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  1. Logics of Conversation.Nicholas Asher, Nicholas Michael Asher & Alex Lascarides - 2003 - Cambridge University Press.
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  • Language and Equilibrium.Prashant Parikh - 2010 - MIT Press.
    In Language and Equilibrium, Prashant Parikh offers a new account of meaning for natural language. He argues that equilibrium, or balance among multiple interacting forces, is a key attribute of language and meaning and shows how to derive the meaning of an utterance from first principles by modeling it as a system of interdependent games.His account results in a novel view of semantics and pragmatics and describes how both may be integrated with syntax. It considers many aspects of meaning--including literal (...)
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  • Errors in Pragmatics.Anton Benz - 2012 - Journal of Logic, Language and Information 21 (1):97-116.
    In this paper we are going to show that error coping strategies play an essential role in linguistic pragmatics. We study the effect of noisy speaker strategies within a framework of signalling games with feedback loop. We distinguish between cases in which errors occur in message selection and cases in which they occur in signal selection. The first type of errors affects the content of an utterance, and the second type its linguistic expression. The general communication model is inspired by (...)
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  • Signalling games select horn strategies.Robert van Rooy - 2004 - Linguistics and Philosophy 27 (4):493-527.
    In this paper I will discuss why (un) marked expressionstypically get an (un)marked interpretation: Horn''sdivision of pragmatic labor. It is argued that it is aconventional fact that we use language this way.This convention will be explained in terms ofthe equilibria of signalling games introduced byLewis (1969), but now in an evolutionary setting. Iwill also relate this signalling game analysis withParikh''s (1991, 2000, 2001) game-theoretical analysis ofsuccessful communication, which in turn is compared withBlutner''s: 2000) bi-directional optimality theory.
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  • Message Exchange Games in Strategic Contexts.Nicholas Asher, Soumya Paul & Antoine Venant - 2017 - Journal of Philosophical Logic 46 (4):355-404.
    When two people engage in a conversation, knowingly or unknowingly, they are playing a game. Players of such games have diverse objectives, or winning conditions: an applicant trying to convince her potential employer of her eligibility over that of a competitor, a prosecutor trying to convict a defendant, a politician trying to convince an electorate in a political debate, and so on. We argue that infinitary games offer a natural model for many structural characteristics of such conversations. We call such (...)
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  • Infinite Words: Automata, Semigroups, Logic and Games.Dominique Perrin & Jean-Eric Pin - 2005 - Bulletin of Symbolic Logic 11 (2):246-247.
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