred Kobsa - 1990 - AI and Society 4 (3):214-231.
    In order to be capable of exhibiting a wide range of cooperative behavior, a computer-based dialog system must have available assumptions about the current user's goals, plans, background knowledge and (false) beliefs, i.e., maintain a so-called “user model”. Apart from cooperativity aspects, such a model is also necessary for intelligent coherent dialog behavior in general. This article surveys recent research on the problem of how such a model can be constructed, represented and used by a system during its interaction with (...)
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  • Channeling knowledge: Expert Systems as communications media. [REVIEW]Randall Whitaker & Olov Östberg - 1988 - AI and Society 2 (3):197-208.
    Expert Systems (ES) are as yet imperfectly defined. Their two consistently cited characteristics are domain knowledge and expert-level performance. We propose that current structural definitions are inadequate and suggest a view of ES as communication channels. We proceed to explore the factors influencing applicability of ES technology to an enterprise and the impacts that could be expected. A consequence of this view is the idea of incremental information loss on the path from the expert to the ES user. Strategies for (...)
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  • Generation and evaluation of user tailored responses in multimodal dialogue.M. A. Walker, S. J. Whittaker, A. Stent, P. Maloor, J. Moore, M. Johnston & G. Vasireddy - 2004 - Cognitive Science 28 (5):811-840.
    When people engage in conversation, they tailor their utterances to their conversational partners, whether these partners are other humans or computational systems. This tailoring, or adaptation to the partner takes place in all facets of human language use, and is based on a mental model or a user model of the conversational partner. Such adaptation has been shown to improve listeners' comprehension, their satisfaction with an interactive system, the efficiency with which they execute conversational tasks, and the likelihood of achieving (...)
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  • Human‐computer interaction: A critical synthesis.Chris Fields - 1987 - Social Epistemology 1 (1):5 – 25.
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  • Heuristic classification.William J. Clancey - 1985 - Artificial Intelligence 27 (3):289-350.
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  • Discourse strategies for generating natural-language text.Kathleen R. McKeown - 1985 - Artificial Intelligence 27 (1):1-41.
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  • Generation and evaluation of user tailored responses in multimodal dialogue.Marilyn Walker, S. Whittaker, A. Stent, P. Maloor, J. Moore, M. Johnston & G. Vasireddy - 2004 - Cognitive Science 28 (5):811-840.
    When people engage in conversation, they tailor their utterances to their conversational partners, whether these partners are other humans or computational systems. This tailoring, or adaptation to the partner takes place in all facets of human language use, and is based on a mental model or a user model of the conversational partner. Such adaptation has been shown to improve listeners' comprehension, their satisfaction with an interactive system, the efficiency with which they execute conversational tasks, and the likelihood of achieving (...)
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  • Implications of an ethic of privacy for human-centred systems engineering.Peter J. Carew, Larry Stapleton & Gabriel J. Byrne - 2008 - AI and Society 22 (3):385-403.
    Privacy remains an intractable ethical issue for the information society, and one that is exacerbated by modern applications of artificial intelligence. Given its complicity, there is a moral obligation to redress privacy issues in systems engineering practice itself. This paper investigates the role the concept of privacy plays in contemporary systems engineering practice. Ontologically a nominalist human concept, privacy is considered from an appropriate engineering perspective: human-centred design. Two human-centred design standards are selected as exemplars of best practice, and are (...)
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  • From participatory design to participating problem solving: Enhancing system adaptability through user modelling. [REVIEW]Zhengxin Chen - 1993 - AI and Society 7 (3):238-247.
    The issue on the role of users in knowledge-based systems can be investigated from two aspects: the design aspect and the functionality aspect. Participatory design is an important approach for the first aspect while system adaptability supported by user modelling is crucial to the second aspect. In the article, we discuss the second aspect. We view a knowledge-based computer system as the partner of users' problem-solving process, and we argue that the system functionality can be enhanced by adapting the behaviour (...)
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  • A framework for explaining decision-theoretic advice.David A. Klein & Edward H. Shortliffe - 1994 - Artificial Intelligence 67 (2):201-243.
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