18th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2019), Montreal, Canada, May 2019 (
forthcoming)
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Abstract
Modeling social interactions based on individual behavior has always
been an area of interest, but prior literature generally presumes
rational behavior. Thus, such models may miss out on capturing the
effects of biases humans are susceptible to. This work presents a
method to model egocentric bias, the real-life tendency to emphasize
one's own opinion heavily when presented with multiple opinions. We
use a symmetric distribution, centered at an agent's own opinion, as
opposed to the Bounded Confidence (BC) model used in prior work. We
consider a game of iterated interactions where an agent cooperates
based on its opinion about an opponent. Our model also includes the
concept of domain-based self-doubt, which varies as the interaction
succeeds or not. An increase in doubt makes an agent reduce its
egocentricity in subsequent interactions, thus enabling the agent to
learn reactively. The agent system is modeled with factions not
having a single leader, to overcome some of the issues associated with
leader-follower factions. We find that agents belonging to factions
perform better than individual agents. We observe that an
intermediate level of egocentricity helps the agent perform at its
best, which concurs with conventional wisdom that neither
overconfidence nor low self-esteem brings benefits.