ANN for Tic-Tac-Toe Learning

International Journal of Engineering and Information Systems (IJEAIS) 3 (2):9-17 (2020)
  Copy   BIBTEX

Abstract

Throughout this research, imposing the training of an Artificial Neural Network (ANN) to play tic-tac-toe bored game, by training the ANN to play the tic-tac-toe logic using the set of mathematical combination of the sequences that could be played by the system and using both the Gradient Descent Algorithm explicitly and the Elimination theory rules implicitly. And so on the system should be able to produce imunate amalgamations to solve every state within the game course to make better of results of winnings or getting draw.

Analytics

Added to PP
2020-03-06

Downloads
526 (#26,968)

6 months
77 (#48,558)

Historical graph of downloads since first upload
This graph includes both downloads from PhilArchive and clicks on external links on PhilPapers.
How can I increase my downloads?