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  1. Propositional Content in Signalling Systems.Jonathan Birch - 2014 - Philosophical Studies 171 (3):493-512.
    Skyrms, building on the work of Dretske, has recently developed a novel information-theoretic account of propositional content in simple signalling systems. Information-theoretic accounts of content traditionally struggle to accommodate the possibility of misrepresentation, and I show that Skyrms’s account is no exception. I proceed to argue, however, that a modified version of Skyrms’s account can overcome this problem. On my proposed account, the propositional content of a signal is determined not by the information that it actually carries, but by the (...)
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  • The Evolution of Simple Rule-Following.Jeffrey A. Barrett - 2013 - Biological Theory 8 (2):142-150.
    We are concerned here with explaining how successful rule-following behavior might evolve and how an old evolved rule might come to be successfully used in a new context. Such rule-following behavior is illustrated in the transitive judgments of pinyon and scrub-jays (Bond et al., Anim Behav 65:479–487, 2003). We begin by considering how successful transitive rule-following behavior might evolve in the context of Skyrms–Lewis sender–receiver games (Lewis, Convention. Harvard University Press, Cambridge, 1969; Skyrms, Philos Sci 75:489–500, 2006). We then consider (...)
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  • The evolution, appropriation, and composition of rules.Jeffrey A. Barrett - 2018 - Synthese 195 (2):623-636.
    This paper concerns how rule-following behavior might evolve in the context of a variety of Skyrms–Lewis signaling game, how such rules might subsequently evolve to be used in new contexts, and how such appropriation allows for the composition of evolved rules. We will also consider how the composition of simpler rules to form more complex rules may be significantly more efficient than evolving the complex rules directly. And we will review an example of rule following by pinyon and scrub jays (...)
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  • Self-Assembling Games and the Evolution of Salience.Jeffrey A. Barrett - 2023 - British Journal for the Philosophy of Science 74 (1):75-89.
    This article considers how a generalized signalling game may self-assemble as the saliences of the agents evolve by reinforcement on those sources of information that in fact lead to successful action. On the present account, generalized signalling games self-assemble even as the agents co-evolve meaningful representations and successful dispositions for using those representations. We will see how reinforcement on successful information sources also provides a mechanism whereby simpler games might compose to form more complex games. Along the way, I consider (...)
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  • Rule-Following and the Evolution of Basic Concepts.Jeffrey A. Barrett - 2014 - Philosophy of Science 81 (5):829-839.
    This article concerns how rule-following behavior might evolve, how an old evolved rule might come to be appropriated to a new context, and how simple concepts might coevolve with rule-following behavior. In particular, we consider how the transitive inferential rule-following behavior exhibited by pinyon and scrub jays might evolve in the context of a variety of the Skyrms-Lewis signaling game, then how such a rule might come to be appropriated to carry out inferences regarding stimuli different from those involved in (...)
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  • On the Evolution of Compositional Language.Jeffrey A. Barrett, Calvin Cochran & Brian Skyrms - 2020 - Philosophy of Science 87 (5):910-920.
    We present here a hierarchical model for the evolution of compositional language. The model has the structure of a two-sender/one-receiver Lewis signaling game augmented with executive agents who m...
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  • Language games and the emergence of discourse.Jeffrey A. Barrett & Jacob VanDrunen - 2022 - Synthese 200 (2):1-15.
    Wittgenstein used the notion of a language game to illustrate how language is interwoven with action. Here we consider how successful linguistic discourse of the sort he described might emerge in the context of a self-assembling evolutionary game. More specifically, we consider how discourse and coordinated action might self-assemble in the context of two generalized signaling games. The first game shows how prospective language users might learn to initiate meaningful discourse. The second shows how more subtle varieties of discourse might (...)
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  • Faithful description and the incommensurability of evolved languages.Jeffrey A. Barrett - 2010 - Philosophical Studies 147 (1):123 - 137.
    Skyrms-Lewis signaling games illustrate how meaningful language may evolve from initially meaningless random signals (Lewis, Convention 1969; Skyrms 2008). Here we will consider how incommensurable languages might evolve in the context of signaling games. We will also consider the types of incommensurability exhibited between evolved languages in such games. We will find that sequentially evolved languages may be strongly incommensurable while still allowing for increasingly faithful descriptions of the world.
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  • Epistemology and the Structure of Language.Jeffrey A. Barrett & Travis LaCroix - 2020 - Erkenntnis 87 (2):953-967.
    We are concerned here with how structural properties of language may come to reflect features of the world in which it evolves. As a concrete example, we will consider how a simple term language might evolve to support the principle of indifference over state descriptions in that language. The point is not that one is justified in applying the principle of indifference to state descriptions in natural language. Instead, it is that one should expect a language that has evolved in (...)
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  • Confined Truths and Cognitive Ecologies: When the Social Pursuit of Questioning Becomes Unreliable.Konrad Werner - forthcoming - Topoi:1-14.
    The capacity to distinguish reliable or rationally believable claims from a huge pool of views available within the public arena has never been as critical an issue as it is today. We live in a world full of bizarre, unwarranted beliefs and conspiracy theories, some of which may seem, at least on the face of it, quite well justified. Moreover, some of them may even turn out to be true. This poses a significant social-epistemological as well as practical problem. Here (...)
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  • Notes on decision theory: Old wine in new bottles.Jordan Howard Sobel - 1986 - Australasian Journal of Philosophy 64 (4):407 – 437.
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  • The flow of information in signaling games.Brian Skyrms - 2010 - Philosophical Studies 147 (1):155 - 165.
    Both the quantity of information and the informational content of a signal are defined in the context of signaling games. Informational content is a generalization of standard philosophical notions of propositional content. It is shown how signals that initially carry no information may spontaneously acquire informational content by evolutionary or learning dynamics. It is shown how information can flow through signaling chains or signaling networks.
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  • Conventionality and Causality in Lewis-Type Evolutionary Prediction Games.Gordon Michael Purves - 2023 - British Journal for the Philosophy of Science 74 (1):199-219.
    Barrett and others have used Lewis-style evolutionary games to argue that we ought not to trust our scientific languages to inform us about ontology. More specifically, Barrett has shown that in some simple evolutionary contexts the best descriptive languages need not cut nature at its joints, that they may guide action as successfully as possible while simultaneously being deeply conventional. The present article expands upon Barrett’s argument, exploring the space for conventionalism in more metaphysically robust causal evolutionary models. By using (...)
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  • Pyow-Hack: Ordered Compositions in Lewis-Skyrms Signaling Games.Nathan Gabriel - forthcoming - Erkenntnis:1-20.
    This paper presents a Lewis-Skyrms signaling game that can exhibit a type of compositionality novel to the signaling game literature. The structure of the signaling game is motivated by an analogy to the alarm calls of putty-nosed monkeys (Cercopithecus nictitans). Putty-nosed monkeys display a compositional system of alarm calls with a semantics that is sensitive to the ordering of terms. This sensitivity to the ordering of terms has not been previously modeled with a Lewis-Skyrms signaling game literature. Signaling games are (...)
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