Results for 'play'

999 found
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  1. Playing Fair and Following the Rules.Justin Tosi - 2017 - Journal of Moral Philosophy 14 (2):134-141.
    In his paper “Fairness, Political Obligation, and the Justificatory Gap” (published in the Journal of Moral Philosophy), Jiafeng Zhu argues that the principle of fair play cannot require submission to the rules of a cooperative scheme, and that when such submission is required, the requirement is grounded in consent. I propose a better argument for the claim that fair play requires submission to the rules than the one Zhu considers. I also argue that Zhu’s attribution of consent to (...)
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  2. Playing with Molecules.Adam Toon - 2011 - Studies in History and Philosophy of Science Part A 42 (4):580-589.
    Recent philosophy of science has seen a number of attempts to understand scientific models by looking to theories of fiction. In previous work, I have offered an account of models that draws on Kendall Walton’s ‘make-believe’ theory of art. According to this account, models function as ‘props’ in games of make-believe, like children’s dolls or toy trucks. In this paper, I assess the make-believe view through an empirical study of molecular models. I suggest that the view gains support when we (...)
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  3. Morality Play: A Model for Developing Games of Moral Expertise.Dan Staines, Paul Formosa & Malcolm Ryan - 2019 - Games and Culture 14 (4):410-429.
    According to cognitive psychologists, moral decision-making is a dual-process phenomenon involving two types of cognitive processes: explicit reasoning and implicit intuition. Moral development involves training and integrating both types of cognitive processes through a mix of instruction, practice, and reflection. Serious games are an ideal platform for this kind of moral training, as they provide safe spaces for exploring difficult moral problems and practicing the skills necessary to resolve them. In this article, we present Morality Play, a model for (...)
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  4. Playing the Blame Game with Robots.Markus Kneer & Michael T. Stuart - 2021 - In Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction (HRI’21 Companion). New York, NY, USA:
    Recent research shows – somewhat astonishingly – that people are willing to ascribe moral blame to AI-driven systems when they cause harm [1]–[4]. In this paper, we explore the moral- psychological underpinnings of these findings. Our hypothesis was that the reason why people ascribe moral blame to AI systems is that they consider them capable of entertaining inculpating mental states (what is called mens rea in the law). To explore this hypothesis, we created a scenario in which an AI system (...)
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  5. Play, Idleness and the Problem of Necessity in Schiller and Marcuse.Brian O'Connor - 2014 - British Journal for the History of Philosophy 22 (6):1095-1117.
    The central concern of this paper is to explore the efforts of Schiller's post-Kantian idealism and Marcuse's critical theory to develop a new conception of free human experience. That conception is built on the notion of play. Play is said to combine the human capacities for physical pleasure and reason, capacities which the modern world has dualized. Analysis of their respective accounts of play reveals its ambivalent form in the work of both philosophers. Play supports the (...)
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  6. Play, Skill, and the Origins of Perceptual Art.Mohan Matthen - 2015 - British Journal of Aesthetics 55 (2):173-197.
    Art is universal across cultures. Yet, it is biologically expensive because of the energy expended and reduced vigilance. Why do humans make and contemplate it? This paper advances a thesis about the psychological origins of perceptual art. First, it delineates the aspects of art that need explaining: not just why it is attractive, but why fine execution and form—which have to do with how the attraction is achieved—matter over and above attractiveness. Second, it states certain constraints: we need to explain (...)
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  7.  56
    From Playfulness and Self-Centredness Via Grand Expectations to Normalisation: A Psychoanalytical Rereading of the History of Molecular Genetics. [REVIEW]H. A. E. Zwart - 2013 - Medicine, Health Care and Philosophy 16 (4):775-788.
    In this paper, I will reread the history of molecular genetics from a psychoanalytical angle, analysing it as a case history. Building on the developmental theories of Freud and his followers, I will distinguish four stages, namely: (1) oedipal childhood, notably the epoch of model building (1943–1953); (2) the latency period, with a focus on the development of basic skills (1953–1989); (3) adolescence, exemplified by the Human Genome Project, with its fierce conflicts, great expectations and grandiose claims (1989–2003) and (4) (...)
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  8. Rescuing Fair-Play as a Justification for Punishment.Matt K. Stichter - 2010 - Res Publica 16 (1):73-81.
    The debate over whether ‘fair-play’ can serve as a justification for legal punishment has recently resumed with an exchange between Richard Dagger and Antony Duff. According to the fair-play theorist, criminals deserve punishment for breaking the law because in so doing the criminal upsets a fair distribution of benefits and burdens, and punishment rectifies this unfairness. Critics frequently level two charges against this idea. The first is that it often gives the wrong explanation of what makes crime deserving (...)
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  9. The Fictionality of Plays.John Dilworth - 2002 - Journal of Aesthetics and Art Criticism 60 (3):263–273.
    The category of works of fiction is a very broad and heterogeneous one. I do have a general thesis in mind about such works, namely, that they themselves are fictional, in much the same way as are the fictional events or entities that they are about. But a defense of such a broad thesis would provide an intractably complex topic for an introductory essay, so I shall here confine myself to a presentation of a similar thesis for narrative theatrical works (...)
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  10. A Fair Play Account of Legitimate Political Authority.Justin Tosi - 2017 - Legal Theory 23 (1):55-67.
    There is an emerging consensus among political philosophers that state legitimacy involves something more than—or perhaps other than—political obligation. Yet the principle of fair play, which many take to be a promising basis for political obligation, has been largely absent from discussions of the revised conception of legitimacy. This paper shows how the principle of fair play can generate legitimate political authority by drawing on a neglected feature of the principle—its stipulation that members of a cooperative scheme must (...)
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  11. Playing for the Same Team Again.Matthew Slater & Achille C. Varzi - 2007 - In Jerry L. Walls & Gregory Bassham (eds.), Basketball and Philosophy. Thinking Outside the Paint. University of Kentucky Press. pp. 220–234.
    How many championships have the Lakers won? Fourteen, if one counts those won in Minneapolis; nine, otherwise. Which is the correct answer? Is it even obvious that there is a correct answer? One is tempted to identify a team with its players. But teams, like ordinary objects, seem to survive gradual turnover of their parts. Suppose players from the Lakers are gradually replaced, one by one, over the years. We have the intuition that the team persists through this change, even (...)
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  12. Playing with Fire: Art and the Seductive Power of Pain.Iskra Fileva - 2013 - In Jerrold Levinson (ed.), Suffering Art Gladly: The Paradox of Negative Emotions in Art. Palgrave Macmillan.
    I discuss the aesthetic power of painful art. I focus on artworks that occasion pain by “hitting too close to home,” i.e., by presenting narratives meant to be “about us.” I consider various reasons why such works may have aesthetic value for us, but I argue that the main reason has to do with the power of such works to transgress conversational boundaries. The discussion is meant as a contribution to the debate on the paradox of tragedy.
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  13. When Journal Editors Play Favorites.Remco Heesen - 2018 - Philosophical Studies 175 (4):831-858.
    Should editors of scientific journals practice triple-anonymous reviewing? I consider two arguments in favor. The first says that insofar as editors’ decisions are affected by information they would not have had under triple-anonymous review, an injustice is committed against certain authors. I show that even well-meaning editors would commit this wrong and I endorse this argument. The second argument says that insofar as editors’ decisions are affected by information they would not have had under triple-anonymous review, it will negatively affect (...)
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  14. The Right Way to Play a Game.C. Thi Nguyen - 2019 - Game Studies 19 (1).
    Is there a right or wrong way to play a game? Many think not. Some have argued that, when we insist that players obey the rules of a game, we give too much weight to the author’s intent. Others have argued that such obedience to the rules violates the true purpose of games, which is fostering free and creative play. Both of these responses, I argue, misunderstand the nature of games and their rules. The rules do not tell (...)
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  15. Playing Fast and Loose with Complexity: A Critique of Dawkins' Atheistic Argument From Improbability.Mark Sharlow - 2009
    This paper is a critique of Richard Dawkins’ “argument from improbability” against the existence of God. This argument, which forms the core of Dawkins’ book The God Delusion, provides an interesting example of the use of scientific ideas in arguments about religion. Here I raise three objections: (1) The argument is inapplicable to philosophical conceptions of God that reduce most of God’s complexity to that of the physical universe. (2) The argument depends on a way of estimating probabilities that fails (...)
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  16. Screen Performers Playing Themselves.Matthew Crippen - 2016 - British Journal of Aesthetics 56 (2):163-177.
    Whereas recent commentators have suggested that consumer demand, typecasting and marketing lead performers to maintain continuities across films, I argue that cinema has historically made it difficult to subtract performers from roles, leading to relatively constant comportment, and that casting, marketing and audience preference are not only causes but also effects of this. I do so using thought experiments and empirical experiments, for example, by pondering why people say they see Jesus in paintings of him and rarely mention models, but (...)
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  17.  57
    Self and Pretence: Playing with Identity.Leslie A. Howe - 2008 - Journal of Social Philosophy 39 (4):564-582.
    This paper considers the importance of play as a conventional space for hypothetical self-expression and self-trial, its importance for determination of identity, and for development of self-possibilities. Expanding such possibilities in play enables challenging of socially entrenched assumptions concerning possible and appropriate identities. Discussion is extended to the contexts of gender performance (drag) and sport-play. It is argued that play proceeds on the basis of a fundamental pretence of reality that must be taken seriously by its (...)
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  18. An Intelligent Tutoring System for Health Problems Related To Addiction of Video Game Playing.Mohran H. Al-Bayed & Samy S. Abu Naser - 2017 - International Journal of Advanced Scientific Research 2 (1):4-10.
    Lately in the past couple of years, there are an increasing in the normal rate of playing computer games or video games compared to the E-learning content that are introduced for the safety of our children, and the impact of the video game addictiveness that ranges from (Musculoskeletal issues, Vision problems and Obesity). Furthermore, this paper introduce an intelligent tutoring system for both parent and their children for enhancement the experience of gaming and tell us about the health problems and (...)
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  19. Do Characters Play a Cognitive Role?Vojislav Bozickovic - 2005 - Philosophical Psychology 18 (2):219 – 229.
    Focusing on the 'today'/'yesterday' case, I argue that Perry is wrong in accounting for and explaining indexical belief states in terms of Kaplanian characters and in taking these states to be internal (narrow) mental states inside the subject's mind. It is shown that this view is at odds with Perry's own reliance on remembering a past day as a necessary condition for retaining a belief about it. As a better tool for explaining appropriate indexical beliefs, I offer an alternative which (...)
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  20. Mathematical Representation: Playing a Role.Kate Hodesdon - 2014 - Philosophical Studies 168 (3):769-782.
    The primary justification for mathematical structuralism is its capacity to explain two observations about mathematical objects, typically natural numbers. Non-eliminative structuralism attributes these features to the particular ontology of mathematics. I argue that attributing the features to an ontology of structural objects conflicts with claims often made by structuralists to the effect that their structuralist theses are versions of Quine’s ontological relativity or Putnam’s internal realism. I describe and argue for an alternative explanation for these features which instead explains the (...)
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  21. Confucian Environmental Ethics, Climate Engineering, and the “Playing God” Argument.Pak-Hang Wong - 2015 - Zygon 50 (1):28-41.
    The burgeoning literature on the ethical issues raised by climate engineering has explored various normative questions associated with the research and deployment of climate engineering, and has examined a number of responses to them. While researchers have noted the ethical issues from climate engineering are global in nature, much of the discussion proceeds predominately with ethical framework in the Anglo-American and European traditions, which presume particular normative standpoints and understandings of human–nature relationship. The current discussion on the ethical issues, therefore, (...)
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  22. The Passions and Disinterest: From Kantian Free Play to Creative Determination by Power, Via Schiller and Nietzsche.Eli I. Lichtenstein - 2019 - Ergo: An Open Access Journal of Philosophy 6:249-279.
    I argue that Nietzsche’s criticism of the Kantian theory of disinterested pleasure in beauty reflects his own commitment to claims that closely resemble certain Kantian aesthetic principles, specifically as reinterpreted by Schiller. I show that Schiller takes the experience of beauty to be disinterested both (1) insofar as it involves impassioned ‘play’ rather than desire-driven ‘work’, and (2) insofar as it involves rational-sensuous (‘aesthetic’) play rather than mere physical play. In figures like Nietzsche, Schiller’s generic notion of (...)
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  23.  95
    Role-Playing Jako Živný Roztok Sociálna: Experimentální Metoda?Martin Buchtik & Tomáš Hampejs - 2013 - Teorie Vědy / Theory of Science 35 (4):525-549.
    Text představuje aktivní role-playing jako výzkumnou experimentální metodu v sociálních vědách. Zasazuje role-playing do rámce simulačních výzkumných metod, rozkrývá jeho epistemo- logii a dosavadní metodologická uchopení zejména v sociální psychologii. Hlavní linií textu je obhajoba epistemologických kvalit metody a experimentu v sociálních vědách obecně. Inspiračním zdrojem je zde na jedné straně Latourova kvalitativní sociologie asociací, tázající se po původu sociality a problematizující samotný před- mět sociálních věd, tj. sociálno. A na druhé straně přístupy naturalizující sociálně- vědné výzkumy propojením s kognitivní (...)
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  24. The Possibility of a Fair Play Account of Legitimacy.Justin Tosi - 2017 - Ratio 30 (1):88-99.
    The philosophical literature on state legitimacy has recently seen a significant conceptual revision. Several philosophers have argued that the state's right to rule is better characterized not as a claim right to obedience, but as a power right. There have been few attempts to show that traditional justifications for the claim right might also be used to justify a power right, and there have been no such attempts involving the principle of fair play, which is widely regarded as the (...)
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  25. Beyond Things: The Ontological Importance of Play According to Eugen Fink.Jan Halák - 2016 - Journal of the Philosophy of Sport 43 (2):199-214.
    Eugen Fink’s interpretation of play is virtually absent in the current philosophy of sport, despite the fact that it is rich in original descriptions of the structure of play. This might be due to Fink’s decision not to merely describe play, but to employ its analysis in the course of an elucidation of the ontological problem of the world as totality. On the other hand, this approach can enable us to properly evaluate the true existential and/or ontological (...)
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  26. Rethinking the Principle of Fair Play.Justin Tosi - 2018 - Pacific Philosophical Quarterly 99 (4):612-631.
    The principle of fair play is widely thought to require simply that costs and benefits be distributed fairly. This gloss on the principle, while not entirely inaccurate, has invited a host of popular objections based on misunderstandings about fair play. Central to many of these objections is a failure to treat the principle of fair play as a transactional principle—one that allocates special obligations and rights among persons as a result of their interactions. I offer an interpretation (...)
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  27.  78
    The Virtual Brain: 30 Years of Video-Game Play and Cognitive Abilities.Andrew James Latham, Lucy L. M. Patston & Lynette J. Tippett - 2013 - Frontiers in Psychology 4.
    Forty years have passed since video-games were first made widely available to the public and subsequently playing games has become a favorite past-time for many. Players continuously engage with dynamic visual displays with success contingent on the time-pressured deployment, and flexible allocation, of attention as well as precise bimanual movements. Evidence to date suggests that both brief and extensive exposure to video-game play can result in a broad range of enhancements to various cognitive faculties that generalize beyond the original (...)
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  28. Detecting Health Problems Related to Addiction of Video Game Playing Using an Expert System.Samy S. Abu Naser & Mohran H. Al-Bayed - 2016 - World Wide Journal of Multidisciplinary Research and Development 2 (9):7-12.
    Today’s everyone normal life can include a normal rate of playing computer games or video games; but what about an excessive or compulsive use of video games that impact on our life? Our kids, who usually spend a lot of time in playing video games will likely have a trouble in paying attention to their school lessons. In this paper, we introduce an expert system to help users in getting the correct diagnosis of the health problem of video game addictions (...)
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  29.  77
    Playing with Intoxication: On the Cultivation of Shame and Virtue in Plato’s Laws.Nicholas R. Baima - 2018 - Apeiron 51 (3):345-370.
    This paper examines Plato’s conception of shame and the role intoxication plays in cultivating it in the Laws. Ultimately, this paper argues that there are two accounts of shame in the Laws. There is a public sense of shame that is more closely tied to the rational faculties and a private sense of shame that is more closely tied to the non-rational faculties. Understanding this division between public and private shame not only informs our understanding of Plato’s moral psychology, but (...)
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  30. Playing with the “Playing God”.Hossein Dabbagh & E. Andreeva - 2017 - In V. Menuz, J. Roduit, D. Roiz, A. Erler & N. Stepanovan (eds.), Future-Human. Life. Geneva, Switzerland: neohumanitas. org. pp. 72-78.
    Some philosophers and theologians have argued against the idea of Human Enhancement, saying that human beings should not play God. A closer look, however, might reveal that the question of who is playing Whom is far from being so clear-cut. This chapter will address the idea of human enhancement from the standpoint of theistic theology, arguing that human enhancement and theistic theology may not be so very incompatible, after all.
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  31.  60
    Play, Performance, and the Docile Athlete.Leslie A. Howe - 2007 - Sport, Ethics and Philosophy 1 (1):47 – 57.
    I respond to a hypothetical critique of sport, drawing on primarily post-modernist sources, that would view the high performance athlete in particular as a product of the application of technical disciplines of power and that opposes sport and play as fundamentally antithetical. Through extensive discussion of possible definitions of play, and of performance, I argue that although much of the critique is valid it confuses a method of sport for the whole of it. Play is indeed a (...)
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  32. Beyond the “Fusion Of Horizons”: Gadamer’s Notion of Understanding as “Play”.Monica Vilhauer - 2009 - Philosophy Today 53 (4):359-364.
    By moving beyond the overly emphasized image of a “fusion of horizons” and focusing on Gadamer’s concept of “play,” this paper aims to rehabilitate the dynamic and multi-vocal character of understanding as Gadamer conceives it, and to argue that “difference” is the life-blood of understanding against the recurring charge that Gadamer’s hermeneutics is fundamentally antagonistic to otherness.
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  33. History Plays as History.Tom Stern - 2012 - Philosophy and Literature 36 (2):285-300.
    Now that she is old enough to be taken to boring, so-called “cultural” events by her aging, academic relatives, we have just taken Anya to see a performance of Julius Caesar. When it’s over, we discuss the acting, the poetry, the famous lines. At some point, Anya asks: “I wonder if it happened like that?” Anya has not radically misunderstood what we just watched; she did not, for example, rush down and yell at Caesar that he’d better read that scroll. (...)
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  34.  10
    Pretend Play with Objects: An Ecological Approach.Agnes Szokolszky & Catherine Read - forthcoming - Phenomenology and the Cognitive Sciences:1-26.
    The ecological approach to object pretend play, developed from the ecological perspective, suggests an action- and affordance based perspective to account for pretend object play. Theoretical, as well as empirical reasons, support the view that children in pretense incorporate objects into their play in a resourceful and functionally appropriate way based on the perception of affordances. Therefore, in pretense children are not distorting reality but rather, they are perceiving and acting upon action possibilities. In this paper, we (...)
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  35.  2
    Playing with the Metaphysical Foundations of a Self-Related Ethnographic Study.Vikky Leaney - unknown
    This article emphasises the academic possibilities of autoethnography using a philosophical and theoretical framework to underpin it. The author uses a proposed research project to illustrate how and why autoethnography should be considered an academic methodology appropriate for a Doctor of Philosophy study. Crotty’s research paradigm model informs the author’s theoretical framework with a focus on Social Constructionism and Symbolic Interactionism as it’s foundations. The intention of the article is to encourage other doctoral candidates to consider the scholarly attributes of (...)
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  36. Incommensurability: The Current State of Play.Howard Sankey - 1997 - Theoria 12 (3):425-445.
    The incommensurability thesis is the thesis that the content of some alternative scientific theories is incomparable due to translation failure between the vocabulary the theories employ. This paper presents an overview of the main issues which have arisen in the debate about incommensurability. It also briefly outlines a response to the thesis based on a modified causal theory of reference which allows change of reference subsequent to initial baptism, as well as a role to description in the determination of reference. (...)
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  37. Concepts as Soft Detectors - On the Role Concepts Play in Perception.Paweł Grabarczyk - 2016 - New Ideas in Psychology 40:86-93.
    The idea that concepts play a significant role in some perceptions is widespread but everybody seems to differ as to where to draw the line. Some researchers say that the difference between direct and indirect, concept driven acts of perception manifests itself whenever we perceive abstract or general properties. Others point at second order properties or causal properties. I call this inability to precisely differentiate between acts of direct and indirect perception “The Division Problem”. Furthermore there is always a (...)
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  38. Convention, Audience, and Narrative: Which Play is the Thing?Leslie A. Howe - 2011 - Journal of the Philosophy of Sport 38 (2):135-148.
    This paper argues against the conception of sport as theatre. Theatre and sport share the characteristic that play is set in a conventionally-defined hypothetical reality, but they differ fundamentally in the relative importance of audience and the narrative point of view. Both present potential for participants for development of selfhood through play and its personal possibilities. But sport is not essentially tied to audience as is theatre. Moreover, conceptualising sport as a form of theatre valorises the spectator’s narrative (...)
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  39. Considering the Role Marked Variation Plays in Classifying Humans: A Normative Approach.Catherine Kendig - 2018 - Philosophy, Theory, and Practice in Biology 13 (10):1-15.
    The purpose of this paper is to contribute to the ongoing analyses that aim to confront the problem of marked variation. Negatively marked differences are those natural variations that are used to cleave human beings into different categories (e.g., of disablement, of medicalized pathology, of subnormalcy, or of deviance). The problem of marked variation is: Why are some rather than other variations marked as epistemically or culturally significant or as a diagnostic of pathology, and What is the epistemic background that (...)
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  40.  56
    Playing The Game After The End Of Art: Comments For Hans Maes.Kalle Puolakka - 2005 - Postgraduate Journal of Aesthetics 2 (1):12-19.
    In his philosophy of art history, Arthur C. Danto claims that in the 1960 ́s the master narrative of art had come to an end, and that we had reached the end of art. This conception has been widely considered, but also misunderstood. Hans Maes has recently discussed Danto's conception of the end of art in his article, where he clears some misconceptions about the thesis, but at the same time challenges Danto's analysis of contemporary art.
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  41. How Do Children Represent Pretend Play?Ori Friedman - 2013 - In M. Taylor (ed.), Oxford handbook of the development of imagination. Oxford University Press. pp. 186-195.
    How do young children represent pretend play? One possibility is that recognizing and representing pretend play depends on children’s ability to infer the mental states of the person engaged in pretend play (mentalist account). The two dominant alternative possibilities are that children view as a distinctive form of non-representational behavior (behavioral account), and that children represent pretense by temporarily treating objects as though they have fictional or make-believe properties (flagging account). This chapter provides an overview of the (...)
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  42. Playing Around With Morality: Introducing the Special Issue on “Morality Play”.Malcolm Ryan, Paul Formosa & Rowan Tulloch - 2019 - Games and Culture 14 (4):299–305.
    This special issue of Games and Culture focuses on the intersection between video games and ethics. This introduction briefly sets out the key research questions in the research field and identifies trends in the articles included in this special issue.
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  43. Working Memory and Consciousness: The Current State of Play.Marjan Persuh, Eric LaRock & Jacob Berger - 2018 - Frontiers in Human Neuroscience 12.
    Working memory, an important posit in cognitive science, allows one to temporarily store and manipulate information in the service of ongoing tasks. Working memory has been traditionally classified as an explicit memory system – that is, as operating on and maintaining only consciously perceived information. Recently, however, several studies have questioned this assumption, purporting to provide evidence for unconscious working memory. In this paper, we focus on visual working memory and critically examine these studies as well as studies of unconscious (...)
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  44. Playing with Cards: Discrimination Claims and the Charge of Bad Faith.David Schraub - 2016 - Social Theory and Practice 42 (2):285-303.
    A common response to claims of bias, harassment, or discrimination is to say that these claims are made in bad faith. Claimants are supposedly not motivated by a credible or even sincere belief that unfair or unequal treatment has occurred, but simply seek to illicitly gain public sympathy or private reward. Characterizing discrimination claims as systematically made in bad faith enables them to be screened and dismissed prior to engaging with them on their merits. This retort preserves the dominant group’s (...)
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  45. At Play in the Field of Possibles: An Essay on the Foundation of Self and Free-Fantasy Variational Method.Richard M. Zaner - 2012 - Zeta Books.
    This study is a phenomenological inquiry into several relatively unexplored phenomena, including certain key methodological issues. It seeks to elicit and explicate the grounds of free-fantasy variation, which Husserl insists contains his “fundamental methodological insight” since it articulates “the fundamental form of all particular transcendental methods…” In the course of pursuing the full sense of this method and its grounds, the essay also uncovers the origins and eventual presence of “self” and explores the multiple connections among self, mental life, embodiment (...)
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  46. How to Play the “Playing God” Card.Moti Mizrahi - 2020 - Science and Engineering Ethics 26 (3):1445-1461.
    When the phrase “playing God” is used in debates concerning the use of new technologies, such as cloning or genetic engineering, it is usually interpreted as a warning not to interfere with God’s creation or nature. I think that this interpretation of “playing God” arguments as a call to non-interference with nature is too narrow. In this paper, I propose an alternative interpretation of “playing God” arguments. Taking an argumentation theory approach, I provide an argumentation scheme and accompanying critical questions (...)
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  47. Fink’s Notion of Play in the Context of Philosophical Inquiry with Children.Georgios Petropoulos - 2021 - Childhood and Philosophy:1-24.
    Research in education indicates that the Philosophy for Children (P4C) curriculum is instrumental in achieving important educational objectives. And yet, it is precisely this instrumentalist conception of P4C that has been challenged by a second generation of P4C scholars. Among other things, these scholars argue that P4C must remain vigilant toward, and avoid subscribing to 1) developmentalism and 2) a reductive identification of thinking with rationality. On the contrary, they suggest that P4C must ensure that it gives voice to childhood, (...)
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  48. Clinical Research: Should Patients Pay to Play?Ezekiel J. Emanuel, Steven Joffe, Christine Grady, David Wendler & Govind Persad - 2015 - Science Translational Medicine 7 (298):298ps16.
    We argue that charging people to participate in research is likely to undermine the fundamental ethical bases of clinical research, especially the principles of social value, scientific validity, and fair subject selection.
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  49. Beispiel / By-Play in Hegel’s Writings.Jakub Mácha - 2020 - Verifiche: Rivista Trimestrale di Scienze Umane 49 (1-2):227-241.
    In the sense-certainty chapter of the Phenomenology of Spirit, we find one of Hegel’s famous puns, which utilizes homophonic affinities and differences between the verb beiherspielen and the noun Beispiel. I argue that the effect of this pun is that the word Beispiel acquires, beyond its usual meaning of ‘example’ or ‘instance’, the meaning of a play of something inessential, a play in passing. After reviewing all available translations into English, I suggest that, in order to preserve this (...)
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  50.  29
    Ontology of Plays for Autonomous Teaming and Collaboration.David Kasmier, Eric Merrell, Robert Kelly, Barry Smith, Curtis Heisey, Donald Evan Maki, Marc Brittain, Ronald Ankner & Kevin Bush - forthcoming - Proceedings of the 14th Seminar on Ontology Research in Brazil (ONTOBRAS 2021), CEUR 3050, 9-22.
    We propose a domain-level ontology of plays for the facilitation of play-based collaborative autonomy among unmanned and manned-unmanned aircraft teams in the Army’s Unmanned Aircraft System (UAS) mission domain. We define a play as a type of plan that prescribes some pattern of intentional acts that are intended to reliably result in some goal in some competitive context, and which specifies one or more roles that are realized by those prescribed intentional acts. The ontology is well suited to (...)
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