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  1. Against Emotional Dogmatism.Brogaard Berit & Chudnoff Elijah - 2016 - Philosophical Issues 26 (1):59-77.
    It may seem that when you have an emotional response to a perceived object or event that makes it seem to you that the perceived source of the emotion possesses some evaluative property, then you thereby have prima facie, immediate justification for believing that the object or event possesses the evaluative property. Call this view ‘dogmatism about emotional justification’. We defend a view of the structure of emotional awareness according to which the objects of emotional awareness are derived from other (...)
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  • Confronting a Paradox: A New Perspective of the Impact of Uncertainty in Suspense.Pablo Delatorre, Carlos León, Alberto Salguero, Manuel Palomo-Duarte & Pablo Gervás - 2018 - Frontiers in Psychology 9.
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  • The Experience of Magic.Jason Leddington - 2016 - Journal of Aesthetics and Art Criticism 74 (3):253-264.
    Despite its enduring popularity, theatrical magic remains all but ignored by art critics, art historians, and philosophers. This is unfortunate, since magic offers a unique and distinctively intellectual aesthetic experience and raises a host of interesting philosophical questions. Thus, this article initiates a philosophical investigation of the experience of magic. Section I dispels two widespread misconceptions about the nature of magic and discusses the sort of depiction it requires. Section II asks, “What cognitive attitude is involved in the experience of (...)
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  • The Ethics of Imagination and Fantasy.Aaron Smuts - 2016 - In Amy Kind (ed.), The Routledge Handbook of the Philosophy of Imagination. New York: Routledge.
    The "ethics of imagination" or the "ethics of fantasy" encompasses the various ways in which we can morally evaluate the imagination. This topic covers a range of different kinds of imagination: (1) fantasizing, (2) engaging with fictions, and (3) dreaming. The clearest, live ethical question concerns the moral value of taking pleasure in undeserved suffering, whether willfully imagined, represented, or dreamed. Much of this entry concerns general theoretical considerations and how they relate to the ethics of fantasy. In the final (...)
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  • Imprisoned in Disgust: Roman Polanski's Repulsion.Tarja Laine - 2011 - Film-Philosophy 15 (2):36-50.
    Noël Carroll has suggested that scary films scare because our emotions are structured by the disgusting and dangerous properties of the films’ monsters. By contrast, this essay argues that some scary films scare through more direct means than can be explained by entertaining in thought, say, the impure properties of Count Dracula. It is the film itself that disgusts and frightens, by ‘taking over’ the spectator so that their consciousness of the film is ‘contaminated’ by the ‘spirit’ of horror. In (...)
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  • Pleasurably Regarding the Pain of Fictional Others.Aaron Smuts - manuscript
    Is it ever bad to take pleasure in the suffering of fictional characters? I think so. I attempt to show when and why. I begin with two powerful objections to my view: (1) engaging with fiction is akin to morally unproblematic autonomous fantasy, and (2) since no one is harmed, it is morally unproblematic. I reply to the objections and defend a Moorean view on the issue: It is intrinsically bad to enjoy evil, actual (past, present, or future) and merely (...)
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  • American History X, Cinematic Manipulation, and Moral Conversion.Christopher Grau - 2010 - Midwest Studies in Philosophy 34 (1):52-76.
    American History X (hereafter AHX) has been accused by numerous critics of a morally dangerous cinematic seduction: using stylish cinematography, editing, and sound, the film manipulates the viewer through glamorizing an immoral and hate-filled neo-nazi protagonist. In addition, there’s the disturbing fact that the film seems to accomplish this manipulation through methods commonly grouped under the category of “fascist aesthetics.” More specifically, AHX promotes its neo-nazi hero through the use of several filmic techniques made famous by Nazi propagandist Leni Riefenstahl. (...)
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  • Monsters and the Paradox of Horror.Mark Vorobej - 1997 - Dialogue 36 (2):219-246.
    L'horreur en art vise à effrayer, bouleverser, dégoûter et terroriser. Puisque nous ne sommes pas normalement attirés par de ielles expériences, pourquoi quiconque s'exposerait-il délibérément a la fiction d'horreur? Noel Carroll soutient que le caractère constant du phénomène de l'horreur en art tient à certains plaisirs d'ordre cognitif, qui résultent de la satisfaction de notre curiosité naturelle à l'ègard des monstres. Je soutiens, quant è moi, que la solution cognitive de Carroll auparadoxe de l'horreur est profondément erronée, étant donné la (...)
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  • I See Dead People: Insights From the Humanities Into the Nature of Plastinated Cadavers. [REVIEW]Mike R. King, Maja I. Whitaker & D. Gareth Jones - 2014 - Journal of Medical Humanities 35 (4):361-376.
    Accounts from the humanities which focus on describing the nature of whole body plastinates are examined. We argue that this literature shows that plastinates do not clearly occupy standard cultural binary categories of interior or exterior, real or fake, dead or alive, bodies or persons, self or other and argue that Noël Carroll’s structural framework for horrific monsters unites the various accounts of the contradictory or ambiguous nature of plastinates while also showing how plastinates differ from horrific fictional monsters. In (...)
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  • How Not to Defend Response Moralism.Aaron Smuts - 2015 - Journal of Aesthetic Education 49 (4):19-38.
    The bulk of the literature on the relationship between art and morality is principally concerned with an aesthetic question: Do moral flaws with works of art constitute aesthetic flaws?1 Much less attention has been paid to the ways in which artworks can be morally flawed. There are at least three promising contenders that concern aesthetic education: Artworks can be morally flawed by endorsing immorality, corrupting audiences, and encouraging responses that are bad to have. When it comes to works of fiction, (...)
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  • Distancing, not embracing, the Distancing-Embracing model of art reception.Stephen Davies - 2017 - Behavioral and Brain Sciences 40.
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  • Only a game? Player misery across game boundaries.Nele Van de Mosselaer - 2019 - Journal of the Philosophy of Sport 46 (2):191-207.
    ABSTRACTVideogames often confront players with frustratingly difficult challenges, fearsome enemies, and tragic stories. As such, they can evoke feelings of failure, sadness, anger, and fear. Although these feelings are usually regarded as undesirable, many players seem to enjoy videogames which cause them. In this paper, I argue that player misery often originates from a fictional or lusory attitude which brackets game events from real-life, making the player’s emotions solely relevant within the game context. As they are part of the game (...)
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  • (1 other version)Jay McRoy (2007) Nightmare Japan: Contemporary Japanese Horror Cinema.Juneko J. Robinson - 2010 - Film-Philosophy 14 (1):350-360.
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  • Noël Carroll.Maisie Knew - 2008 - In Paisley Livingston & Carl R. Plantinga (eds.), The Routledge Companion to Philosophy and Film. New York: Routledge. pp. 196.
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