Games and the good

Proceedings of the Aristotelian Society 106 (1):237-264 (2006)
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Abstract

Using Bernard Suits’s brilliant analysis (contra Wittgenstein) of playing a game, this paper examines the intrinsic value of game-playing. It argues that two elements in Suits’s analysis make success in games difficult, which is one ground of value, while a third involves choosing a good activity for the property that makes it good, which is a further ground. The paper concludes by arguing that game-playing is the paradigm modern (Marx, Nietzsche) as against classical (Aristotle) value: since its goal is intrinsically trivial, its value is entirely one of process rather than product, journey rather than destination.

Author Profiles

Thomas Hurka
University of Toronto, St. George Campus

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