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  1. Easy games are still games for Suits.Micah D. Tillman - 2023 - Journal of the Philosophy of Sport 50 (3):329-344.
    Bernard Suits is commonly thought to have defined games as challenges. This paper argues that Suits could not have done so without ruining his larger philosophical project. It then argues that he did not do so. Suits defined game playing in quantitative terms (i.e. being more or less efficient) not qualitative ones (e.g. difficulty, struggle). The paper concludes by exploring the consequences of this shift in perspective.
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  • An Epistemic Condition for Playing a Game.Lukas Schwengerer - 2018 - Sport, Ethics and Philosophy 13 (3-4):293-306.
    In 'The Grasshopper' Suits proposes that ‘playing a game’ can be captured as an attempt to achieve a specific state of affairs (prelusory goal), using only means permitted by rules (lusory means). These rules prohibit more efficient means, and are accepted because they make the activity possible (lusory attitude). I argue these conditions are not jointly sufficient. The starting point for the argument is the idea that goals, means and attitudes can pick out their content in different ways. They can (...)
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  • The Paradoxes of Utopian Game-Playing.Deborah P. Vossen - 2017 - Journal of the Philosophy of Sport 44 (3):315-328.
    In The Grasshopper: Games, Life, and Utopia, Suits maintains the following two theses: game-playing is defined as ‘activity directed towards bringing about a specific state of affairs, using only means permitted by rules, where the rules prohibit more efficient in favour of less efficient means, and where such rules are accepted just because they make possible such activity’ and ‘game playing is what makes Utopia intelligible.’ Observing that these two theses cannot be jointly maintained absent paradox, this essay explores the (...)
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  • Illusory checkmates: why chess is not a game.Michael Hickson - 2022 - Synthese 200 (5):1-21.
    In this essay I argue that chess is not a game.?I begin by arguing the narrower point that chess is not a game in the sense of 'game' developed by Bernard Suits.?Chess is not a Suitsian game because chess lacks a prelusory goal.?Chess lacks a prelusory goal, which is a goal that is identifiable before a game is played, because no checkmate position is knowably achievable before chess is played.?Checkmate is a postlusory discovery about chess, not a prelusory goal of (...)
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  • The Paper World of Bernard Suits.Allan Bäck - 2008 - Journal of the Philosophy of Sport 35 (2):156-174.
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  • Sporting Integrity, Coherence, and Being True to the Spirit of a Game.Abe Zakhem & Michael Mascio - 2018 - Sport, Ethics and Philosophy 13 (2):227-236.
    The term ‘sporting integrity’ is widely used in the normative assessment of sports. The term, however, suffers from a lack of conceptual precision. Alfred Archer’s ‘coherence-view’ of sporting integrity goes a long way to help clarify what ‘sporting integrity’ actually means and the specific institutional and individual obligations that it generates. Archer argues that ‘sporting integrity’ essentially means that the constraints athletes face ‘cohere’, in the sense of applying consistent inefficiencies between athletic competitors. For example, those who use performance enhancing (...)
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  • The Role of Sport in a Good Life: Aristotle and Suits.Lukáš Mareš - 2021 - Sport, Ethics and Philosophy 16 (4):544-562.
    The relation between sport and a good life presents a fruitful philosophical challenge and it has been discussed extensively within the philosophy sport literature. This paper will investigate the role of sport in a good life in the philosophical conceptions of Aristotle and Suits. Both authors paid attention to sport and its significance in the context of living well. However, their approaches differ, partly because they emerge in a different historical and cultural context. My aim is to analyse relevant texts (...)
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  • A Revised Definition of Games: An Analysis of Grasshopper Errors, Omissions, and Ambiguities.Scott Kretchmar - 2019 - Sport, Ethics and Philosophy 13 (3-4):277-292.
    ABSTRACTIn this essay, I review Suits’ classic description of games and cite three kinds of problems—mischaracterizations, omissions, and ambiguities. I build on previous criticisms by myself and others leveled at his definition. However, in contrast to much of this previous work, I will present what I hope is an improved description. The latter part of the essay is devoted to defending this alternate characterization. I conclude by arguing that my revisionist work paradoxically both supports and undermines the merits of Suits’ (...)
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  • Gaming Up Life: Considerations for Game Expansions.Scott Kretchmar - 2008 - Journal of the Philosophy of Sport 35 (2):142-155.
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  • Formalism and strategic fouls.Eric Moore - 2017 - Journal of the Philosophy of Sport 44 (1):95-107.
    It is sometimes claimed that formalism and the logical incompatibility thesis together imply that fouls cannot be part of the game. Some philosophers think this proves that therefore strategic fouls are always morally wrong, but other philosophers think this result undermines formalism itself, since strategic fouls clearly are part of the game and are at least sometimes morally permissible. I show that formalism in fact does accommodate strategic fouls and that it is neutral about whether strategic fouls are morally permissible (...)
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  • When is an exercise in logic also a logic game?David Kary & Sheldon Wein - unknown
    This paper looks to Bernard Suits’s analysis of games and game playing for at least a partial answer to the question in its title. It applies Suits’s analysis to Sudoku, a popular logic puzzle, and to Ana-lytical Reasoning, a question type in standardized assessments. The purpose is both to test Suits’s analysis in a novel domain and to give educators and test developers useful insight into the relationship between logic exercises and games.
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