Magicland Dizzy

Gametripper 2 (2021)
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Abstract

This reflective narrative piece examines the formative influence of Codemasters’ early 90s video game Magicland Dizzy on a childhood gaming experience initially characterised by disappointment. Framed within the context of a snowy Christmas morning in 1992, set in the rural northeast of Scotland, the narrative recounts anticipation and excitement, explores themes of nostalgia, the cultural significance of early gaming, and the enduring impact of technological encounters on personal and familial creativity during childhood. The following was published in GameTripper in June 2021.

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Added to PP
2024-11-25

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