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  1. (1 other version)The structure of Design Problem Spaces.Vinod Goel & Peter Pirolli - 1992 - Cognitive Science 16 (3):395-429.
    It is proposed that there are important generalizations about problem solving in design activity that reach across specific disciplines. A framework for the study of design is presented that (a) characterizes design as a radial category and fleshes out the task environment of the prototypical cases; (b) takes the task environment seriously; (c) shows that this task environment occurs in design tasks, but does not occur in every nondesign task; (d) explicates the impact of this task environment on the design (...)
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  • (1 other version)The weirdest people in the world?Joseph Henrich, Steven J. Heine & Ara Norenzayan - 2010 - Behavioral and Brain Sciences 33 (2-3):61-83.
    Behavioral scientists routinely publish broad claims about human psychology and behavior in the world's top journals based on samples drawn entirely from Western, Educated, Industrialized, Rich, and Democratic (WEIRD) societies. Researchers – often implicitly – assume that either there is little variation across human populations, or that these “standard subjects” are as representative of the species as any other population. Are these assumptions justified? Here, our review of the comparative database from across the behavioral sciences suggests both that there is (...)
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  • (1 other version)The structure of Design Problem Spaces.Vinod Goel & Peter Pirolli - 1992 - Cognitive Science 16 (3):395-429.
    It is proposed that there are important generalizations about problem solving in design activity that reach across specific disciplines. A framework for the study of design is presented that (a) characterizes design as a radial category and fleshes out the task environment of the prototypical cases; (b) takes the task environment seriously; (c) shows that this task environment occurs in design tasks, but does not occur in every nondesign task; (d) explicates the impact of this task environment on the design (...)
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  • (1 other version)The Creative Mind: Myths and Mechanisms.Margaret A. Boden - 2003 - Routledge.
    How is it possible to think new thoughts? What is creativity and can science explain it? And just how did Coleridge dream up the creatures of The Ancient Mariner? When The Creative Mind: Myths and Mechanisms was first published, Margaret A. Boden's bold and provocative exploration of creativity broke new ground. Boden uses examples such as jazz improvisation, chess, story writing, physics, and the music of Mozart, together with computing models from the field of artificial intelligence to uncover the nature (...)
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  • (1 other version)The weirdest people in the world?Joseph Henrich, Steven J. Heine & Ara Norenzayan - 2010 - Behavioral and Brain Sciences 33 (2-3):61-83.
    Behavioral scientists routinely publish broad claims about human psychology and behavior in the world's top journals based on samples drawn entirely from Western, Educated, Industrialized, Rich, and Democratic (WEIRD) societies. Researchers – often implicitly – assume that either there is little variation across human populations, or that these “standard subjects” are as representative of the species as any other population. Are these assumptions justified? Here, our review of the comparative database from across the behavioral sciences suggests both that there is (...)
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  • Problem-solving Strategies and Expertise in Engineering Design.Linden J. Ball, Jonathan StB. T. Evans, Ian Dennis & Thomas C. Ormerod - 1997 - Thinking and Reasoning 3 (4):247-270.
    A study is reported which focused on the problem-solving strategies employed by expert electronics engineers pursuing a real-world task: integrated-circuit design. Verbal protocol data were analysed so as to reveal aspects of the organisation and sequencing of ongoing design activity. These analyses indicated that the designers were implementing a highly systematic solution-development strategy which deviated only a small degree from a normatively optimal top-down and breadth-first method. Although some of the observed deviation could be described as opportunistic in nature, much (...)
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  • The associative basis of the creative process.Sarnoff Mednick - 1962 - Psychological Review 69 (3):220-232.
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  • Topics in semantic representation.Thomas L. Griffiths, Mark Steyvers & Joshua B. Tenenbaum - 2007 - Psychological Review 114 (2):211-244.
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  • Emergent attributes in combined concepts.James A. Hampton - 1997 - In T. B. Ward, S. M. Smith & J. Vaid (eds.), Creative Thought: An Investigation of Conceptual Structures and Processes. American Psychological Association. pp. 83--110.
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  • How scientists think: On-line creativity and conceptual change in science.Kevin Dunbar - 1997 - In T. B. Ward, S. M. Smith & J. Vaid (eds.), Creative Thought: An Investigation of Conceptual Structures and Processes. American Psychological Association. pp. 461--493.
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  • The Impact of Analogies on Creative Concept Generation: Lessons From an In Vivo Study in Engineering Design.Joel Chan & Christian Schunn - 2015 - Cognitive Science 39 (1):126-155.
    Research on innovation often highlights analogies from sources outside the current problem domain as a major source of novel concepts; however, the mechanisms underlying this relationship are not well understood. We analyzed the temporal interplay between far analogy use and creative concept generation in a professional design team's brainstorming conversations, investigating the hypothesis that far analogies lead directly to very novel concepts via large steps in conceptual spaces . Surprisingly, we found that concepts were more similar to their preceding concepts (...)
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  • Combining Social Concepts: The Role of Causal Reasoning.Ziva Kunda, Dale T. Miller & Theresa Claire - 1990 - Cognitive Science 14 (4):551-577.
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