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  1. Realizability.A. S. Troelstra - 2000 - Bulletin of Symbolic Logic 6 (4):470-471.
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  • Ein Dialogisches Konstruktivitatskriterium.P. Lorenzen - 1967 - Journal of Symbolic Logic 32 (4):516-516.
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  • Games and full completeness for multiplicative linear logic.Abramsky Samson & Jagadeesan Radha - 1994 - Journal of Symbolic Logic 59 (2):543-574.
    We present a game semantics for Linear Logic, in which formulas denote games and proofs denote winning strategies. We show that our semantics yields a categorical model of Linear Logic and prove full completeness for Multiplicative Linear Logic with the MIX rule: every winning strategy is the denotation of a unique cut-free proof net. A key role is played by the notion of history-free strategy; strong connections are made between history-free strategies and the Geometry of Interaction. Our semantics incorporates a (...)
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  • A game semantics for linear logic.Andreas Blass - 1992 - Annals of Pure and Applied Logic 56 (1-3):183-220.
    We present a game semantics in the style of Lorenzen for Girard's linear logic . Lorenzen suggested that the meaning of a proposition should be specified by telling how to conduct a debate between a proponent P who asserts and an opponent O who denies . Thus propositions are interpreted as games, connectives as operations on games, and validity as existence of a winning strategy for P. We propose that the connectives of linear logic can be naturally interpreted as the (...)
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  • (1 other version)Dialogspiele als Semantische Grundlage von Logikkalkülen.Kuno Lorenz - 1968 - Archive for Mathematical Logic 11 (3-4):73-100.
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  • (1 other version)Dialogspiele als Semantische Grundlage von Logikkalkülen.Kuno Lorenz - 1968 - Archive for Mathematical Logic 11 (1-2):32-55.
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