- May Kantians commit virtual killings that affect no other persons?Tobias Flattery - 2021 - Ethics and Information Technology 23 (4):751-762.details
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Is it distinctively wrong to simulate doing wrong?John Tillson - 2018 - Ethics and Information Technology 20 (3):205-217.details
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Splintering the gamer’s dilemma: moral intuitions, motivational assumptions, and action prototypes.Jens Kjeldgaard-Christiansen - 2020 - Ethics and Information Technology 22 (1):93-102.details
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A Kantian response to the Gamer’s Dilemma.Samuel Ulbricht - 2023 - Ethics and Information Technology 25 (3):1-11.details
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Can we solve the Gamer’s Dilemma by resisting it?Morgan Luck - 2024 - Ethics and Information Technology 26 (2):1-8.details
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Violent video games and morality: a meta-ethical approach.Garry Young - 2015 - Ethics and Information Technology 17 (4):311-321.details
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Robotification & ethical cleansing.Marco Nørskov - 2022 - AI and Society 37 (2):425-441.details
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Virtual action.Jan-Hendrik Heinrichs - 2020 - Ethics and Information Technology 23 (3):317-330.details
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Enacting taboos as a means to an end; but what end? On the morality of motivations for child murder and paedophilia within gamespace.Garry Young - 2013 - Ethics and Information Technology 15 (1):13-23.details
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A meta-ethical approach to single-player gamespace: introducing constructive ecumenical expressivism as a means of explaining why moral consensus is not forthcoming.Garry Young - 2014 - Ethics and Information Technology 16 (2):91-102.details
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Value, violence, and the ethics of gaming.Michael Goerger - 2017 - Ethics and Information Technology 19 (2):95-105.details
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Are you (relevantly) experienced? A moral argument for video games.Amanda Cawston & Nathan Wildman - 2022 - In Laura D'Olimpio, Panos Paris & Aidan P. Thompson, Educating Character Through the Arts. Routledge.details
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Video Games and Ethics.Monique Wonderly - 2017 - In Joseph C. Pitt & Ashley Shew, Spaces for the Future: A Companion to Philosophy of Technology. New York: Routledge. pp. 29-41.details
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Getting 'virtual' wrongs right.Robert Francis John Seddon - 2013 - Ethics and Information Technology 15 (1):1-11.details
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Information technology and moral values.John Sullins - forthcoming - Stanford Encyclopedia of Philosophy.details
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The amoralist challenge to gaming and the gamer’s moral obligation.Sebastian Ostritsch - 2017 - Ethics and Information Technology 19 (2):117-128.details
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The “digital animal intuition:” the ethics of violence against animals in video games.Simon Coghlan & Lucy Sparrow - 2020 - Ethics and Information Technology 23 (3):215-224.details
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"Shining Lights, Even in Death": What Metal Gear Can Teach Us About Morality (Master's Thesis).Ryan Wasser - 2019 - Dissertation, West Chester Universitydetails
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